Player Matchup

Nemesis
Nemesis
Athenye
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
GSD_DIEGO
Merlin
Level 27
God Stats
11W - 12L
1,425 SR
Queue Stats
77W - 77L
1,438 Elo+
Solo
Bellona
Bellona
Infinuz
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,291 Elo+
Solo
Anhur
Anhur
Rafamata
Anhur
Level 16
God Stats
0W - 3L
1,197 SR
Queue Stats
18W - 27L
1,372 Elo+
Solo
Yemoja
Yemoja
Valksz
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,424 SR
1,420 Elo+

VS

Team Averages
Level 24
1,435 SR
1,411 Elo+
Baba Yaga
Baba Yaga
Jujubinhauwu
Baba Yaga
Level 24
God Stats
4W - 4L
1,439 SR
Queue Stats
265W - 212L
1,580 Elo+
Solo
Cerberus
Cerberus
Zeco905
Cerberus
Level 18
God Stats
25W - 22L
1,724 SR
Queue Stats
453W - 549L
1,365 Elo+
Solo
Bellona
Bellona
eZoncape
Bellona
Level 20
God Stats
1W - 3L
1,286 SR
Queue Stats
69W - 85L
1,356 Elo+
Solo
Hou Yi
Hou Yi
fw_caratimc
Hou Yi
Level 29
God Stats
5W - 11L
1,365 SR
Queue Stats
252W - 285L
1,401 Elo+
Solo
Serqet
Serqet
menino-_-doidao
Serqet
Level 27
God Stats
9W - 12L
1,361 SR
Queue Stats
39W - 46L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Athenye
Nemesis
8
1 / 6 / 2
5,742
410
2,815
11,580
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
GSD_DIEGO
Merlin
11
0 / 3 / 1
6,467
462
5,173
6,178
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Infinuz
Bellona
11
2 / 2 / 0
5,810
415
2,140
7,211
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Rafamata
Anhur
10
5 / 9 / 1
6,553
468
9,811
13,036
3,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Valksz
Yemoja
7
1 / 6 / 1
5,465
390
3,477
8,432
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jujubinhauwu
Baba Yaga
16
11 / 0 / 3
9,844
703
10,793
5,182
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Zeco905
Cerberus
11
0 / 4 / 11
7,055
504
1,991
12,870
7,051
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
eZoncape
Bellona
13
1 / 2 / 4
7,969
569
4,524
6,884
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
14
13 / 2 / 3
9,243
660
12,267
10,496
2,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 3
7,793
557
3,841
10,305
3,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
26
26
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Athenye
Nemesis
1
6
2
0.33
L
Merlin
GSD_DIEGO
Merlin
0
3
1
0.17
L
Bellona
Infinuz
Bellona
2
2
0
1
W
Baba Yaga
Jujubinhauwu
Baba Yaga
11
0
3
12.5
L
Anhur
Rafamata
Anhur
5
9
1
0.61
L
Yemoja
Valksz
Yemoja
1
6
1
0.25
W
Cerberus
Zeco905
Cerberus
0
4
11
1.38
W
Bellona
eZoncape
Bellona
1
2
4
1.5
W
Hou Yi
13
2
3
7.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
33,416
46,437
Taken
45,737
17,094
Mitigated
20,211
7,467
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Athenye
Nemesis
2,815
1,086
0
1,665
11,580
3,028
284
2,112
9,468
0
19,215
L
Merlin
GSD_DIEGO
Merlin
5,173
350
0
652
6,178
1,964
0
3,107
2,903
35,969
0
L
Bellona
Infinuz
Bellona
2,140
262
0
2,032
7,211
4,362
50
533
6,216
333
17,648
W
Baba Yaga
Jujubinhauwu
Baba Yaga
10,793
1,733
0
3,715
5,182
2,148
2,212
691
4,371
68,958
0
L
Anhur
Rafamata
Anhur
9,811
5,536
0
1,678
13,036
3,539
0
4,066
8,970
0
24,851
L
Yemoja
Valksz
Yemoja
3,477
1,115
1,111
329
8,432
4,201
488
2,966
5,216
6,631
0
W
Cerberus
Zeco905
Cerberus
1,991
380
613
3,137
12,870
7,051
762
3,373
9,285
15,476
0
W
Bellona
eZoncape
Bellona
4,524
413
0
595
6,884
4,525
338
519
6,325
0
36,777
W
Hou Yi
12,267
6,324
831
5,600
10,496
2,884
5,612
2,192
8,144
0
40,010
W
3,841
1,678
0
4,216
10,305
3,603
339
1,561
8,654
0
47,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
41,904
185
Minions Killed
362
0
Camps Cleared
0
1,166,249
Distance Traveled
1,338,068
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,742
410
36
3
0
212,539
1
L
Merlin
6,467
462
80
6
0
247,516
1
L
Bellona
5,810
415
30
2
0
249,361
2
W
Baba Yaga
9,844
703
126
9
0
283,844
4
L
Anhur
6,553
468
30
2
0
215,508
1
L
Yemoja
5,465
390
9
1
0
241,325
0
W
Cerberus
7,055
504
28
2
0
228,565
1
W
Bellona
7,969
569
64
5
0
309,151
2
W
Hou Yi
9,243
660
60
4
0
224,968
2
W
Serqet
7,793
557
84
6
0
291,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role