Player Matchup

Tsukuyomi
Tsukuyomi
Bens41492
Tsukuyomi
Level 67
God Stats
28W - 29L
1,672 SR
Queue Stats
245W - 249L
1,622 Elo+
Party 1
Hercules
Hercules
HomelessViper
Hercules
Level 102
God Stats
0W - 1L
1,373 SR
Queue Stats
55W - 59L
1,537 Elo+
Party 2
Neith
Neith
IGoBySam
Neith
Level 23
God Stats
2W - 2L
1,470 SR
Queue Stats
9W - 12L
1,407 Elo+
Party 2
Janus
Janus
XLittle_MannnX
Janus
Level 29
God Stats
0W - 7L
1,232 SR
Queue Stats
44W - 59L
1,508 Elo+
Party 1
Chaac
Chaac
oogiesgalore
Chaac
Level 45
God Stats
7W - 10L
1,516 SR
Queue Stats
21W - 30L
1,459 Elo+
Party 2
Team Averages
Level 53
1,453 SR
1,507 Elo+

VS

Team Averages
Level 89
1,643 SR
1,558 Elo+
Danzaburou
Danzaburou
GoldFeraligatr
Danzaburou
Level 139
God Stats
1W - 1L
2,009 SR
Queue Stats
23W - 25L
1,716 Elo+
Party 3
Zhong Kui
Zhong Kui
HammerFrmBehind
Zhong Kui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 70L
1,535 Elo+
Party 3
Mulan
Mulan
Huntre--
Mulan
Level 35
God Stats
11W - 6L
1,462 SR
Queue Stats
359W - 358L
1,533 Elo+
Solo
Nemesis
Nemesis
Simp4Kim
Nemesis
Level 45
God Stats
3W - 2L
1,731 SR
Queue Stats
43W - 47L
1,513 Elo+
Party 3
Cerberus
Cerberus
TheInvaderKim
Cerberus
Level 64
God Stats
2W - 0L
1,513 SR
Queue Stats
60W - 77L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bens41492
Tsukuyomi
11
1 / 6 / 1
6,892
431
5,127
14,401
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
HomelessViper
Hercules
12
1 / 3 / 0
7,145
447
4,914
13,010
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
IGoBySam
Neith
9
0 / 4 / 1
5,620
351
1,849
5,965
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 0
7,332
458
2,486
6,204
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,523
408
3,717
8,418
3,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldFeraligatr
Danzaburou
15
5 / 0 / 4
9,765
610
9,571
9,278
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
HammerFrmBehind
Zhong Kui
16
5 / 0 / 1
9,583
599
10,179
7,032
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Huntre--
Mulan
15
5 / 1 / 2
8,996
562
8,260
9,008
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Simp4Kim
Nemesis
16
2 / 0 / 4
8,736
546
4,967
9,754
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TheInvaderKim
Cerberus
11
1 / 2 / 4
7,569
473
1,480
8,629
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bens41492
Tsukuyomi
1
6
1
0.25
W
Danzaburou
GoldFeraligatr
Danzaburou
5
0
4
7
W
Zhong Kui
HammerFrmBehind
Zhong Kui
5
0
1
5.5
L
Hercules
HomelessViper
Hercules
1
3
0
0.33
W
Mulan
Huntre--
Mulan
5
1
2
6
L
Neith
IGoBySam
Neith
0
4
1
0.13
W
Nemesis
Simp4Kim
Nemesis
2
0
4
4
W
Cerberus
TheInvaderKim
Cerberus
1
2
4
1.5
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
34,457
47,998
Taken
43,701
23,483
Mitigated
26,194
13,675
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bens41492
Tsukuyomi
5,127
1,916
0
4,484
14,401
4,778
0
2,580
11,771
0
35,966
W
Danzaburou
GoldFeraligatr
Danzaburou
9,571
3,265
0
5,684
9,278
3,280
830
0
9,278
0
71,711
W
Zhong Kui
HammerFrmBehind
Zhong Kui
10,179
791
0
5,423
7,032
4,509
529
1,894
4,888
62,305
0
L
Hercules
HomelessViper
Hercules
4,914
1,759
0
4,822
13,010
11,286
604
566
11,969
0
29,393
W
Mulan
Huntre--
Mulan
8,260
1,907
0
4,587
9,008
6,066
868
0
8,608
0
41,522
L
Neith
IGoBySam
Neith
1,849
1,302
0
736
5,965
1,955
108
1,262
4,703
0
13,833
W
Nemesis
Simp4Kim
Nemesis
4,967
2,203
0
1,824
9,754
4,289
405
298
9,337
0
58,126
W
Cerberus
TheInvaderKim
Cerberus
1,480
0
0
932
8,629
8,050
0
0
8,629
30,407
0
L
2,486
242
0
900
6,204
1,972
0
4,193
2,011
39,936
0
L
3,717
35
0
2,733
8,418
3,492
100
3,058
5,360
0
35,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
44,649
318
Minions Killed
484
0
Camps Cleared
0
1,469,194
Distance Traveled
1,571,293
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,892
431
62
4
0
291,879
2
W
Danzaburou
9,765
610
124
8
0
306,073
1
W
Zhong Kui
9,583
599
126
8
0
298,485
9
L
Hercules
7,145
447
63
4
0
282,396
0
W
Mulan
8,996
562
80
5
0
328,540
3
L
Neith
5,620
351
25
2
0
269,780
2
W
Nemesis
8,736
546
102
6
0
348,540
0
W
Cerberus
7,569
473
52
3
0
289,655
2
L
Janus
7,332
458
98
6
0
262,718
1
L
Chaac
6,523
408
70
4
0
362,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role