Player Matchup

Chaac
Chaac
ApexShadowWalker
Chaac
Level 13
God Stats
7W - 4L
1,658 SR
Queue Stats
28W - 37L
1,298 Elo+
Solo
Ares
Ares
KiD_SmooVe_
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,095 Elo+
Party 2
Yemoja
Yemoja
RoniFreire94
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
934 Elo+
Solo
Ymir
Ymir
SNAKE_NYC
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,095 Elo+
Party 2
Cthulhu
Cthulhu
bloodpool333
Cthulhu
Level 7
God Stats
2W - 5L
1,497 SR
Queue Stats
8W - 21L
1,095 Elo+
Party 2
Team Averages
Level 7
1,531 SR
1,103 Elo+

VS

Team Averages
Level 13
1,385 SR
1,262 Elo+
Scylla
Scylla
Fera003
Scylla
Level 18
God Stats
12W - 9L
1,391 SR
Queue Stats
17W - 13L
1,408 Elo+
Solo
Neith
Neith
Fitz1294
Neith
Level 12
God Stats
8W - 10L
1,324 SR
Queue Stats
10W - 20L
1,262 Elo+
Party 3
Hel
Hel
Jozzlynn1
Hel
Level 15
God Stats
17W - 12L
1,457 SR
Queue Stats
31W - 41L
1,192 Elo+
Party 1
Sol
Sol
Phoenix-13x
Sol
Level 16
God Stats
27W - 41L
1,255 SR
Queue Stats
35W - 52L
1,202 Elo+
Party 1
Nemesis
Nemesis
huguitone_
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 11 / 5
14,649
1,221
23,358
26,548
28,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 10 / 7
11,673
973
9,148
22,269
12,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
1 / 8 / 9
11,390
949
2,298
19,310
7,820
Ymir
16
0 / 7 / 7
10,092
841
2,529
13,821
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
bloodpool333
Cthulhu
18
4 / 9 / 6
12,648
1,054
14,707
27,020
24,996
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fera003
Scylla
20
18 / 5 / 16
15,318
1,277
33,838
14,707
6,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Fitz1294
Neith
20
8 / 1 / 21
14,259
1,188
24,486
10,966
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 4 / 18
12,015
1,001
7,300
8,214
3,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 2 / 19
13,350
1,113
15,320
13,732
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
huguitone_
Nemesis
18
9 / 8 / 13
12,600
1,050
16,750
15,139
8,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
132
20
Kills
45
45
Deaths
20
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
12
11
5
1.32
W
Scylla
Fera003
Scylla
18
5
16
5.2
W
Neith
Fitz1294
Neith
8
1
21
18.5
W
3
4
18
3
L
3
10
7
0.65
W
7
2
19
8.25
L
Yemoja
1
8
9
0.69
L
Ymir
0
7
7
0.5
L
Cthulhu
bloodpool333
Cthulhu
4
9
6
0.78
W
Nemesis
huguitone_
Nemesis
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,040
Damage
97,694
108,968
Taken
62,758
79,150
Mitigated
30,611
6,782
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,358
6,605
0
2,281
26,548
28,802
0
14,688
11,860
0
39,405
W
Scylla
Fera003
Scylla
33,838
8,373
0
0
14,707
6,167
0
6,327
8,380
54,785
0
W
Neith
Fitz1294
Neith
24,486
14,185
0
2,754
10,966
5,336
0
4,996
5,970
0
53,230
W
7,300
3,033
875
1,775
8,214
3,903
0
3,233
4,981
17,142
0
L
9,148
2,583
0
915
22,269
12,044
0
13,535
8,734
23,577
0
W
15,320
6,082
976
4,385
13,732
6,696
0
8,087
5,645
29,475
0
L
Yemoja
2,298
475
2,084
353
19,310
7,820
0
10,059
9,251
18,576
0
L
Ymir
2,529
941
0
712
13,821
5,488
0
4,788
9,033
5,892
0
L
Cthulhu
bloodpool333
Cthulhu
14,707
1,837
437
0
27,020
24,996
0
13,388
13,632
54,743
0
W
Nemesis
huguitone_
Nemesis
16,750
8,197
0
1,179
15,139
8,509
0
6,039
8,608
0
26,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
67,542
199
Minions Killed
202
1
Camps Cleared
2
781,740
Distance Traveled
938,093
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,649
1,221
38
3
0
228,769
0
W
Scylla
15,318
1,277
66
6
0
170,561
0
W
Neith
14,259
1,188
65
5
2
212,912
0
W
Hel
12,015
1,001
30
3
0
127,783
0
L
Ares
11,673
973
20
2
0
146,677
1
W
Sol
13,350
1,113
27
2
0
229,415
0
L
Yemoja
11,390
949
31
3
0
144,754
0
L
Ymir
10,092
841
6
1
1
79,987
1
L
Cthulhu
12,648
1,054
104
9
0
181,553
1
W
Nemesis
12,600
1,050
14
1
0
197,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role