Player Matchup

Chang'e
Chang'e
Devon1209wl
Chang'e
Level 22
God Stats
9W - 14L
1,415 SR
Queue Stats
19W - 27L
1,435 Elo+
Solo
King Arthur
King Arthur
JMO1835
King Arthur
Level 7
God Stats
0W - 5L
1,141 SR
Queue Stats
60W - 78L
1,288 Elo+
Solo
Cernunnos
Cernunnos
LRojasPR
Cernunnos
Level 17
God Stats
17W - 20L
1,500 SR
Queue Stats
423W - 442L
1,447 Elo+
Party 2
Mercury
Mercury
Puerto_Rico_7
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 264L
1,465 Elo+
Party 2
Ymir
Ymir
x_X_Javy_Lopez_X
Ymir
Level 18
God Stats
8W - 10L
1,471 SR
Queue Stats
645W - 680L
1,401 Elo+
Party 2
Team Averages
Level 18
1,405 SR
1,407 Elo+

VS

Team Averages
Level 26
1,569 SR
1,428 Elo+
Ao Kuang
Ao Kuang
ColossalKitten
Ao Kuang
Level 29
God Stats
21W - 21L
1,511 SR
Queue Stats
130W - 136L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
MrProspector
Zhong Kui
Level 22
God Stats
4W - 1L
1,680 SR
Queue Stats
39W - 30L
1,451 Elo+
Solo
Izanami
Izanami
Stay Nguyenning
Izanami
Level 28
God Stats
99W - 60L
1,678 SR
Queue Stats
153W - 153L
1,433 Elo+
Party 1
Scylla
Scylla
TinyCone1
Scylla
Level 29
God Stats
8W - 5L
1,475 SR
Queue Stats
110W - 97L
1,447 Elo+
Party 1
Fafnir
Fafnir
random_neptune
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Devon1209wl
Chang'e
10
2 / 10 / 3
6,823
359
3,979
13,650
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
JMO1835
King Arthur
12
0 / 7 / 2
7,013
369
3,490
17,865
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
LRojasPR
Cernunnos
13
4 / 9 / 2
8,747
460
11,550
19,126
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
14
2 / 4 / 1
8,424
443
2,690
11,827
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 15 / 4
7,560
398
8,556
22,601
11,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 0 / 6
10,100
532
8,251
17,816
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zhong Kui
MrProspector
Zhong Kui
17
6 / 1 / 4
11,099
584
9,109
10,667
8,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

17
16 / 4 / 13
11,898
626
21,448
15,794
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TinyCone1
Scylla
18
13 / 2 / 10
11,848
624
22,559
8,733
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 21
11,928
628
12,050
15,276
16,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
9
Kills
45
45
Deaths
9
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
0
6
8
L
Chang'e
Devon1209wl
Chang'e
2
10
3
0.35
L
King Arthur
JMO1835
King Arthur
0
7
2
0.14
L
Cernunnos
LRojasPR
Cernunnos
4
9
2
0.56
W
Zhong Kui
MrProspector
Zhong Kui
6
1
4
8
L
Mercury
2
4
1
0.63
W
16
4
13
5.63
W
Scylla
TinyCone1
Scylla
13
2
10
9
W
5
2
21
7.75
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
73,417
85,069
Taken
68,286
32,141
Mitigated
41,494
10,913
Healing
31,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,251
2,115
0
9,572
17,816
6,647
144
2,274
15,467
66,966
0
L
Chang'e
Devon1209wl
Chang'e
3,979
753
819
2,354
13,650
3,510
0
10,242
3,119
14,492
0
L
King Arthur
JMO1835
King Arthur
3,490
842
0
2,261
17,865
9,037
0
12,335
5,311
0
19,957
L
Cernunnos
LRojasPR
Cernunnos
11,550
5,775
0
4,597
19,126
4,637
0
10,274
8,601
0
38,629
W
Zhong Kui
MrProspector
Zhong Kui
9,109
1,073
0
6,465
10,667
8,710
4,691
1,200
9,367
64,387
0
L
Mercury
2,690
1,462
0
380
11,827
3,746
0
6,293
5,504
0
26,468
W
21,448
15,888
0
6,299
15,794
6,577
4,772
3,875
11,869
0
88,365
W
Scylla
TinyCone1
Scylla
22,559
1,706
0
842
8,733
3,263
2,940
2,614
6,069
68,284
0
W
12,050
4,013
1,452
6,882
15,276
16,297
758
2,572
12,629
35,771
0
L
8,556
1,132
0
502
22,601
11,211
0
11,905
10,565
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
56,873
195
Minions Killed
501
0
Camps Cleared
0
1,534,340
Distance Traveled
1,671,569
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,100
532
91
5
0
342,112
4
L
Chang'e
6,823
359
22
1
0
262,425
0
L
King Arthur
7,013
369
21
1
0
370,944
0
L
Cernunnos
8,747
460
63
3
0
266,474
0
W
Zhong Kui
11,099
584
122
6
0
320,278
6
L
Mercury
8,424
443
50
3
0
319,664
2
W
Izanami
11,898
626
140
7
0
324,198
0
W
Scylla
11,848
624
113
6
0
331,173
1
W
Fafnir
11,928
628
35
2
0
353,808
5
L
Ymir
7,560
398
39
2
0
314,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role