Player Matchup

Bellona
Bellona
KiD_SmooVe_
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
RoniFreire94
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
961 Elo+
Solo
Kukulkan
Kukulkan
SNAKE_NYC
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 3
Geb
Geb
bloodpool333
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 3
Merlin
Merlin
ericwestcott
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,392 Elo+

VS

Team Averages
Level 24
1,426 SR
1,289 Elo+
Anhur
Anhur
Boja23
Anhur
Level 16
God Stats
5W - 6L
1,221 SR
Queue Stats
76W - 68L
1,280 Elo+
Solo
Hel
Hel
Jozzlynn1
Hel
Level 15
God Stats
17W - 12L
1,413 SR
Queue Stats
31W - 41L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
LordMagnusRJ
Kukulkan
Level 61
God Stats
73W - 75L
1,481 SR
Queue Stats
144W - 154L
1,429 Elo+
Party 2
Sol
Sol
Phoenix-13x
Sol
Level 16
God Stats
27W - 41L
1,240 SR
Queue Stats
35W - 52L
1,190 Elo+
Party 1
Hades
Hades
TioShingo
Hades
Level 11
God Stats
4W - 0L
1,772 SR
Queue Stats
25W - 26L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KiD_SmooVe_
Bellona
15
2 / 8 / 1
10,182
926
13,293
18,202
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RoniFreire94
Jormungandr
15
0 / 7 / 0
9,575
870
1,046
12,923
4,923
Kukulkan
SNAKE_NYC
Kukulkan
15
0 / 10 / 1
9,621
875
11,855
13,370
4,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 10 / 1
11,130
1,012
8,520
19,411
7,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
15
0 / 6 / 1
9,275
843
1,081
10,202
3,269
Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boja23
Anhur
18
5 / 2 / 20
11,386
1,035
10,140
10,874
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 16
10,914
992
4,432
5,175
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
LordMagnusRJ
Kukulkan
19
18 / 0 / 12
14,075
1,280
24,591
6,299
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 13
11,722
1,066
12,611
10,754
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
TioShingo
Hades
19
6 / 0 / 19
11,802
1,073
11,870
8,571
7,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
118
3
Kills
38
41
Deaths
3
4
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anhur
Boja23
Anhur
5
2
20
7.5
W
2
1
16
10
L
Bellona
KiD_SmooVe_
Bellona
2
8
1
0.31
W
Kukulkan
LordMagnusRJ
Kukulkan
18
0
12
24
W
7
0
13
13.5
L
Jormungandr
RoniFreire94
Jormungandr
0
7
0
0
L
Kukulkan
SNAKE_NYC
Kukulkan
0
10
1
0.05
W
Hades
TioShingo
Hades
6
0
19
15.5
L
1
10
1
0.15
L
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
63,644
74,108
Taken
41,673
30,906
Mitigated
23,211
2,760
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Boja23
Anhur
10,140
4,307
0
756
10,874
4,319
0
6,644
4,230
0
23,350
W
4,432
1,613
1,087
980
5,175
3,715
0
1,562
3,613
12,701
0
L
Bellona
KiD_SmooVe_
Bellona
13,293
7,401
0
2,760
18,202
11,052
0
12,749
5,453
0
32,371
W
Kukulkan
LordMagnusRJ
Kukulkan
24,591
1,913
0
0
6,299
2,966
0
4,189
2,110
54,313
0
W
12,611
4,675
52
2,099
10,754
4,834
0
5,594
4,813
25,611
0
L
Jormungandr
RoniFreire94
Jormungandr
1,046
130
0
0
12,923
4,923
0
7,343
4,725
20,835
0
L
Kukulkan
SNAKE_NYC
Kukulkan
11,855
2,531
0
0
13,370
4,399
0
10,131
3,239
27,784
0
W
Hades
TioShingo
Hades
11,870
621
590
1,944
8,571
7,377
0
4,166
4,405
25,527
0
L
8,520
1,807
0
0
19,411
7,263
0
14,659
4,752
26,048
0
L
Merlin
1,081
598
0
0
10,202
3,269
0
8,622
1,580
5,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
59,899
171
Minions Killed
191
3
Camps Cleared
3
730,204
Distance Traveled
902,892
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,386
1,035
38
3
0
171,851
0
W
Hel
10,914
992
20
2
0
150,016
1
L
Bellona
10,182
926
46
4
0
179,742
0
W
Kukulkan
14,075
1,280
66
6
2
189,384
0
W
Sol
11,722
1,066
28
3
1
208,201
0
L
Jormungandr
9,575
870
43
4
2
140,726
0
L
Kukulkan
9,621
875
37
3
1
123,971
3
W
Hades
11,802
1,073
39
4
0
183,440
0
L
Geb
11,130
1,012
39
4
0
173,984
0
L
Merlin
9,275
843
6
1
0
111,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role