Player Matchup

Nu Wa
Nu Wa
MortalhaA
Nu Wa
Level 44
God Stats
16W - 7L
1,380 SR
Queue Stats
31W - 25L
1,287 Elo+
Solo
Hel
Hel
ch3rry28
Hel
Level 63
God Stats
12W - 15L
1,424 SR
Queue Stats
43W - 60L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
elm4iki
Tsukuyomi
Level 100
God Stats
4W - 9L
1,636 SR
Queue Stats
275W - 385L
1,540 Elo+
Party 1
Artemis
Artemis
jorfabri
Artemis
Level 65
God Stats
73W - 65L
1,438 SR
Queue Stats
184W - 192L
1,410 Elo+
Solo
Chang'e
Chang'e
joyeriasL
Chang'e
Level 82
God Stats
6W - 9L
1,321 SR
Queue Stats
532W - 706L
1,470 Elo+
Party 1
Team Averages
Level 71
1,440 SR
1,429 Elo+

VS

Team Averages
Level 93
1,554 SR
1,420 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DiieggoRiicardo
Thanatos
Level 97
God Stats
27W - 21L
1,620 SR
Queue Stats
238W - 273L
1,408 Elo+
Solo
Khepri
Khepri
JoaoGui2530
Khepri
Level 85
God Stats
24W - 18L
1,569 SR
Queue Stats
96W - 120L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Siniistro
Heimdallr
Level 102
God Stats
11W - 8L
1,402 SR
Queue Stats
472W - 530L
1,389 Elo+
Solo
Skadi
Skadi
XmarcelinoX
Skadi
Level 54
God Stats
15W - 19L
1,677 SR
Queue Stats
157W - 185L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MortalhaA
Nu Wa
11
1 / 6 / 5
6,541
467
8,326
9,125
2,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
4,475
320
343
1,266
233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
elm4iki
Tsukuyomi
12
4 / 6 / 4
7,568
541
9,953
13,147
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
jorfabri
Artemis
12
4 / 4 / 2
7,124
509
7,850
9,283
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
joyeriasL
Chang'e
10
1 / 6 / 3
6,454
461
3,051
9,757
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 3 / 5
8,722
623
5,457
10,630
4,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
5 / 1 / 10
8,531
609
8,090
11,824
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
11
5 / 2 / 5
7,784
556
4,214
8,402
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Siniistro
Heimdallr
13
7 / 1 / 6
8,430
602
7,765
7,746
2,872
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 3
7,837
560
3,014
9,713
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
23
23
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
5
2.5
W
Thanatos
5
1
10
10
W
Khepri
5
2
5
3.75
L
Nu Wa
MortalhaA
Nu Wa
1
6
5
0.58
W
Heimdallr
Siniistro
Heimdallr
7
1
6
10
W
1
3
3
0.83
L
0
1
0
0
L
Tsukuyomi
elm4iki
Tsukuyomi
4
6
4
1
L
Artemis
jorfabri
Artemis
4
4
2
1.25
L
Chang'e
joyeriasL
Chang'e
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
28,540
42,578
Taken
48,315
12,448
Mitigated
20,880
9,114
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,457
302
459
5,038
10,630
4,385
454
2,101
8,437
52,122
0
W
Thanatos
8,090
3,120
0
7,859
11,824
4,488
243
2,564
9,134
0
47,620
W
Khepri
4,214
154
318
1,601
8,402
5,945
70
1,525
6,815
19,645
0
L
Nu Wa
MortalhaA
Nu Wa
8,326
2,650
62
1,229
9,125
2,631
274
2,873
6,250
33,280
0
W
Heimdallr
Siniistro
Heimdallr
7,765
2,611
0
2,160
7,746
2,872
695
3,174
4,572
0
40,897
W
3,014
1,699
639
3,632
9,713
3,190
538
2,052
7,637
0
51,766
L
343
0
0
222
1,266
233
0
300
966
3,134
0
L
Tsukuyomi
elm4iki
Tsukuyomi
9,953
3,260
0
3,538
13,147
4,179
0
1,672
11,475
0
42,097
L
Artemis
jorfabri
Artemis
7,850
3,108
0
1,745
9,283
2,712
0
2,500
6,783
0
29,143
L
Chang'e
joyeriasL
Chang'e
3,051
274
209
2,109
9,757
2,693
0
2,326
7,431
23,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
41,304
216
Minions Killed
397
0
Camps Cleared
0
1,163,135
Distance Traveled
1,306,865
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,722
623
95
7
0
278,017
0
W
Thanatos
8,531
609
95
7
0
262,176
5
W
Khepri
7,784
556
18
1
0
257,244
4
L
Nu Wa
6,541
467
40
3
0
277,940
1
W
Heimdallr
8,430
602
77
6
0
254,762
5
W
Skadi
7,837
560
112
8
0
254,666
3
L
Hel
4,475
320
7
1
0
68,545
0
L
Tsukuyomi
7,568
541
76
5
0
330,118
2
L
Artemis
7,124
509
46
3
0
229,279
2
L
Chang'e
6,454
461
47
3
0
257,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role