Player Matchup

Apollo
Apollo
ExplicitNeith
Apollo
Level 28
God Stats
39W - 31L
1,594 SR
Queue Stats
102W - 97L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Hoodie9720
Danzaburou
Level 20
God Stats
2W - 1L
1,652 SR
Queue Stats
40W - 34L
1,323 Elo+
Solo
Ares
Ares
Otherworld6
Ares
Level 7
God Stats
2W - 2L
1,450 SR
Queue Stats
5W - 7L
1,354 Elo+
Party 2
Bellona
Bellona
TheWeebishTiger
Bellona
Level 22
God Stats
9W - 7L
1,592 SR
Queue Stats
32W - 48L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
weasel1400
Ne Zha
Level 108
God Stats
11W - 12L
1,497 SR
Queue Stats
145W - 143L
1,397 Elo+
Party 2
Team Averages
Level 37
1,557 SR
1,391 Elo+

VS

Team Averages
Level 24
1,588 SR
1,418 Elo+
Bakasura
Bakasura
E Donta
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,461 Elo+
Party 1
Ymir
Ymir
King Krush2014
Ymir
Level 29
God Stats
13W - 10L
1,575 SR
Queue Stats
261W - 270L
1,424 Elo+
Party 1
Vamana
Vamana
UnluckyStorm0
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 281L
1,407 Elo+
Party 1
Neith
Neith
l Gxdz I
Neith
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
434W - 471L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
syfoxx4
Nu Wa
Level 21
God Stats
5W - 4L
1,863 SR
Queue Stats
237W - 263L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
13,104
596
19,858
17,830
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Hoodie9720
Danzaburou
18
5 / 3 / 5
12,691
577
12,242
15,102
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 12
10,623
483
3,068
15,413
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 0 / 7
13,121
596
16,016
19,784
18,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
weasel1400
Ne Zha
19
14 / 2 / 10
13,316
605
18,463
16,890
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
E Donta
Bakasura
16
3 / 10 / 0
9,968
453
6,152
17,211
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 4
9,059
412
7,394
16,529
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 10 / 0
7,964
362
6,443
23,317
19,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
l Gxdz I
Neith
14
2 / 8 / 2
8,612
391
10,910
16,868
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
syfoxx4
Nu Wa
16
2 / 7 / 4
10,175
463
13,987
16,349
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
40
Kills
8
8
Deaths
41
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
E Donta
Bakasura
3
10
0
0.3
W
11
1
6
14
W
Danzaburou
Hoodie9720
Danzaburou
5
3
5
2.5
L
1
6
4
0.5
W
0
2
12
3
W
10
0
7
13.5
L
0
10
0
0
L
Neith
l Gxdz I
Neith
2
8
2
0.38
L
Nu Wa
syfoxx4
Nu Wa
2
7
4
0.57
W
Ne Zha
weasel1400
Ne Zha
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,647
Damage
44,886
85,019
Taken
90,274
53,404
Mitigated
56,816
29,610
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
E Donta
Bakasura
6,152
4,601
0
3,088
17,211
8,586
630
364
16,847
0
57,682
W
19,858
10,776
0
6,707
17,830
7,791
3,640
5,598
12,008
0
121,461
W
Danzaburou
Hoodie9720
Danzaburou
12,242
6,252
0
3,542
15,102
5,118
2,341
7,117
7,549
0
71,098
L
7,394
1,080
0
2,440
16,529
16,321
606
1,746
14,783
31,725
0
W
3,068
385
0
2,209
15,413
15,041
364
5,388
9,621
18,268
0
W
16,016
6,282
0
9,889
19,784
18,198
2,652
2,075
17,338
839
84,414
L
6,443
3,273
0
4,559
23,317
19,759
622
721
22,596
0
40,217
L
Neith
l Gxdz I
Neith
10,910
3,372
0
3,875
16,868
6,244
1,161
749
16,119
0
49,672
L
Nu Wa
syfoxx4
Nu Wa
13,987
2,328
0
1,509
16,349
5,906
170
64
16,285
58,417
0
W
Ne Zha
weasel1400
Ne Zha
18,463
9,555
0
7,263
16,890
7,256
406
3,353
13,281
0
82,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,855
Gold Earned
45,778
564
Minions Killed
412
0
Camps Cleared
0
2,050,492
Distance Traveled
1,737,061
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,968
453
110
5
0
380,708
0
W
Apollo
13,104
596
172
8
0
421,358
0
W
Danzaburou
12,691
577
120
5
0
362,400
2
L
Ymir
9,059
412
44
2
0
325,446
2
W
Ares
10,623
483
37
2
0
383,187
14
W
Bellona
13,121
596
138
6
0
424,224
5
L
Vamana
7,964
362
78
4
0
349,369
0
L
Neith
8,612
391
62
3
0
366,240
0
L
Nu Wa
10,175
463
118
5
0
315,298
0
W
Ne Zha
13,316
605
97
4
0
459,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role