Player Matchup

Sobek
Sobek
ArrowMayo
Sobek
Level 78
God Stats
7W - 2L
2,020 SR
Queue Stats
257W - 210L
1,723 Elo+
Solo
Zhong Kui
Zhong Kui
CynideCode
Zhong Kui
Level 109
God Stats
4W - 2L
1,862 SR
Queue Stats
312W - 201L
1,613 Elo+
Party 1
Xbalanque
Xbalanque
CynidePapi
Xbalanque
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,622 Elo+
Party 1
Zeus
Zeus
MinisculeWhale
Zeus
Level 145
God Stats
13W - 15L
1,635 SR
Queue Stats
775W - 738L
1,627 Elo+
Solo
Fenrir
Fenrir
NanamíSenpai
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,703 SR
1,617 Elo+

VS

Team Averages
Level 131
1,600 SR
1,676 Elo+
Chernobog
Chernobog
Bezuki
Chernobog
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 99L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
GizMasterZero
Baron Samedi
Level 149
God Stats
9W - 7L
1,701 SR
Queue Stats
103W - 97L
1,682 Elo+
Party 2
Hera
Hera
LAuGhinGor
Hera
Level 149
God Stats
7W - 4L
1,396 SR
Queue Stats
426W - 378L
1,678 Elo+
Solo
Ratatoskr
Ratatoskr
Pillock
Ratatoskr
Level 108
God Stats
13W - 6L
1,732 SR
Queue Stats
69W - 65L
1,668 Elo+
Party 2
Bellona
Bellona
Spegooter
Bellona
Level 87
God Stats
12W - 3L
1,670 SR
Queue Stats
108W - 98L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArrowMayo
Sobek
9
0 / 3 / 4
5,914
455
3,659
11,503
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
CynideCode
Zhong Kui
12
0 / 3 / 0
7,039
541
8,532
11,892
7,694
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
CynidePapi
Xbalanque
12
2 / 0 / 2
6,835
526
4,058
7,931
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,547
504
4,350
5,280
1,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 2
6,577
506
3,944
7,971
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bezuki
Chernobog
14
2 / 1 / 4
7,880
606
6,242
7,245
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
GizMasterZero
Baron Samedi
10
2 / 3 / 4
6,147
473
6,536
8,134
4,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 3
8,145
627
4,938
4,460
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Pillock
Ratatoskr
12
3 / 0 / 7
7,394
569
7,504
9,835
3,237
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Spegooter
Bellona
14
1 / 0 / 3
8,085
622
5,758
10,492
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
12
12
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArrowMayo
Sobek
0
3
4
0.67
W
Chernobog
Bezuki
Chernobog
2
1
4
4
L
Zhong Kui
CynideCode
Zhong Kui
0
3
0
0
L
Xbalanque
CynidePapi
Xbalanque
2
0
2
3
W
Baron Samedi
GizMasterZero
Baron Samedi
2
3
4
1.33
W
4
1
3
5.5
L
1
4
1
0.38
L
2
2
2
1.5
W
Ratatoskr
Pillock
Ratatoskr
3
0
7
6.5
W
Bellona
Spegooter
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
30,978
44,577
Taken
40,166
21,981
Mitigated
20,448
15,803
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArrowMayo
Sobek
3,659
431
0
3,942
11,503
7,670
0
4,101
7,228
14,576
0
W
Chernobog
Bezuki
Chernobog
6,242
3,394
0
3,249
7,245
3,282
56
515
6,730
0
64,995
L
Zhong Kui
CynideCode
Zhong Kui
8,532
2,029
0
5,890
11,892
7,694
0
1,284
10,566
46,367
0
L
Xbalanque
CynidePapi
Xbalanque
4,058
1,454
0
2,235
7,931
2,316
228
1,747
6,184
0
42,691
W
Baron Samedi
GizMasterZero
Baron Samedi
6,536
752
1,658
3,675
8,134
4,552
0
3,530
4,604
25,427
0
W
4,938
1,347
0
1,874
4,460
1,432
411
657
3,803
54,588
0
L
4,350
614
0
750
5,280
1,530
0
1,731
3,517
39,500
0
L
3,944
946
0
2,986
7,971
2,771
0
2,315
5,608
0
37,318
W
Ratatoskr
Pillock
Ratatoskr
7,504
1,351
0
4,302
9,835
3,237
0
4,852
4,983
0
36,744
W
Bellona
Spegooter
Bellona
5,758
2,780
0
4,357
10,492
7,945
348
6,987
3,505
0
54,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
37,651
364
Minions Killed
481
0
Camps Cleared
0
1,236,152
Distance Traveled
1,393,681
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,914
455
11
1
0
279,236
4
W
Chernobog
7,880
606
136
10
0
260,950
1
L
Zhong Kui
7,039
541
109
8
0
206,068
4
L
Xbalanque
6,835
526
80
6
0
236,849
5
W
Baron Samedi
6,147
473
28
2
0
252,862
1
W
Hera
8,145
627
121
9
0
269,740
8
L
Zeus
6,547
504
86
7
0
212,845
2
L
Fenrir
6,577
506
78
6
0
301,154
3
W
Ratatoskr
7,394
569
62
5
0
315,059
2
W
Bellona
8,085
622
134
10
0
295,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role