Player Matchup

Danzaburou
Danzaburou
ArcaneError
Danzaburou
Level 42
God Stats
2W - 2L
1,527 SR
Queue Stats
171W - 159L
1,478 Elo+
Party 2
Zeus
Zeus
KonkillerXD
Zeus
Level 42
God Stats
3W - 4L
1,648 SR
Queue Stats
28W - 30L
1,444 Elo+
Party 2
Chang'e
Chang'e
ProustV
Chang'e
Level 37
God Stats
8W - 7L
1,433 SR
Queue Stats
204W - 263L
1,369 Elo+
Party 3
Bellona
Bellona
YaBoyNamedBrady
Bellona
Level 27
God Stats
29W - 29L
1,505 SR
Queue Stats
112W - 110L
1,422 Elo+
Party 2
Loki
Loki
xLordBorosPnK
Loki
Level 29
God Stats
6W - 8L
1,364 SR
Queue Stats
31W - 34L
1,342 Elo+
Party 3
Team Averages
Level 35
1,496 SR
1,411 Elo+

VS

Team Averages
Level 61
1,413 SR
1,542 Elo+
Anubis
Anubis
BURNBABY_
Anubis
Level 35
God Stats
6W - 6L
1,444 SR
Queue Stats
77W - 95L
1,322 Elo+
Party 4
Cupid
Cupid
FloatYurGoat
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,801 Elo+
Party 1
King Arthur
King Arthur
Legend_of_Echo
King Arthur
Level 83
God Stats
10W - 12L
1,105 SR
Queue Stats
288W - 324L
1,356 Elo+
Party 4
Ares
Ares
NuttyBrandz
Ares
Level 14
God Stats
8W - 3L
1,663 SR
Queue Stats
9W - 5L
1,591 Elo+
Party 1
Tiamat
Tiamat
wcgaNY2014
Tiamat
Level 89
God Stats
3W - 4L
1,355 SR
Queue Stats
119W - 121L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcaneError
Danzaburou
16
6 / 6 / 8
11,250
469
11,383
18,190
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 10 / 5
12,671
528
36,139
20,209
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ProustV
Chang'e
11
1 / 9 / 9
8,570
357
10,379
15,362
10,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 2
9,028
376
8,193
24,281
12,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 6 / 8
9,802
408
3,697
13,525
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BURNBABY_
Anubis
19
2 / 7 / 5
12,427
518
10,165
19,230
11,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 6 / 18
13,125
547
17,743
16,125
6,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Legend_of_Echo
King Arthur
20
6 / 3 / 5
13,618
567
14,993
24,980
20,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 7 / 19
12,948
540
12,239
21,292
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
wcgaNY2014
Tiamat
20
16 / 1 / 8
15,305
638
18,679
16,797
14,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
24
Kills
37
37
Deaths
24
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcaneError
Danzaburou
6
6
8
1.67
W
Anubis
BURNBABY_
Anubis
2
7
5
0.64
W
7
6
18
2.67
L
12
10
5
1.45
W
King Arthur
Legend_of_Echo
King Arthur
6
3
5
2.83
W
6
7
19
2.21
L
Chang'e
ProustV
Chang'e
1
9
9
0.61
L
2
6
2
0.5
W
Tiamat
wcgaNY2014
Tiamat
16
1
8
20
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,791
Damage
73,819
91,567
Taken
98,424
41,050
Mitigated
69,103
16,806
Healing
29,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcaneError
Danzaburou
11,383
7,057
0
4,294
18,190
6,742
720
7,361
10,829
0
60,499
W
Anubis
BURNBABY_
Anubis
10,165
363
0
6,658
19,230
11,394
288
9,117
9,667
92,240
0
W
17,743
12,497
1,985
3,872
16,125
6,731
6,439
8,685
6,932
0
82,056
L
36,139
4,483
0
2,489
20,209
6,958
606
11,429
8,780
81,832
0
W
King Arthur
Legend_of_Echo
King Arthur
14,993
1,938
0
5,473
24,980
20,609
979
5,967
18,771
0
89,611
W
12,239
1,221
0
1,455
21,292
15,433
1,618
12,309
8,247
27,775
0
L
Chang'e
ProustV
Chang'e
10,379
944
1,660
2,936
15,362
10,746
738
6,019
9,343
32,135
0
L
8,193
3,140
0
5,427
24,281
12,298
904
9,226
15,055
72
36,694
W
Tiamat
wcgaNY2014
Tiamat
18,679
1,926
0
10,353
16,797
14,936
1,293
8,165
8,227
111,721
0
L
3,697
749
0
0
13,525
4,306
0
7,048
6,477
0
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,321
Gold Earned
67,423
367
Minions Killed
598
0
Camps Cleared
0
1,971,193
Distance Traveled
2,153,291
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,250
469
81
3
0
397,523
1
W
Anubis
12,427
518
135
6
0
379,747
6
W
Cupid
13,125
547
131
5
0
403,832
5
L
Zeus
12,671
528
119
5
0
352,206
0
W
King Arthur
13,618
567
162
7
0
445,834
3
W
Ares
12,948
540
18
1
0
426,009
5
L
Chang'e
8,570
357
38
2
0
319,883
3
L
Bellona
9,028
376
68
3
0
417,230
4
W
Tiamat
15,305
638
152
6
0
497,869
4
L
Loki
9,802
408
61
3
0
484,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role