Player Matchup

Neith
Neith
CptVegtable
Neith
Level 17
God Stats
22W - 13L
1,881 SR
Queue Stats
62W - 45L
1,481 Elo+
Party 2
Khepri
Khepri
MoanXSunday
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,501 Elo+
Solo
Janus
Janus
ashkicker6
Janus
Level 98
God Stats
9W - 8L
1,768 SR
Queue Stats
116W - 108L
1,594 Elo+
Party 2
Team Averages
Level 47
1,716 SR
1,526 Elo+

VS

Team Averages
Level 18
1,483 SR
1,346 Elo+
Odin
Odin
Marleyzs
Odin
Level 23
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 8L
1,432 Elo+
Party 1
Cerberus
Cerberus
aSuperGod
Cerberus
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
33W - 49L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
bluntkilla91
Kukulkan
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 45L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
10,516
584
13,283
16,778
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
13
1 / 4 / 5
10,985
610
8,560
16,072
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
16
3 / 6 / 2
11,692
650
20,155
15,411
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 2 / 8
11,822
657
10,606
17,419
8,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
aSuperGod
Cerberus
16
7 / 2 / 11
13,237
735
15,426
31,524
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
bluntkilla91
Kukulkan
16
5 / 2 / 10
12,119
673
15,788
9,904
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
18
18
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Odin
6
2
8
5
L
Khepri
1
4
5
0.88
W
Cerberus
aSuperGod
Cerberus
7
2
11
6.25
L
Janus
3
6
2
0.67
W
Kukulkan
bluntkilla91
Kukulkan
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,998
Damage
41,820
48,261
Taken
58,847
30,155
Mitigated
37,121
8,331
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,283
8,709
0
2,687
16,778
6,178
0
11,007
5,771
0
42,817
W
Odin
10,606
2,474
0
4,545
17,419
8,596
0
8,919
8,500
0
30,766
L
Khepri
8,560
1,890
0
1,328
16,072
18,016
0
10,627
5,445
25,164
0
W
Cerberus
aSuperGod
Cerberus
15,426
1,218
477
16,727
31,524
24,830
346
12,547
18,977
48,828
0
L
Janus
20,155
1,958
310
4,006
15,411
5,961
48
9,661
5,750
81,126
0
W
Kukulkan
bluntkilla91
Kukulkan
15,788
1,606
1,102
3,320
9,904
3,695
0
7,484
2,420
77,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
37,178
190
Minions Killed
222
0
Camps Cleared
0
875,028
Distance Traveled
982,712
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,516
584
65
4
0
277,245
2
W
Odin
11,822
657
39
2
0
339,500
2
L
Khepri
10,985
610
14
1
0
300,462
3
W
Cerberus
13,237
735
73
4
0
333,684
2
L
Janus
11,692
650
111
6
0
297,321
2
W
Kukulkan
12,119
673
110
6
0
309,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role