Player Matchup

Cerberus
Cerberus
DANICRACK717
Cerberus
Level 22
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Japhy_Smokes_PR
Tsukuyomi
Level 109
God Stats
3W - 1L
1,589 SR
Queue Stats
62W - 49L
1,413 Elo+
Party 2
Janus
Janus
MARAGOTO86
Janus
Level 16
God Stats
2W - 3L
1,357 SR
Queue Stats
32W - 31L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
Miggs_lovin
Danzaburou
Level 57
God Stats
10W - 9L
1,601 SR
Queue Stats
36W - 32L
1,470 Elo+
Party 3
Fenrir
Fenrir
fabiangh33
Fenrir
Level 126
God Stats
4W - 1L
1,638 SR
Queue Stats
139W - 107L
1,593 Elo+
Party 2
Team Averages
Level 66
1,494 SR
1,468 Elo+

VS

Team Averages
Level 51
1,476 SR
1,418 Elo+
Nu Wa
Nu Wa
CrissyTao
Nu Wa
Level 29
God Stats
0W - 1L
1,502 SR
Queue Stats
54W - 73L
1,395 Elo+
Party 1
Izanami
Izanami
EscArtist_
Izanami
Level 26
God Stats
34W - 33L
1,525 SR
Queue Stats
48W - 60L
1,321 Elo+
Party 1
Cernunnos
Cernunnos
Jigopotamus
Cernunnos
Level 105
God Stats
12W - 9L
1,630 SR
Queue Stats
113W - 102L
1,523 Elo+
Party 4
Hercules
Hercules
Nate_Tao
Hercules
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 108L
1,385 Elo+
Party 1
Ymir
Ymir
Peemoney
Ymir
Level 29
God Stats
5W - 8L
1,220 SR
Queue Stats
46W - 46L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DANICRACK717
Cerberus
14
1 / 6 / 3
9,868
449
2,628
13,744
5,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Japhy_Smokes_PR
Tsukuyomi
19
7 / 3 / 4
12,230
556
15,000
15,733
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
20
6 / 0 / 8
14,662
666
13,763
11,910
4,919
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Miggs_lovin
Danzaburou
15
1 / 2 / 7
10,471
476
7,789
12,407
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
fabiangh33
Fenrir
20
12 / 1 / 5
12,863
585
10,561
20,194
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CrissyTao
Nu Wa
15
3 / 9 / 1
9,900
450
13,386
13,109
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
EscArtist_
Izanami
14
0 / 7 / 2
8,581
390
4,790
17,073
5,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Jigopotamus
Cernunnos
16
5 / 0 / 3
9,865
448
6,983
9,742
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Nate_Tao
Hercules
15
1 / 6 / 2
8,694
395
6,917
16,840
16,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
3 / 5 / 4
10,166
462
7,686
15,749
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
27
Kills
12
12
Deaths
27
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CrissyTao
Nu Wa
3
9
1
0.39
W
Cerberus
DANICRACK717
Cerberus
1
6
3
0.42
L
Izanami
EscArtist_
Izanami
0
7
2
0.14
W
Tsukuyomi
Japhy_Smokes_PR
Tsukuyomi
7
3
4
3
L
Cernunnos
Jigopotamus
Cernunnos
5
0
3
6.5
W
Janus
6
0
8
10
W
Danzaburou
Miggs_lovin
Danzaburou
1
2
7
2.25
L
Hercules
Nate_Tao
Hercules
1
6
2
0.33
L
Ymir
3
5
4
1
W
Fenrir
fabiangh33
Fenrir
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
39,762
73,988
Taken
72,513
32,727
Mitigated
41,381
29,803
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CrissyTao
Nu Wa
13,386
2,950
0
770
13,109
3,794
0
2,611
10,308
56,523
0
W
Cerberus
DANICRACK717
Cerberus
2,628
0
0
3,043
13,744
5,656
558
5,470
8,124
29,202
0
L
Izanami
EscArtist_
Izanami
4,790
2,640
0
3,907
17,073
5,296
0
1,496
15,513
0
69,907
W
Tsukuyomi
Japhy_Smokes_PR
Tsukuyomi
15,000
3,273
708
3,483
15,733
7,670
1,933
4,275
11,300
0
91,156
L
Cernunnos
Jigopotamus
Cernunnos
6,983
3,002
0
4,361
9,742
3,920
150
2,284
7,404
0
60,436
W
Janus
13,763
546
244
4,764
11,910
4,919
521
2,859
8,797
136,865
0
W
Danzaburou
Miggs_lovin
Danzaburou
7,789
3,338
0
4,920
12,407
5,473
621
4,494
7,735
0
59,481
L
Hercules
Nate_Tao
Hercules
6,917
1,210
0
4,555
16,840
16,954
212
4,286
12,469
2,471
35,935
L
Ymir
7,686
1,105
0
2,159
15,749
11,417
0
5,184
10,428
34,801
0
W
Fenrir
fabiangh33
Fenrir
10,561
3,830
0
12,641
20,194
9,009
278
4,916
15,008
0
79,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,094
Gold Earned
47,206
682
Minions Killed
409
0
Camps Cleared
0
2,050,376
Distance Traveled
1,867,040
1
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,900
450
97
4
0
360,593
5
W
Cerberus
9,868
449
83
4
0
377,620
0
L
Izanami
8,581
390
104
5
0
337,990
0
W
Tsukuyomi
12,230
556
135
6
0
399,955
1
L
Cernunnos
9,865
448
106
5
0
397,802
0
W
Janus
14,662
666
260
12
0
463,497
0
W
Danzaburou
10,471
476
91
4
0
357,326
0
L
Hercules
8,694
395
60
3
0
370,173
2
L
Ymir
10,166
462
42
2
0
400,482
18
W
Fenrir
12,863
585
113
5
0
451,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role