Player Matchup

Neith
Neith
ITsDigi0rno9249
Neith
Level 14
God Stats
14W - 6L
1,696 SR
Queue Stats
19W - 8L
1,632 Elo+
Party 1
Merlin
Merlin
Omiionex
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
SurgeBlood
Terra
Level 156
God Stats
4W - 1L
1,675 SR
Queue Stats
63W - 38L
1,699 Elo+
Party 1
Team Averages
Level 108
1,624 SR
1,610 Elo+

VS

Team Averages
Level 52
1,583 SR
1,373 Elo+
Zeus
Zeus
Hanjo07
Zeus
Level 123
God Stats
1W - 1L
1,832 SR
Queue Stats
92W - 107L
1,430 Elo+
Party 2
Sobek
Sobek
Mikka20
Sobek
Level 29
God Stats
0W - 4L
1,502 SR
Queue Stats
40W - 59L
1,434 Elo+
Party 2
Artemis
Artemis
bluntkilla91
Artemis
Level 5
God Stats
1W - 2L
1,416 SR
Queue Stats
40W - 45L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,928
661
4,021
5,800
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Omiionex
Merlin
11
2 / 0 / 4
7,788
649
8,508
5,056
1,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
12
4 / 0 / 3
8,829
736
8,246
11,168
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hanjo07
Zeus
10
0 / 4 / 1
7,307
609
5,496
6,354
1,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Mikka20
Sobek
11
1 / 1 / 0
7,942
662
4,957
11,698
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
bluntkilla91
Artemis
11
1 / 2 / 1
7,578
632
6,022
7,865
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
Hanjo07
Zeus
0
4
1
0.13
W
1
2
6
2
L
Sobek
Mikka20
Sobek
1
1
0
1
W
Merlin
Omiionex
Merlin
2
0
4
4
W
Terra
4
0
3
5.5
L
Artemis
bluntkilla91
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
16,475
22,024
Taken
25,917
12,815
Mitigated
12,864
7,725
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Hanjo07
Zeus
5,496
429
913
1,104
6,354
1,864
208
4,975
1,379
23,722
0
W
4,021
2,640
0
153
5,800
1,969
945
3,015
2,697
0
21,942
L
Sobek
Mikka20
Sobek
4,957
265
517
3,218
11,698
8,390
99
6,145
5,553
24,538
0
W
Merlin
Omiionex
Merlin
8,508
318
86
1,506
5,056
1,687
422
1,978
3,018
34,304
0
W
Terra
8,246
992
1,239
4,741
11,168
9,159
231
5,244
5,804
23,411
0
L
Artemis
bluntkilla91
Artemis
6,022
2,043
0
2,783
7,865
2,610
547
5,717
2,148
0
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
22,827
132
Minions Killed
134
0
Camps Cleared
0
629,146
Distance Traveled
591,089
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,307
609
46
4
0
165,974
2
W
Neith
7,928
661
48
4
0
193,709
0
L
Sobek
7,942
662
39
3
0
236,623
2
W
Merlin
7,788
649
50
4
0
206,137
0
W
Terra
8,829
736
34
3
0
229,300
4
L
Artemis
7,578
632
49
4
0
188,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role