Player Matchup

Amaterasu
Amaterasu
Dragonache
Amaterasu
Level 118
God Stats
5W - 3L
1,621 SR
Queue Stats
107W - 126L
1,439 Elo+
Party 1
Pele
Pele
FunMr Philips
Pele
Level 44
God Stats
1W - 4L
1,247 SR
Queue Stats
240W - 319L
1,414 Elo+
Party 1
Ymir
Ymir
Ghost bucht
Ymir
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 204L
1,513 Elo+
Party 2
Cupid
Cupid
Syco baNana
Cupid
Level 47
God Stats
5W - 2L
1,745 SR
Queue Stats
121W - 113L
1,519 Elo+
Party 2
Tiamat
Tiamat
lZaricl
Tiamat
Level 115
God Stats
12W - 23L
964 SR
Queue Stats
350W - 428L
1,405 Elo+
Party 1
Team Averages
Level 85
1,416 SR
1,458 Elo+

VS

Team Averages
Level 78
1,424 SR
1,425 Elo+
Zhong Kui
Zhong Kui
GTR Brave
Zhong Kui
Level 17
God Stats
1W - 3L
1,547 SR
Queue Stats
9W - 22L
1,376 Elo+
Party 3
Cupid
Cupid
LLuckyPanda
Cupid
Level 107
God Stats
2W - 5L
1,335 SR
Queue Stats
69W - 81L
1,465 Elo+
Party 3
Ratatoskr
Ratatoskr
LilChungus
Ratatoskr
Level 125
God Stats
23W - 43L
1,445 SR
Queue Stats
183W - 203L
1,472 Elo+
Party 3
Aphrodite
Aphrodite
Vaedy
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,328 Elo+
Party 3
Pele
Pele
Yourthefaygo
Pele
Level 119
God Stats
4W - 9L
1,295 SR
Queue Stats
117W - 124L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dragonache
Amaterasu
19
4 / 3 / 4
11,631
506
12,135
20,496
18,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 6 / 7
12,186
530
6,196
18,895
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 5 / 13
13,086
569
15,692
17,592
18,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
10 / 7 / 7
11,707
509
11,475
16,012
6,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
lZaricl
Tiamat
20
10 / 3 / 4
13,945
606
18,171
12,424
10,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GTR Brave
Zhong Kui
10
0 / 10 / 4
7,204
313
3,615
12,607
7,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 8
8,532
371
6,361
16,394
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
LilChungus
Ratatoskr
19
11 / 3 / 10
12,513
544
20,353
23,209
19,303
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Vaedy
Aphrodite
13
0 / 8 / 7
8,200
357
3,046
12,808
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
11 / 5 / 8
12,401
539
24,104
21,082
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
33
Kills
23
24
Deaths
33
35
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dragonache
Amaterasu
4
3
4
2
W
3
6
7
1.08
L
Zhong Kui
GTR Brave
Zhong Kui
0
10
4
0.2
W
6
5
13
2.5
L
1
7
8
0.71
L
Ratatoskr
LilChungus
Ratatoskr
11
3
10
5.33
W
10
7
7
1.93
L
Aphrodite
Vaedy
Aphrodite
0
8
7
0.44
L
11
5
8
3
W
Tiamat
lZaricl
Tiamat
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,669
Damage
57,479
85,419
Taken
86,100
61,044
Mitigated
44,084
26,007
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dragonache
Amaterasu
12,135
4,728
0
10,702
20,496
18,273
3,195
1,451
18,522
0
70,776
W
6,196
1,603
0
4,758
18,895
7,169
630
360
18,330
0
84,811
L
Zhong Kui
GTR Brave
Zhong Kui
3,615
265
0
1,841
12,607
7,878
0
4,271
8,189
23,464
0
W
15,692
2,468
0
135
17,592
18,675
196
1,700
15,414
46,912
0
L
6,361
2,368
23
1,775
16,394
4,956
0
6,531
9,863
0
39,166
L
Ratatoskr
LilChungus
Ratatoskr
20,353
5,022
0
7,258
23,209
19,303
130
6,891
16,134
0
68,029
W
11,475
5,811
2,673
4,146
16,012
6,134
504
583
15,291
0
53,333
L
Aphrodite
Vaedy
Aphrodite
3,046
764
1,876
4,068
12,808
4,394
0
6,283
6,525
23,210
0
L
24,104
4,793
0
5,307
21,082
7,553
406
9,478
11,526
0
91,833
W
Tiamat
lZaricl
Tiamat
18,171
1,957
0
3,593
12,424
10,793
933
1,830
10,394
92,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,555
Gold Earned
48,850
518
Minions Killed
415
0
Camps Cleared
0
2,092,201
Distance Traveled
1,853,091
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,631
506
106
5
0
438,724
3
W
Pele
12,186
530
134
6
0
455,677
0
L
Zhong Kui
7,204
313
39
2
0
345,487
0
W
Ymir
13,086
569
46
2
0
380,731
5
L
Cupid
8,532
371
62
3
0
372,328
1
L
Ratatoskr
12,513
544
118
5
0
394,286
0
W
Cupid
11,707
509
81
4
0
406,323
1
L
Aphrodite
8,200
357
59
3
0
308,914
1
L
Pele
12,401
539
137
6
0
432,076
0
W
Tiamat
13,945
606
151
7
0
410,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role