Player Matchup

Hercules
Hercules
Darkknight5401
Hercules
Level 24
God Stats
36W - 68L
1,437 SR
Queue Stats
101W - 180L
1,341 Elo+
Solo
Anhur
Anhur
Fuentes642
Anhur
Level 149
God Stats
4W - 2L
1,653 SR
Queue Stats
132W - 75L
1,685 Elo+
Party 2
Raijin
Raijin
TEDACHE
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,506 Elo+
Party 2
Team Averages
Level 60
1,530 SR
1,511 Elo+

VS

Team Averages
Level 40
1,564 SR
1,375 Elo+
Aphrodite
Aphrodite
Lord_Zephyrus
Aphrodite
Level 84
God Stats
55W - 61L
1,541 SR
Queue Stats
269W - 332L
1,329 Elo+
Party 1
Achilles
Achilles
Seaworthy28
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,313 Elo+
Party 1
Ra
Ra
pichumalo0091
Ra
Level 11
God Stats
10W - 8L
1,652 SR
Queue Stats
23W - 21L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 5 / 14
9,493
633
5,224
10,477
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
16
16 / 1 / 3
12,498
833
17,219
14,550
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
TEDACHE
Raijin
13
3 / 1 / 12
10,209
681
7,878
9,025
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lord_Zephyrus
Aphrodite
11
0 / 6 / 4
8,482
565
3,967
10,804
8,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Seaworthy28
Achilles
11
3 / 7 / 1
8,690
579
7,837
13,267
6,899
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 6 / 3
9,904
660
8,892
10,335
2,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
7
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
5
14
1.4
W
Anhur
16
1
3
17.5
L
Aphrodite
Lord_Zephyrus
Aphrodite
0
6
4
0.33
L
Achilles
Seaworthy28
Achilles
3
7
1
0.5
W
Raijin
TEDACHE
Raijin
3
1
12
9
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
20,696
34,052
Taken
34,406
14,480
Mitigated
17,743
8,962
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,224
1,241
0
958
10,477
5,534
501
4,153
6,324
0
15,438
W
Anhur
17,219
7,904
0
6,858
14,550
5,701
2,233
5,294
9,256
0
98,446
L
Aphrodite
Lord_Zephyrus
Aphrodite
3,967
790
2,453
3,538
10,804
8,074
0
2,039
8,690
14,043
0
L
Achilles
Seaworthy28
Achilles
7,837
3,744
75
1,511
13,267
6,899
0
2,826
10,316
0
14,006
W
Raijin
TEDACHE
Raijin
7,878
583
0
1,146
9,025
3,245
183
3,517
5,508
25,836
0
L
8,892
441
265
1,057
10,335
2,770
0
3,050
7,235
56,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
27,076
191
Minions Killed
137
0
Camps Cleared
0
784,054
Distance Traveled
717,341
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,493
633
26
2
0
273,309
0
W
Anhur
12,498
833
130
9
0
247,161
1
L
Aphrodite
8,482
565
27
2
0
260,177
2
L
Achilles
8,690
579
19
1
0
201,322
6
W
Raijin
10,209
681
35
2
0
263,584
0
L
Ra
9,904
660
91
6
0
255,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role