Player Matchup

Bellona
Bellona
FenwayFrankian
Bellona
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,404 Elo+
Party 1
Neith
Neith
GoldenfkGod
Neith
Level 7
God Stats
1W - 5L
1,439 SR
Queue Stats
7W - 7L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
Mandronaco
Hun Batz
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
43W - 42L
1,407 Elo+
Party 1
Yemoja
Yemoja
QueenSnorlax
Yemoja
Level 14
God Stats
0W - 2L
1,217 SR
Queue Stats
7W - 7L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
womandronaco
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,431 Elo+
Party 1
Team Averages
Level 9
1,431 SR
1,480 Elo+

VS

Team Averages
Level 20
1,535 SR
1,530 Elo+
Nike
Nike
Dumdadumdoo
Nike
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,527 Elo+
Party 3
Terra
Terra
ERTWQ
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mathias44778
Artemis
Level 14
God Stats
2W - 0L
1,689 SR
Queue Stats
19W - 10L
1,647 Elo+
Party 3
Scylla
Scylla
Voltare
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,539 Elo+
Party 3
Thanatos
Thanatos
xWinkyx
Thanatos
Level 23
God Stats
3W - 3L
1,485 SR
Queue Stats
15W - 11L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,177
409
5,230
15,394
12,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 2
7,187
359
5,846
10,587
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Mandronaco
Hun Batz
14
4 / 9 / 2
9,574
479
7,886
18,056
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 7 / 2
8,083
404
7,598
21,604
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
womandronaco
Kukulkan
12
0 / 14 / 1
7,709
385
7,779
16,354
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
11,929
596
16,083
22,271
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
ERTWQ
Terra
13
1 / 0 / 16
9,600
480
2,986
11,362
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Mathias44778
Artemis
15
2 / 2 / 17
9,862
493
13,492
10,616
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Voltare
Scylla
16
15 / 2 / 8
11,320
566
17,211
9,455
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xWinkyx
Thanatos
18
18 / 2 / 13
12,419
621
20,045
16,577
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
6
Kills
42
42
Deaths
7
9
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Terra
ERTWQ
Terra
1
0
16
9
L
1
7
2
0.29
L
0
5
2
0.2
L
Hun Batz
Mandronaco
Hun Batz
4
9
2
0.56
W
Artemis
Mathias44778
Artemis
2
2
17
5.25
L
Yemoja
1
7
2
0.29
W
Scylla
Voltare
Scylla
15
2
8
9.5
L
Kukulkan
womandronaco
Kukulkan
0
14
1
0.04
W
Thanatos
xWinkyx
Thanatos
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,339
Damage
69,817
81,995
Taken
70,281
44,721
Mitigated
46,875
7,251
Healing
35,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,083
2,312
0
6,974
22,271
19,248
1,527
2,707
19,458
6,827
68,273
W
Terra
ERTWQ
Terra
2,986
308
5,404
3,908
11,362
10,577
630
2,999
8,331
13,524
0
L
5,230
1,974
0
406
15,394
12,262
0
3,541
11,396
0
30,375
L
5,846
1,954
0
1,304
10,587
3,091
0
2,762
7,685
0
30,200
L
Hun Batz
Mandronaco
Hun Batz
7,886
2,624
0
2,249
18,056
6,811
0
3,651
14,073
0
45,926
W
Artemis
Mathias44778
Artemis
13,492
4,113
0
834
10,616
4,721
4,957
2,057
8,501
0
65,188
L
Yemoja
7,598
936
964
2,328
21,604
16,766
0
6,193
15,132
25,564
0
W
Scylla
Voltare
Scylla
17,211
1,811
495
1,575
9,455
3,624
2,588
4,221
5,059
48,817
0
L
Kukulkan
womandronaco
Kukulkan
7,779
545
0
0
16,354
5,791
294
5,863
10,271
37,982
0
W
Thanatos
xWinkyx
Thanatos
20,045
6,883
0
15,868
16,577
8,705
3,615
2,860
13,555
0
75,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
55,130
316
Minions Killed
442
0
Camps Cleared
0
1,618,775
Distance Traveled
1,909,631
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,929
596
123
6
0
406,542
0
W
Terra
9,600
480
19
1
0
372,232
1
L
Bellona
8,177
409
72
4
0
337,094
0
L
Neith
7,187
359
62
3
0
355,793
0
L
Hun Batz
9,574
479
78
4
0
339,370
1
W
Artemis
9,862
493
104
5
0
351,035
0
L
Yemoja
8,083
404
27
1
0
339,214
5
W
Scylla
11,320
566
67
3
0
355,075
0
L
Kukulkan
7,709
385
77
4
0
247,304
0
W
Thanatos
12,419
621
129
6
0
424,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role