Player Matchup

Ymir
Ymir
Agustiin02_
Ymir
Level 59
God Stats
0W - 2L
1,311 SR
Queue Stats
62W - 55L
1,453 Elo+
Party 1
Nox
Nox
franco_tomaas
Nox
Level 67
God Stats
3W - 5L
1,582 SR
Queue Stats
67W - 70L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
yairkumru
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,389 Elo+
Party 1
Team Averages
Level 62
1,464 SR
1,419 Elo+

VS

Team Averages
Level 95
1,432 SR
1,476 Elo+
Cthulhu
Cthulhu
MarsLycanus
Cthulhu
Level 69
God Stats
2W - 3L
1,229 SR
Queue Stats
68W - 87L
1,441 Elo+
Solo
Chang'e
Chang'e
RaichuFZ
Chang'e
Level 147
God Stats
2W - 0L
1,682 SR
Queue Stats
39W - 35L
1,485 Elo+
Solo
Cupid
Cupid
beav34
Cupid
Level 69
God Stats
30W - 25L
1,386 SR
Queue Stats
97W - 92L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
9,894
707
7,265
9,804
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 4
8,345
596
6,737
7,850
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
yairkumru
Jing Wei
10
0 / 6 / 4
7,797
557
3,532
12,116
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarsLycanus
Cthulhu
13
2 / 1 / 9
9,448
675
10,311
10,949
8,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
RaichuFZ
Chang'e
14
8 / 3 / 2
10,845
775
9,797
11,802
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
beav34
Cupid
13
2 / 1 / 7
9,246
660
5,601
8,422
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
12
12
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Cthulhu
MarsLycanus
Cthulhu
2
1
9
6.5
W
Chang'e
RaichuFZ
Chang'e
8
3
2
3
W
Cupid
beav34
Cupid
2
1
7
5.5
L
1
4
4
0.75
L
Jing Wei
yairkumru
Jing Wei
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
25,709
29,770
Taken
31,173
16,253
Mitigated
15,780
3,619
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,265
415
0
2,096
9,804
9,174
0
6,341
3,463
26,268
0
W
Cthulhu
MarsLycanus
Cthulhu
10,311
667
2,204
2,397
10,949
8,231
114
4,818
6,131
28,904
0
W
Chang'e
RaichuFZ
Chang'e
9,797
542
2,680
4,907
11,802
4,330
756
5,117
6,685
47,187
0
W
Cupid
beav34
Cupid
5,601
3,340
1,184
2,708
8,422
3,219
2,011
4,328
4,094
0
37,130
L
6,737
625
0
250
7,850
2,899
0
5,079
2,771
36,607
0
L
Jing Wei
yairkumru
Jing Wei
3,532
2,232
0
1,273
12,116
4,180
0
8,800
3,316
0
15,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
29,539
117
Minions Killed
151
0
Camps Cleared
0
728,695
Distance Traveled
771,990
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,894
707
29
2
0
235,634
5
W
Cthulhu
9,448
675
29
2
0
283,555
3
W
Chang'e
10,845
775
68
5
0
259,522
0
W
Cupid
9,246
660
54
4
0
228,913
1
L
Nox
8,345
596
63
5
0
239,690
1
L
Jing Wei
7,797
557
25
2
0
253,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role