Player Matchup

Ymir
Ymir
JustTato
Ymir
Level 8
God Stats
4W - 8L
1,414 SR
Queue Stats
4W - 9L
1,025 Elo+
Party 1
Set
Set
baublesaur
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
lileggaroll
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
potatosucks
Anhur
Level 4
God Stats
7W - 9L
1,190 SR
Queue Stats
9W - 9L
1,272 Elo+
Party 1
Athena
Athena
rem0uz
Athena
Level 46
God Stats
10W - 3L
1,726 SR
Queue Stats
13W - 12L
1,459 Elo+
Party 1
Team Averages
Level 18
1,466 SR
1,327 Elo+

VS

Team Averages
Level 16
1,453 SR
1,271 Elo+
Fenrir
Fenrir
Culd1
Fenrir
Level 4
God Stats
2W - 3L
1,240 SR
Queue Stats
2W - 4L
1,091 Elo+
Solo
Amaterasu
Amaterasu
Foolycool
Amaterasu
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 12L
1,259 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JayJayyGame
Tsukuyomi
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 35L
1,500 Elo+
Party 2
Scylla
Scylla
Luzbell159
Scylla
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
4W - 7L
1,231 Elo+
Solo
Sylvanus
Sylvanus
TheNothingGamer
Sylvanus
Level 32
God Stats
5W - 8L
1,447 SR
Queue Stats
46W - 58L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 4 / 1
10,547
479
5,977
15,612
14,436
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 4 / 3
10,618
483
13,052
15,335
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
lileggaroll
Aphrodite
15
0 / 3 / 2
9,532
433
3,853
10,412
3,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 5 / 3
10,368
471
10,719
10,284
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
rem0uz
Athena
14
4 / 2 / 10
9,859
448
12,987
19,395
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Culd1
Fenrir
12
3 / 8 / 4
9,083
413
4,674
15,234
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Foolycool
Amaterasu
16
1 / 4 / 3
9,923
451
7,777
14,188
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
JayJayyGame
Tsukuyomi
19
13 / 0 / 3
12,266
558
16,274
9,439
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Luzbell159
Scylla
15
1 / 3 / 5
9,463
430
10,501
14,075
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
0 / 10 / 4
8,161
371
8,511
22,199
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
24
Kills
18
18
Deaths
25
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Culd1
Fenrir
3
8
4
0.63
L
Amaterasu
Foolycool
Amaterasu
1
4
3
0.63
L
Tsukuyomi
JayJayyGame
Tsukuyomi
13
0
3
14.5
W
Ymir
4
4
1
1.13
L
Scylla
Luzbell159
Scylla
1
3
5
1.17
L
Sylvanus
0
10
4
0.2
W
7
4
3
2.13
W
Aphrodite
lileggaroll
Aphrodite
0
3
2
0.33
W
9
5
3
2.1
W
Athena
rem0uz
Athena
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,588
Damage
47,737
71,038
Taken
75,135
42,261
Mitigated
44,200
12,867
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Culd1
Fenrir
4,674
1,038
0
1,781
15,234
7,980
0
3,451
11,783
0
33,393
L
Amaterasu
Foolycool
Amaterasu
7,777
3,308
0
4,080
14,188
9,985
388
6,642
7,546
0
49,052
L
Tsukuyomi
JayJayyGame
Tsukuyomi
16,274
3,747
0
3,719
9,439
3,714
675
1,408
7,955
0
72,323
W
Ymir
5,977
1,717
88
401
15,612
14,436
279
466
14,767
52,004
0
L
Scylla
Luzbell159
Scylla
10,501
726
714
6,226
14,075
4,216
596
3,477
10,562
55,803
0
L
Sylvanus
8,511
1,460
1,126
3,354
22,199
18,305
66
7,675
14,472
27,249
0
W
13,052
5,187
0
4,491
15,335
6,367
875
2,568
12,608
0
72,257
W
Aphrodite
lileggaroll
Aphrodite
3,853
718
1,488
3,456
10,412
3,650
807
4,465
5,563
45,120
0
W
10,719
5,926
0
1,854
10,284
3,145
1,704
3,625
6,583
0
58,071
W
Athena
rem0uz
Athena
12,987
3,214
0
1,089
19,395
14,663
517
7,096
12,101
39,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,924
Gold Earned
48,896
474
Minions Killed
379
0
Camps Cleared
0
2,037,106
Distance Traveled
1,965,739
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,083
413
42
2
0
418,651
4
L
Amaterasu
9,923
451
96
4
0
385,173
2
L
Tsukuyomi
12,266
558
114
5
0
447,992
1
W
Ymir
10,547
479
98
4
0
393,720
3
L
Scylla
9,463
430
101
5
0
384,518
0
L
Sylvanus
8,161
371
26
1
0
329,405
2
W
Set
10,618
483
119
5
0
436,420
1
W
Aphrodite
9,532
433
109
5
0
377,042
1
W
Anhur
10,368
471
99
5
0
361,993
3
W
Athena
9,859
448
49
2
0
467,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role