Player Matchup

Apollo
Apollo
FlyawayFever1
Apollo
Level 105
God Stats
2W - 6L
1,310 SR
Queue Stats
314W - 292L
1,606 Elo+
Party 1
Fenrir
Fenrir
IIDamon
Fenrir
Level 152
God Stats
8W - 5L
1,543 SR
Queue Stats
623W - 635L
1,536 Elo+
Solo
Cabrakan
Cabrakan
ThornyThree0
Cabrakan
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 180L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
Und3adM3rk
Erlang Shen
Level 128
God Stats
1W - 2L
1,677 SR
Queue Stats
367W - 336L
1,580 Elo+
Party 1
Hera
Hera
selewarpy
Hera
Level 127
God Stats
149W - 102L
1,642 SR
Queue Stats
779W - 731L
1,581 Elo+
Party 1
Team Averages
Level 121
1,534 SR
1,551 Elo+

VS

Team Averages
Level 105
1,622 SR
1,600 Elo+
Ullr
Ullr
IIDeniableII
Ullr
Level 127
God Stats
62W - 57L
1,593 SR
Queue Stats
219W - 218L
1,620 Elo+
Solo
Artio
Artio
Roocky5
Artio
Level 154
God Stats
8W - 3L
1,691 SR
Queue Stats
143W - 143L
1,616 Elo+
Solo
Chaac
Chaac
dimaino
Chaac
Level 99
God Stats
33W - 27L
1,588 SR
Queue Stats
100W - 88L
1,574 Elo+
Solo
Kukulkan
Kukulkan
seeingsmurfs
Kukulkan
Level 66
God Stats
2W - 1L
1,809 SR
Queue Stats
278W - 267L
1,614 Elo+
Party 2
Set
Set
xaaronpx
Set
Level 79
God Stats
2W - 2L
1,427 SR
Queue Stats
160W - 148L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,134
461
10,510
17,064
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
IIDamon
Fenrir
15
2 / 2 / 4
9,337
424
7,191
12,770
10,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
ThornyThree0
Cabrakan
18
5 / 5 / 3
11,357
516
10,993
15,222
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Und3adM3rk
Erlang Shen
18
1 / 7 / 1
11,053
502
13,226
21,077
13,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
17
6 / 7 / 5
11,211
510
12,522
10,692
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
12,361
562
12,469
14,422
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Roocky5
Artio
16
3 / 5 / 14
10,836
493
5,818
17,872
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
dimaino
Chaac
20
4 / 1 / 5
13,261
603
14,875
22,509
16,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
seeingsmurfs
Kukulkan
19
5 / 5 / 9
12,631
574
8,819
11,009
4,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 7
12,702
577
11,346
17,196
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
16
Kills
28
28
Deaths
16
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Fenrir
IIDamon
Fenrir
2
2
4
2
W
6
2
6
4.5
W
Artio
Roocky5
Artio
3
5
14
2
L
Cabrakan
ThornyThree0
Cabrakan
5
5
3
1.3
L
Erlang Shen
Und3adM3rk
Erlang Shen
1
7
1
0.21
W
Chaac
dimaino
Chaac
4
1
5
6.5
W
Kukulkan
seeingsmurfs
Kukulkan
5
5
9
1.9
L
Hera
6
7
5
1.21
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,442
Damage
53,327
76,825
Taken
83,008
45,461
Mitigated
54,235
17,616
Healing
31,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,510
5,901
0
3,604
17,064
6,717
992
3,007
14,057
0
77,504
L
Fenrir
IIDamon
Fenrir
7,191
1,499
0
2,904
12,770
10,809
0
3,104
9,641
0
44,289
W
12,469
6,185
0
4,329
14,422
5,808
1,147
1,851
12,571
0
96,624
W
Artio
Roocky5
Artio
5,818
802
1,307
4,539
17,872
16,252
0
6,444
11,262
29,984
0
L
Cabrakan
ThornyThree0
Cabrakan
10,993
976
0
4,892
15,222
10,061
0
4,691
10,507
64,355
0
L
Erlang Shen
Und3adM3rk
Erlang Shen
13,226
7,794
0
6,091
21,077
13,716
0
1,712
18,822
0
85,153
W
Chaac
dimaino
Chaac
14,875
6,781
207
15,101
22,509
16,257
631
2,050
20,459
0
102,200
W
Kukulkan
seeingsmurfs
Kukulkan
8,819
858
0
603
11,009
4,817
1,135
5,792
4,985
85,890
0
L
Hera
12,522
3,050
0
125
10,692
4,158
888
2,123
8,569
73,893
0
W
11,346
4,399
0
5,248
17,196
11,101
895
6,822
10,216
0
81,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,092
Gold Earned
61,791
603
Minions Killed
663
0
Camps Cleared
0
1,992,831
Distance Traveled
2,075,903
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,134
461
122
6
0
382,619
3
L
Fenrir
9,337
424
72
3
0
468,969
11
W
Ullr
12,361
562
154
7
0
415,509
8
W
Artio
10,836
493
27
1
0
395,477
7
L
Cabrakan
11,357
516
100
5
0
400,103
3
L
Erlang Shen
11,053
502
162
7
0
363,518
2
W
Chaac
13,261
603
188
9
0
410,852
2
W
Kukulkan
12,631
574
161
7
0
389,161
10
L
Hera
11,211
510
147
7
0
377,622
5
W
Set
12,702
577
133
6
0
464,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role