Player Matchup

Hercules
Hercules
Aw3someDude1
Hercules
Level 42
God Stats
3W - 6L
1,436 SR
Queue Stats
116W - 167L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
CCMATT
Nu Wa
Level 50
God Stats
1W - 1L
1,360 SR
Queue Stats
6W - 22L
1,422 Elo+
Party 1
Bellona
Bellona
ToxicTatorTot
Bellona
Level 16
God Stats
3W - 3L
1,712 SR
Queue Stats
83W - 91L
1,328 Elo+
Party 1
Erlang Shen
Erlang Shen
crafancygrowl
Erlang Shen
Level 29
God Stats
33W - 29L
1,520 SR
Queue Stats
206W - 255L
1,409 Elo+
Party 2
Cupid
Cupid
xdasianbou
Cupid
Level 28
God Stats
1W - 7L
1,088 SR
Queue Stats
109W - 160L
1,284 Elo+
Party 2
Team Averages
Level 33
1,423 SR
1,345 Elo+

VS

Team Averages
Level 45
1,390 SR
1,493 Elo+
King Arthur
King Arthur
Furyxtx77
King Arthur
Level 48
God Stats
2W - 5L
1,314 SR
Queue Stats
71W - 107L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Rand0mFrog
Danzaburou
Level 48
God Stats
21W - 29L
1,507 SR
Queue Stats
210W - 269L
1,419 Elo+
Party 3
Athena
Athena
TameTheWolf
Athena
Level 73
God Stats
2W - 1L
1,109 SR
Queue Stats
62W - 60L
1,665 Elo+
Party 4
Jing Wei
Jing Wei
lindini_linguini
Jing Wei
Level 12
God Stats
0W - 4L
1,467 SR
Queue Stats
189W - 214L
1,500 Elo+
Party 4
Cerberus
Cerberus
px40physicist
Cerberus
Level 46
God Stats
72W - 77L
1,553 SR
Queue Stats
177W - 228L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aw3someDude1
Hercules
14
6 / 3 / 7
8,772
487
10,636
17,731
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
CCMATT
Nu Wa
16
7 / 0 / 8
9,836
546
14,019
5,264
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
13
1 / 1 / 1
7,999
444
5,579
13,046
9,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
crafancygrowl
Erlang Shen
18
8 / 0 / 2
10,681
593
10,622
10,898
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
15
4 / 2 / 6
8,889
494
8,342
12,165
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Furyxtx77
King Arthur
13
1 / 4 / 0
7,685
427
6,141
15,726
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Rand0mFrog
Danzaburou
12
2 / 6 / 2
7,964
442
9,551
13,270
4,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
13
2 / 4 / 1
7,884
438
9,940
15,284
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 0
6,853
381
2,192
11,333
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
px40physicist
Cerberus
12
1 / 5 / 4
8,320
462
7,144
13,825
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
6
6
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aw3someDude1
Hercules
6
3
7
3.17
W
Nu Wa
CCMATT
Nu Wa
7
0
8
11
L
King Arthur
Furyxtx77
King Arthur
1
4
0
0.25
L
Danzaburou
Rand0mFrog
Danzaburou
2
6
2
0.5
L
Athena
2
4
1
0.63
W
Bellona
1
1
1
1.5
W
Erlang Shen
crafancygrowl
Erlang Shen
8
0
2
9
L
0
7
0
0
L
Cerberus
px40physicist
Cerberus
1
5
4
0.6
W
Cupid
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,198
Damage
34,968
59,104
Taken
69,438
32,490
Mitigated
34,044
17,804
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aw3someDude1
Hercules
10,636
3,175
0
6,089
17,731
10,371
0
6,179
11,552
0
35,328
W
Nu Wa
CCMATT
Nu Wa
14,019
3,519
0
860
5,264
1,855
620
2,637
2,577
53,292
0
L
King Arthur
Furyxtx77
King Arthur
6,141
1,242
0
6,573
15,726
9,558
0
1,844
13,767
446
37,984
L
Danzaburou
Rand0mFrog
Danzaburou
9,551
4,650
612
5,244
13,270
4,238
702
876
12,078
0
42,472
L
Athena
9,940
2,531
0
2,716
15,284
8,061
0
3,376
11,362
47,074
0
W
Bellona
5,579
2,130
0
3,106
13,046
9,675
731
360
12,086
0
32,071
W
Erlang Shen
crafancygrowl
Erlang Shen
10,622
6,445
0
1,565
10,898
6,807
0
3,434
7,464
0
96,547
L
2,192
1,279
0
0
11,333
2,763
636
5,989
4,893
0
32,644
L
Cerberus
px40physicist
Cerberus
7,144
419
0
2,199
13,825
9,424
110
861
12,672
36,436
0
W
Cupid
8,342
3,761
491
5,693
12,165
3,782
186
4,789
7,376
0
52,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
38,706
435
Minions Killed
324
0
Camps Cleared
0
1,765,437
Distance Traveled
1,646,183
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,772
487
48
3
0
335,825
8
W
Nu Wa
9,836
546
97
5
0
306,258
3
L
King Arthur
7,685
427
65
4
0
319,869
3
L
Danzaburou
7,964
442
70
4
0
282,708
12
L
Athena
7,884
438
61
3
0
374,342
3
W
Bellona
7,999
444
60
3
0
335,548
1
W
Erlang Shen
10,681
593
147
8
0
424,405
0
L
Jing Wei
6,853
381
63
4
0
320,824
0
L
Cerberus
8,320
462
65
4
0
348,440
2
W
Cupid
8,889
494
83
5
0
363,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role