Player Matchup

Scylla
Scylla
AtlasForce
Scylla
Level 76
God Stats
65W - 43L
1,719 SR
Queue Stats
143W - 102L
1,621 Elo+
Solo
Medusa
Medusa
F34R_PRIVATEPILE
Medusa
Level 62
God Stats
15W - 11L
1,487 SR
Queue Stats
146W - 176L
1,425 Elo+
Party 2
Tiamat
Tiamat
Xander_Knight777
Tiamat
Level 46
God Stats
4W - 6L
1,333 SR
Queue Stats
58W - 84L
1,399 Elo+
Party 2
Team Averages
Level 61
1,513 SR
1,482 Elo+

VS

Team Averages
Level 56
1,429 SR
1,420 Elo+
Mercury
Mercury
Elite grimz
Mercury
Level 45
God Stats
13W - 12L
1,280 SR
Queue Stats
128W - 145L
1,397 Elo+
Solo
Cerberus
Cerberus
Its_GRiiMz
Cerberus
Level 87
God Stats
15W - 15L
1,610 SR
Queue Stats
262W - 265L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
O_KaBooM_Zz
Danzaburou
Level 36
God Stats
23W - 21L
1,397 SR
Queue Stats
107W - 82L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AtlasForce
Scylla
16
8 / 1 / 6
12,049
753
11,794
6,112
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 8
11,574
723
14,708
12,314
4,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 4 / 15
10,269
642
7,639
9,309
9,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elite grimz
Mercury
13
3 / 4 / 5
10,008
626
4,999
12,088
4,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Its_GRiiMz
Cerberus
14
3 / 3 / 4
10,329
646
9,870
17,142
16,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
O_KaBooM_Zz
Danzaburou
13
3 / 8 / 4
10,111
632
5,797
13,945
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
15
Kills
9
9
Deaths
15
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
AtlasForce
Scylla
8
1
6
11
L
Mercury
Elite grimz
Mercury
3
4
5
1.38
W
7
4
8
2.75
L
Cerberus
Its_GRiiMz
Cerberus
3
3
4
1.67
L
Danzaburou
O_KaBooM_Zz
Danzaburou
3
8
4
0.63
W
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
20,666
27,735
Taken
43,175
15,344
Mitigated
25,856
8,618
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AtlasForce
Scylla
11,794
466
286
1,796
6,112
1,979
632
1,766
4,346
42,388
0
L
Mercury
Elite grimz
Mercury
4,999
1,077
0
3,004
12,088
4,270
166
5,249
6,343
0
31,572
W
14,708
7,326
1,563
2,805
12,314
4,242
3,007
4,726
7,588
0
59,335
L
Cerberus
Its_GRiiMz
Cerberus
9,870
196
231
1,886
17,142
16,783
0
7,458
8,896
54,137
0
L
Danzaburou
O_KaBooM_Zz
Danzaburou
5,797
3,213
0
1,679
13,945
4,803
517
5,113
8,426
0
31,348
W
7,639
907
301
1,867
9,309
9,123
156
3,418
5,891
21,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
30,448
190
Minions Killed
190
0
Camps Cleared
0
857,930
Distance Traveled
857,298
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,049
753
84
5
0
302,792
10
L
Mercury
10,008
626
46
3
0
309,835
1
W
Medusa
11,574
723
73
5
0
286,950
2
L
Cerberus
10,329
646
84
5
0
298,270
0
L
Danzaburou
10,111
632
60
4
0
249,193
0
W
Tiamat
10,269
642
33
2
0
268,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role