Player Matchup

Athena
Athena
FalIenSnow
Athena
Level 122
God Stats
14W - 6L
1,423 SR
Queue Stats
217W - 166L
1,558 Elo+
Party 2
Osiris
Osiris
MrLordcat
Osiris
Level 125
God Stats
8W - 4L
1,545 SR
Queue Stats
178W - 148L
1,576 Elo+
Party 2
Odin
Odin
StonedIntrovert
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,501 Elo+
Party 2
Tiamat
Tiamat
TheAngelsFury
Tiamat
Level 108
God Stats
1W - 2L
1,586 SR
Queue Stats
44W - 20L
1,675 Elo+
Party 2
Cupid
Cupid
alflopezcar
Cupid
Level 157
God Stats
6W - 5L
1,318 SR
Queue Stats
480W - 475L
1,583 Elo+
Solo
Team Averages
Level 134
1,474 SR
1,579 Elo+

VS

Team Averages
Level 122
1,678 SR
1,520 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DigitalDeity-
Ravana
Level 122
God Stats
0W - 5L
1,856 SR
Queue Stats
47W - 52L
1,569 Elo+
Party 1
Anhur
Anhur
MaIefical
Anhur
Level 108
God Stats
4W - 5L
1,635 SR
Queue Stats
41W - 48L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
ZexionNumber8
Cthulhu
Level 82
God Stats
3W - 5L
1,663 SR
Queue Stats
10W - 15L
1,429 Elo+
Party 1
Chang'e
Chang'e
yungsniperjones
Chang'e
Level 137
God Stats
5W - 4L
1,734 SR
Queue Stats
545W - 484L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FalIenSnow
Athena
8
0 / 0 / 6
5,290
529
2,648
6,627
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
MrLordcat
Osiris
10
2 / 1 / 2
5,660
566
1,383
7,413
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 1 / 2
5,263
526
4,995
8,414
4,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
7 / 0 / 0
6,963
696
5,705
3,748
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,823
582
4,152
3,716
1,002
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 2
5,510
551
5,860
8,851
4,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 0
5,569
557
2,237
4,607
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
MaIefical
Anhur
7
0 / 2 / 0
4,560
456
2,455
4,611
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
8
0 / 2 / 0
4,945
495
2,777
5,405
2,099
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 4 / 0
5,201
520
3,122
5,954
1,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
2
0.5
L
2
2
0
1
W
Athena
FalIenSnow
Athena
0
0
6
3
L
Anhur
MaIefical
Anhur
0
2
0
0
W
Osiris
MrLordcat
Osiris
2
1
2
3
W
0
1
2
1
W
7
0
0
7
L
Cthulhu
0
2
0
0
W
3
0
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
16,451
29,918
Taken
29,428
13,185
Mitigated
11,091
10,660
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,860
927
0
4,319
8,851
4,240
0
621
8,230
31,089
0
L
2,237
299
0
1,966
4,607
1,596
0
1,566
2,943
0
26,935
W
Athena
FalIenSnow
Athena
2,648
1,099
0
2,752
6,627
2,296
0
2,222
4,405
10,946
0
L
Anhur
MaIefical
Anhur
2,455
1,777
0
952
4,611
1,264
0
1,591
2,988
0
18,652
W
Osiris
MrLordcat
Osiris
1,383
538
0
1,450
7,413
3,326
0
1,930
5,483
0
28,851
W
4,995
928
0
2,205
8,414
4,474
0
4,864
3,550
0
24,425
W
5,705
1,356
0
2,074
3,748
2,087
0
1,466
2,282
37,945
0
L
Cthulhu
2,777
332
0
1,731
5,405
2,099
0
577
4,828
18,293
0
W
4,152
2,815
19
2,160
3,716
1,002
0
1,277
2,439
0
29,857
L
3,122
164
73
1,617
5,954
1,892
0
3,652
2,086
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
25,785
286
Minions Killed
270
0
Camps Cleared
0
953,478
Distance Traveled
921,913
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,510
551
72
7
0
173,432
1
L
Ravana
5,569
557
65
7
0
209,965
3
W
Athena
5,290
529
25
3
0
191,552
1
L
Anhur
4,560
456
38
4
0
182,854
0
W
Osiris
5,660
566
56
6
0
220,301
0
W
Odin
5,263
526
49
5
0
173,510
1
W
Tiamat
6,963
696
92
9
0
193,105
2
L
Cthulhu
4,945
495
27
3
0
205,863
3
W
Cupid
5,823
582
64
6
0
175,010
4
L
Chang'e
5,201
520
68
7
0
149,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role