Player Matchup

Ymir
Ymir
Bloodragegaming
Ymir
Level 21
God Stats
3W - 3L
1,549 SR
Queue Stats
20W - 18L
1,444 Elo+
Party 1
Da Ji
Da Ji
GodsAnnihilator
Da Ji
Level 23
God Stats
59W - 64L
1,491 SR
Queue Stats
403W - 726L
1,413 Elo+
Party 4
Nu Wa
Nu Wa
RobTCGZ
Nu Wa
Level 18
God Stats
34W - 61L
1,399 SR
Queue Stats
55W - 88L
1,431 Elo+
Party 4
Nemesis
Nemesis
TheTrooper20040
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Ao Kuang
Ao Kuang
plusleft
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,487 Elo+

VS

Team Averages
Level 41
1,401 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Chase456
Achilles
Level 6
God Stats
2W - 4L
1,222 SR
Queue Stats
38W - 42L
1,469 Elo+
Solo
Chernobog
Chernobog
Ramendearing
Chernobog
Level 27
God Stats
9W - 4L
1,495 SR
Queue Stats
33W - 34L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
Rorend
Hun Batz
Level 28
God Stats
2W - 6L
1,496 SR
Queue Stats
123W - 139L
1,483 Elo+
Party 2
Ymir
Ymir
Superpsych18
Ymir
Level 7
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 10L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
11,380
948
9,437
24,164
23,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 4
11,738
978
10,409
23,460
12,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
RobTCGZ
Nu Wa
17
3 / 8 / 5
11,654
971
15,232
16,177
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 9 / 3
10,944
912
4,170
20,422
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
plusleft
Ao Kuang
17
3 / 8 / 3
11,136
928
8,157
23,459
8,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
18 / 0 / 18
16,069
1,339
49,246
8,310
3,351
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Chase456
Achilles
18
1 / 2 / 26
11,482
957
8,780
10,082
7,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Ramendearing
Chernobog
19
8 / 3 / 24
12,431
1,036
18,226
10,226
3,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Rorend
Hun Batz
18
5 / 4 / 18
12,179
1,015
10,972
11,472
4,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 2 / 27
13,276
1,106
13,471
11,537
11,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
151
11
Kills
38
38
Deaths
11
20
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
18
0
18
27
L
0
8
5
0.31
W
Achilles
Chase456
Achilles
1
2
26
7
L
3
5
4
1
W
Chernobog
Ramendearing
Chernobog
8
3
24
6.67
L
Nu Wa
RobTCGZ
Nu Wa
3
8
5
0.69
W
Hun Batz
Rorend
Hun Batz
5
4
18
3.5
W
6
2
27
9.75
L
2
9
3
0.39
L
Ao Kuang
plusleft
Ao Kuang
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,405
Damage
100,695
107,682
Taken
51,627
57,413
Mitigated
30,261
4,247
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
49,246
1,891
368
3,788
8,310
3,351
0
4,121
4,189
106,092
0
L
9,437
1,338
0
649
24,164
23,075
0
11,765
11,978
23,538
0
W
Achilles
Chase456
Achilles
8,780
2,170
0
566
10,082
7,409
0
6,020
4,062
0
18,804
L
10,409
4,155
0
0
23,460
12,521
0
11,996
11,223
0
27,553
W
Chernobog
Ramendearing
Chernobog
18,226
9,930
0
1,200
10,226
3,751
0
7,695
2,531
0
34,873
L
Nu Wa
RobTCGZ
Nu Wa
15,232
4,496
0
0
16,177
5,555
0
11,772
4,157
43,318
0
W
Hun Batz
Rorend
Hun Batz
10,972
2,518
1,263
3,253
11,472
4,186
0
6,966
4,506
0
32,767
W
13,471
1,225
0
0
11,537
11,564
0
8,024
3,513
24,736
0
L
4,170
151
0
312
20,422
8,137
0
12,036
8,130
0
21,495
L
Ao Kuang
plusleft
Ao Kuang
8,157
1,726
0
3,286
23,459
8,125
0
13,632
9,477
20,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
65,437
201
Minions Killed
281
5
Camps Cleared
3
956,282
Distance Traveled
1,162,677
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,069
1,339
156
13
0
249,018
0
L
Ymir
11,380
948
43
4
1
165,325
1
W
Achilles
11,482
957
27
2
0
280,043
0
L
Da Ji
11,738
978
35
3
3
235,933
1
W
Chernobog
12,431
1,036
36
3
1
229,650
0
L
Nu Wa
11,654
971
66
6
1
156,995
0
W
Hun Batz
12,179
1,015
38
3
2
226,046
0
W
Ymir
13,276
1,106
24
2
0
177,920
0
L
Nemesis
10,944
912
21
2
0
203,784
1
L
Ao Kuang
11,136
928
36
3
0
194,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role