Player Matchup

King Arthur
King Arthur
ItsNightSH
King Arthur
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
ShogumP
Janus
Level 145
God Stats
2W - 2L
1,697 SR
Queue Stats
13W - 19L
1,546 Elo+
Party 1
Ratatoskr
Ratatoskr
xXTheSpart4Xx
Ratatoskr
Level 83
God Stats
2W - 0L
1,290 SR
Queue Stats
19W - 23L
1,599 Elo+
Party 1
Team Averages
Level 90
1,496 SR
1,548 Elo+

VS

Team Averages
Level 97
1,527 SR
1,365 Elo+
Ra
Ra
SleiverDeus
Ra
Level 142
God Stats
2W - 4L
1,539 SR
Queue Stats
20W - 35L
1,345 Elo+
Solo
Ymir
Ymir
Sobrech09
Ymir
Level 26
God Stats
2W - 3L
1,543 SR
Queue Stats
3W - 13L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WEIDEW
Ah Muzen Cab
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 106L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsNightSH
King Arthur
15
4 / 1 / 13
10,753
717
10,812
13,093
11,465
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
ShogumP
Janus
15
8 / 3 / 6
11,276
752
13,313
10,583
3,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xXTheSpart4Xx
Ratatoskr
14
7 / 4 / 10
11,287
752
9,445
14,335
9,404
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
10,430
695
8,654
11,986
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
1 / 8 / 2
8,753
584
5,717
14,763
12,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
WEIDEW
Ah Muzen Cab
14
3 / 3 / 4
9,997
666
12,583
11,978
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
8
8
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ItsNightSH
King Arthur
4
1
13
10.5
W
Janus
ShogumP
Janus
8
3
6
3.67
L
4
8
3
0.69
L
Ymir
1
8
2
0.25
L
Ah Muzen Cab
WEIDEW
Ah Muzen Cab
3
3
4
1.67
W
Ratatoskr
xXTheSpart4Xx
Ratatoskr
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
26,954
38,011
Taken
38,727
24,199
Mitigated
21,317
12,889
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ItsNightSH
King Arthur
10,812
681
0
2,220
13,093
11,465
38
5,595
7,498
0
33,161
W
Janus
ShogumP
Janus
13,313
823
261
4,863
10,583
3,330
72
2,317
8,266
72,326
0
L
8,654
270
903
1,961
11,986
4,290
0
3,859
7,952
41,794
0
L
Ymir
5,717
978
0
760
14,763
12,448
0
5,977
8,548
20,782
0
L
Ah Muzen Cab
WEIDEW
Ah Muzen Cab
12,583
5,188
0
4,922
11,978
4,579
0
3,545
8,358
0
45,751
W
Ratatoskr
xXTheSpart4Xx
Ratatoskr
9,445
1,461
0
5,545
14,335
9,404
0
6,554
7,781
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
29,180
217
Minions Killed
168
0
Camps Cleared
0
850,215
Distance Traveled
762,508
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,753
717
46
3
0
283,609
4
W
Janus
11,276
752
118
8
0
271,058
6
L
Ra
10,430
695
65
4
0
248,563
4
L
Ymir
8,753
584
22
1
0
241,072
3
L
Ah Muzen Cab
9,997
666
81
5
0
272,873
1
W
Ratatoskr
11,287
752
53
4
0
295,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role