Player Matchup

Jormungandr
Jormungandr
Joelizawsum98
Jormungandr
Level 147
God Stats
14W - 15L
1,617 SR
Queue Stats
424W - 382L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
Pauliwogger
Amaterasu
Level 154
God Stats
9W - 5L
1,735 SR
Queue Stats
318W - 317L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
ST_Caps
Sylvanus
Level 130
God Stats
5W - 6L
1,470 SR
Queue Stats
196W - 179L
1,615 Elo+
Party 1
Thoth
Thoth
face543
Thoth
Level 103
God Stats
6W - 2L
1,833 SR
Queue Stats
189W - 181L
1,521 Elo+
Party 1
Hachiman
Hachiman
smunky123
Hachiman
Level 87
God Stats
28W - 17L
1,582 SR
Queue Stats
163W - 114L
1,591 Elo+
Solo
Team Averages
Level 124
1,647 SR
1,563 Elo+

VS

Team Averages
Level 130
1,744 SR
1,613 Elo+
Mulan
Mulan
FWAngelTabris
Mulan
Level 152
God Stats
11W - 7L
1,932 SR
Queue Stats
244W - 244L
1,573 Elo+
Solo
Hera
Hera
FunkyMonkey3657
Hera
Level 129
God Stats
7W - 7L
1,746 SR
Queue Stats
130W - 135L
1,760 Elo+
Solo
Zeus
Zeus
King_Tylenol
Zeus
Level 104
God Stats
67W - 55L
1,691 SR
Queue Stats
488W - 429L
1,600 Elo+
Solo
Izanami
Izanami
PWNRR
Izanami
Level 117
God Stats
94W - 75L
1,584 SR
Queue Stats
562W - 522L
1,595 Elo+
Solo
Cthulhu
Cthulhu
WOLF_fluffy
Cthulhu
Level 148
God Stats
0W - 1L
1,768 SR
Queue Stats
301W - 296L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Joelizawsum98
Jormungandr
12
1 / 1 / 4
6,945
534
5,662
6,677
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Pauliwogger
Amaterasu
14
3 / 1 / 0
7,737
595
7,788
13,582
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ST_Caps
Sylvanus
11
3 / 0 / 5
7,240
557
3,758
7,700
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
face543
Thoth
12
2 / 0 / 1
6,641
511
2,878
2,858
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
smunky123
Hachiman
12
4 / 0 / 4
7,040
542
10,231
7,176
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,957
458
2,127
11,978
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 2 / 0
6,655
512
2,372
5,950
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,344
488
4,169
7,155
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
PWNRR
Izanami
11
0 / 4 / 1
5,721
440
4,201
6,154
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
WOLF_fluffy
Cthulhu
12
1 / 3 / 0
6,897
531
7,539
10,402
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
2
0
0
W
Jormungandr
Joelizawsum98
Jormungandr
1
1
4
3
L
1
1
0
1
L
Izanami
PWNRR
Izanami
0
4
1
0.13
W
Amaterasu
Pauliwogger
Amaterasu
3
1
0
3
W
Sylvanus
ST_Caps
Sylvanus
3
0
5
5.5
L
Cthulhu
WOLF_fluffy
Cthulhu
1
3
0
0.33
W
Thoth
face543
Thoth
2
0
1
2.5
W
Hachiman
smunky123
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
20,408
37,993
Taken
41,639
22,664
Mitigated
18,834
19,061
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,127
427
0
2,100
11,978
5,380
0
3,965
8,001
0
20,046
L
2,372
432
330
1,375
5,950
1,795
163
3,925
1,911
44,662
0
W
Jormungandr
Joelizawsum98
Jormungandr
5,662
889
0
2,803
6,677
2,912
0
2,001
4,600
44,924
0
L
4,169
327
0
4,502
7,155
1,826
0
1,816
5,263
42,178
0
L
Izanami
PWNRR
Izanami
4,201
2,795
0
1,070
6,154
1,856
0
1,168
4,986
0
37,589
W
Amaterasu
Pauliwogger
Amaterasu
7,788
4,109
0
7,598
13,582
9,549
0
6,709
6,125
0
48,837
W
Sylvanus
ST_Caps
Sylvanus
3,758
925
1,933
3,660
7,700
6,328
0
2,139
5,561
22,154
0
L
Cthulhu
WOLF_fluffy
Cthulhu
7,539
1,741
0
3,785
10,402
7,977
0
1,222
9,180
41,166
0
W
Thoth
face543
Thoth
2,878
0
0
377
2,858
872
168
1,603
1,187
34,614
0
W
Hachiman
smunky123
Hachiman
10,231
6,049
0
2,690
7,176
3,003
0
736
6,440
0
44,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
31,574
397
Minions Killed
367
0
Camps Cleared
0
1,213,025
Distance Traveled
1,188,789
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,957
458
21
2
0
246,743
6
L
Hera
6,655
512
90
7
0
220,666
0
W
Jormungandr
6,945
534
81
6
0
251,043
3
L
Zeus
6,344
488
78
6
0
258,960
1
L
Izanami
5,721
440
97
7
0
216,614
1
W
Amaterasu
7,737
595
115
9
0
255,371
2
W
Sylvanus
7,240
557
34
3
0
217,039
3
L
Cthulhu
6,897
531
81
6
0
245,806
3
W
Thoth
6,641
511
77
6
0
239,301
0
W
Hachiman
7,040
542
90
7
0
250,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role