Player Matchup

Loki
Loki
BeaverEater1
Loki
Level 34
God Stats
6W - 9L
1,316 SR
Queue Stats
47W - 49L
1,504 Elo+
Party 1
Ares
Ares
DertyMunky
Ares
Level 116
God Stats
2W - 0L
1,823 SR
Queue Stats
8W - 7L
1,425 Elo+
Party 1
Neith
Neith
Priest2k
Neith
Level 5
God Stats
3W - 4L
1,399 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
Sinfucurself
Nu Wa
Level 14
God Stats
6W - 2L
1,483 SR
Queue Stats
30W - 20L
1,631 Elo+
Party 1
Vamana
Vamana
littlelefto
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,473 Elo+
Party 1
Team Averages
Level 39
1,504 SR
1,492 Elo+

VS

Team Averages
Level 21
1,531 SR
1,393 Elo+
Loki
Loki
Catgut
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
PotionHP
Chernobog
Level 18
God Stats
3W - 7L
1,245 SR
Queue Stats
107W - 120L
1,473 Elo+
Solo
Olorun
Olorun
SeuxK
Olorun
Level 7
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2
Guan Yu
Guan Yu
UndeadFANG
Guan Yu
Level 26
God Stats
19W - 29L
1,681 SR
Queue Stats
69W - 95L
1,371 Elo+
Solo
Yemoja
Yemoja
Wizradd
Yemoja
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 51L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 5
8,587
613
9,914
9,192
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 4
7,376
527
6,068
7,822
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Priest2k
Neith
11
0 / 2 / 4
6,166
440
2,068
4,066
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 4 / 3
7,563
540
9,000
6,989
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
12
1 / 1 / 1
6,753
482
5,683
6,591
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Catgut
Loki
13
4 / 4 / 2
7,711
551
5,775
10,406
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
PotionHP
Chernobog
12
4 / 2 / 1
7,411
529
4,595
8,075
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
SeuxK
Olorun
11
3 / 4 / 2
7,136
510
3,533
10,273
2,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
UndeadFANG
Guan Yu
11
0 / 2 / 1
6,184
442
2,345
8,717
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Wizradd
Yemoja
10
0 / 3 / 1
6,209
444
2,252
9,064
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
11
12
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Loki
Catgut
Loki
4
4
2
1.25
W
2
2
4
2
L
Chernobog
PotionHP
Chernobog
4
2
1
2.25
W
Neith
Priest2k
Neith
0
2
4
1
L
Olorun
SeuxK
Olorun
3
4
2
1
W
3
4
3
1.13
L
Guan Yu
UndeadFANG
Guan Yu
0
2
1
0.25
L
Yemoja
Wizradd
Yemoja
0
3
1
0.17
W
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,733
Damage
18,500
34,660
Taken
46,535
15,722
Mitigated
22,205
9,002
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,914
3,447
0
2,219
9,192
3,084
70
572
8,620
0
41,885
L
Loki
Catgut
Loki
5,775
1,745
0
3,252
10,406
3,038
0
1,609
8,665
0
45,065
W
6,068
93
0
1,519
7,822
5,496
295
789
7,033
24,043
0
L
Chernobog
PotionHP
Chernobog
4,595
2,872
0
2,328
8,075
2,838
1,040
3,347
4,600
0
34,027
W
Neith
Priest2k
Neith
2,068
899
0
965
4,066
1,499
1,069
186
3,880
0
30,416
L
Olorun
SeuxK
Olorun
3,533
1,089
173
1,768
10,273
2,638
42
5,651
4,354
30,041
0
W
9,000
1,871
0
847
6,989
2,236
496
2,743
4,246
40,558
0
L
Guan Yu
UndeadFANG
Guan Yu
2,345
243
220
1,574
8,717
8,127
304
1,583
7,030
0
33,298
L
Yemoja
Wizradd
Yemoja
2,252
818
2,010
1,348
9,064
5,564
29
2,012
6,818
17,835
0
W
Vamana
5,683
3,043
0
3,452
6,591
3,407
398
1,495
4,810
0
35,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
34,651
291
Minions Killed
332
0
Camps Cleared
0
1,311,036
Distance Traveled
1,268,670
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,587
613
65
5
0
284,274
3
L
Loki
7,711
551
77
6
0
274,443
0
W
Ares
7,376
527
24
2
0
276,246
5
L
Chernobog
7,411
529
73
5
0
235,144
4
W
Neith
6,166
440
69
5
0
232,373
0
L
Olorun
7,136
510
69
5
0
238,573
2
W
Nu Wa
7,563
540
78
6
0
240,115
4
L
Guan Yu
6,184
442
69
5
0
288,221
0
L
Yemoja
6,209
444
44
3
0
232,289
0
W
Vamana
6,753
482
55
4
0
278,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role