Player Matchup

Xbalanque
Xbalanque
Diamond II
DarkBlazeHD
Xbalanque
Diamond II
Level 149
God Stats
12W - 4L
1,887 SR
Queue Stats
137W - 124L
2,400 MMR
Solo
Achilles
Achilles
Masters
Spinal Tappa
Achilles
Masters
Level 59
God Stats
12W - 11L
1,795 SR
Queue Stats
120W - 111L
2,697 MMR
Solo
Geb
Geb
Diamond I
Xyta Vuramee
Geb
Diamond I
Level 155
God Stats
35W - 30L
1,680 SR
Queue Stats
736W - 749L
2,369 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
YallSomeCheeks
Ao Kuang
Diamond II
Level 157
God Stats
16W - 10L
1,609 SR
Queue Stats
325W - 306L
2,314 MMR
Solo
Scylla
Scylla
Diamond I
lkincer23
Scylla
Diamond I
Level 126
God Stats
6W - 6L
1,933 SR
Queue Stats
293W - 269L
2,454 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,781 SR
2,447 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,754 SR
2,595 MMR
Ravana
Ravana
Diamond IV
BEARSSSSSSS
Ravana
Diamond IV
Level 48
God Stats
5W - 1L
1,766 SR
Queue Stats
55W - 40L
2,166 MMR
Party 1
Chronos
Chronos
Masters
Christοpher
Chronos
Masters
Level 160
God Stats
9W - 17L
1,832 SR
Queue Stats
434W - 362L
3,213 MMR
Party 2
Tyr
Tyr
Diamond IV
Colarity
Tyr
Diamond IV
Level 158
God Stats
3W - 3L
1,526 SR
Queue Stats
432W - 424L
2,309 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
paisanito25
Cthulhu
Diamond IV
Level 126
God Stats
4W - 1L
1,801 SR
Queue Stats
197W - 183L
2,283 MMR
Solo
Chernobog
Chernobog
Masters
xAlleY-OoP
Chernobog
Masters
Level 160
God Stats
8W - 4L
1,847 SR
Queue Stats
128W - 105L
3,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarkBlazeHD
Xbalanque
19
1 / 7 / 9
11,715
469
17,208
20,964
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Spinal Tappa
Achilles
18
5 / 5 / 3
11,989
480
18,657
27,053
31,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 6 / 12
10,648
426
7,381
22,598
24,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
18
6 / 9 / 6
12,454
498
18,846
29,617
12,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
lkincer23
Scylla
20
5 / 7 / 6
12,579
503
17,923
13,447
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetTiamatGuan YuApolloDanzaburou

VS

Bans
AphroditeAnhurSun WukongJing WeiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
8 / 6 / 6
15,418
617
12,404
16,089
12,509
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Christοpher
Chronos
20
9 / 1 / 17
16,532
661
28,628
21,472
10,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 5 / 9
13,720
549
12,263
26,527
21,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
paisanito25
Cthulhu
19
1 / 4 / 14
14,292
572
12,618
28,076
37,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
xAlleY-OoP
Chernobog
20
14 / 1 / 7
17,186
687
25,673
28,400
14,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
17
Kills
34
34
Deaths
17
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
6
6
1.83
W
Chronos
Christοpher
Chronos
9
1
17
17.5
W
2
5
9
1.3
L
Xbalanque
DarkBlazeHD
Xbalanque
1
7
9
0.79
L
Achilles
Spinal Tappa
Achilles
5
5
3
1.3
L
0
6
12
1
L
Ao Kuang
6
9
6
1
L
Scylla
lkincer23
Scylla
5
7
6
1.14
W
Cthulhu
paisanito25
Cthulhu
1
4
14
2
W
Chernobog
xAlleY-OoP
Chernobog
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,015
Damage
91,586
113,679
Taken
120,564
82,565
Mitigated
97,336
24,568
Healing
51,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
12,404
3,332
0
3,082
16,089
12,509
1,054
6,953
8,962
336
111,946
W
Chronos
Christοpher
Chronos
28,628
6,391
0
7,979
21,472
10,871
5,695
10,839
10,264
119,441
0
W
12,263
1,106
0
9,485
26,527
21,784
585
10,278
15,407
0
65,326
L
Xbalanque
DarkBlazeHD
Xbalanque
17,208
7,358
0
3,509
20,964
8,264
0
6,135
14,613
0
99,494
L
Achilles
Spinal Tappa
Achilles
18,657
4,136
0
10,227
27,053
31,219
788
9,894
16,367
0
75,322
L
7,381
807
0
3,121
22,598
24,294
0
9,301
12,897
25,978
0
L
Ao Kuang
18,846
3,919
0
5,795
29,617
12,970
0
9,871
19,353
78,991
0
L
Scylla
lkincer23
Scylla
17,923
1,867
0
1,916
13,447
5,818
0
5,056
8,181
96,625
0
W
Cthulhu
paisanito25
Cthulhu
12,618
1,145
1,271
8,963
28,076
37,423
158
7,998
19,877
43,264
0
W
Chernobog
xAlleY-OoP
Chernobog
25,673
21,952
0
21,035
28,400
14,749
12,373
8,157
19,963
0
157,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,385
Gold Earned
77,148
618
Minions Killed
680
0
Camps Cleared
0
2,234,174
Distance Traveled
2,541,291
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,418
617
139
6
0
474,076
5
W
Chronos
16,532
661
190
8
0
558,150
11
W
Tyr
13,720
549
105
4
0
508,152
8
L
Xbalanque
11,715
469
165
7
0
411,327
3
L
Achilles
11,989
480
128
5
0
486,982
4
L
Geb
10,648
426
29
1
0
469,940
7
L
Ao Kuang
12,454
498
115
5
0
445,010
2
L
Scylla
12,579
503
181
7
0
420,915
11
W
Cthulhu
14,292
572
50
2
0
494,140
0
W
Chernobog
17,186
687
196
8
0
506,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role