Player Matchup

Ares
Ares
RAEGS1
Ares
Level 68
God Stats
11W - 10L
1,389 SR
Queue Stats
263W - 327L
1,370 Elo+
Party 2
Medusa
Medusa
RockOrphan420
Medusa
Level 68
God Stats
7W - 7L
1,433 SR
Queue Stats
107W - 141L
1,343 Elo+
Solo
Merlin
Merlin
xxMichaelYTxx
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,441 SR
1,404 Elo+

VS

Team Averages
Level 90
1,515 SR
1,410 Elo+
Medusa
Medusa
BoneTurtleXX
Medusa
Level 43
God Stats
3W - 5L
1,460 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 1
Nox
Nox
DarkHell678
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MelaninGI
King Arthur
Level 122
God Stats
0W - 1L
1,584 SR
Queue Stats
8W - 8L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
RAEGS1
Ares
11
2 / 2 / 2
7,999
615
5,712
11,130
8,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 4 / 2
8,214
632
10,537
8,224
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
7,985
614
10,261
7,135
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 4 / 3
8,440
649
5,723
10,206
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 5
8,776
675
6,989
4,789
1,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MelaninGI
King Arthur
12
4 / 0 / 3
9,092
699
9,686
19,453
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
8
8
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
3
0.88
L
2
1
5
4.5
L
King Arthur
MelaninGI
King Arthur
4
0
3
5.5
W
Ares
RAEGS1
Ares
2
2
2
1.5
W
2
4
2
0.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
22,398
26,489
Taken
34,448
14,846
Mitigated
20,614
3,786
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,723
1,668
1,033
2,602
10,206
3,635
880
5,258
4,482
0
33,344
L
6,989
604
0
500
4,789
1,715
427
2,572
1,983
32,581
0
L
King Arthur
MelaninGI
King Arthur
9,686
1,001
0
8,886
19,453
15,264
18
7,045
11,934
0
33,158
W
Ares
RAEGS1
Ares
5,712
240
0
0
11,130
8,142
0
4,316
6,614
9,640
0
W
10,537
4,470
0
778
8,224
3,912
528
1,509
6,565
0
31,372
W
10,261
280
50
2,958
7,135
2,792
0
1,204
5,781
39,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
26,308
122
Minions Killed
152
0
Camps Cleared
0
729,191
Distance Traveled
727,126
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,440
649
43
3
0
228,189
1
L
Nox
8,776
675
75
6
0
241,788
2
L
King Arthur
9,092
699
34
3
0
257,149
5
W
Ares
7,999
615
17
1
0
255,578
5
W
Medusa
8,214
632
46
4
0
237,826
2
W
Merlin
7,985
614
59
5
0
235,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role