Player Matchup

Hun Batz
Hun Batz
Beardcore
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,452 Elo+
Solo
Cernunnos
Cernunnos
LaPulgà
Cernunnos
Level 65
God Stats
17W - 19L
1,456 SR
Queue Stats
545W - 545L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
ThiccBoiAdam
Kuzenbo
Level 81
God Stats
1W - 5L
1,421 SR
Queue Stats
97W - 85L
1,533 Elo+
Party 1
Geb
Geb
WoodenWarrior10
Geb
Level 106
God Stats
3W - 4L
1,830 SR
Queue Stats
297W - 273L
1,531 Elo+
Party 1
Tiamat
Tiamat
immabadkid
Tiamat
Level 89
God Stats
11W - 11L
1,487 SR
Queue Stats
216W - 272L
1,355 Elo+
Solo
Team Averages
Level 85
1,539 SR
1,448 Elo+

VS

Team Averages
Level 87
1,591 SR
1,463 Elo+
Janus
Janus
Dustti
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JustPlainMatt
Sobek
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 199L
1,497 Elo+
Solo
Pele
Pele
Nightcare
Pele
Level 86
God Stats
3W - 0L
1,790 SR
Queue Stats
137W - 132L
1,397 Elo+
Solo
Sylvanus
Sylvanus
SwGenesis123
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
realMrAutismo
Danzaburou
Level 66
God Stats
14W - 6L
1,666 SR
Queue Stats
84W - 86L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Beardcore
Hun Batz
12
0 / 4 / 2
7,069
442
3,771
9,631
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
LaPulgà
Cernunnos
15
7 / 6 / 3
9,223
576
11,410
13,788
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ThiccBoiAdam
Kuzenbo
11
3 / 3 / 4
7,146
447
8,093
8,889
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 3 / 1
8,034
502
8,064
15,512
7,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
immabadkid
Tiamat
14
3 / 3 / 1
8,503
531
6,631
8,775
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dustti
Janus
14
5 / 2 / 1
8,843
553
7,603
7,417
2,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 3
9,677
605
6,474
13,461
10,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
16
4 / 3 / 5
9,493
593
12,875
13,484
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
SwGenesis123
Sylvanus
12
2 / 4 / 3
7,183
449
3,343
10,728
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
realMrAutismo
Danzaburou
14
5 / 4 / 4
8,978
561
8,940
13,789
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
19
19
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Beardcore
Hun Batz
0
4
2
0.25
W
Janus
Dustti
Janus
5
2
1
2.75
W
3
0
3
4.5
L
Cernunnos
LaPulgà
Cernunnos
7
6
3
1.42
W
Pele
4
3
5
2.17
W
Sylvanus
SwGenesis123
Sylvanus
2
4
3
0.88
L
Kuzenbo
ThiccBoiAdam
Kuzenbo
3
3
4
1.67
L
0
3
1
0.17
L
Tiamat
immabadkid
Tiamat
3
3
1
1.17
W
Danzaburou
realMrAutismo
Danzaburou
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
39,235
56,595
Taken
58,879
27,436
Mitigated
27,931
18,098
Healing
27,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Beardcore
Hun Batz
3,771
821
0
3,082
9,631
3,019
0
3,079
6,552
0
41,592
W
Janus
Dustti
Janus
7,603
353
0
838
7,417
2,061
0
2,820
4,309
48,557
0
W
6,474
944
0
8,699
13,461
10,155
0
8,020
5,317
52,944
0
L
Cernunnos
LaPulgà
Cernunnos
11,410
7,041
0
3,989
13,788
5,039
0
2,068
11,720
0
52,486
W
Pele
12,875
2,879
0
5,954
13,484
5,004
0
2,972
10,380
0
71,020
W
Sylvanus
SwGenesis123
Sylvanus
3,343
1,285
1,409
4,204
10,728
6,377
0
4,969
5,277
16,891
4,360
L
Kuzenbo
ThiccBoiAdam
Kuzenbo
8,093
2,070
0
1,678
8,889
6,807
277
3,151
5,738
18,517
0
L
8,064
2,006
0
6,234
15,512
7,413
0
4,594
10,918
57,695
0
L
Tiamat
immabadkid
Tiamat
6,631
449
66
3,049
8,775
5,158
0
4,207
4,568
47,749
0
W
Danzaburou
realMrAutismo
Danzaburou
8,940
4,505
0
5,926
13,789
4,334
2,772
2,639
10,808
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
44,174
441
Minions Killed
500
0
Camps Cleared
0
1,410,716
Distance Traveled
1,396,948
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,069
442
83
5
0
315,448
6
W
Janus
8,843
553
116
7
0
284,303
1
W
Sobek
9,677
605
130
8
0
276,369
0
L
Cernunnos
9,223
576
99
6
0
248,010
1
W
Pele
9,493
593
132
8
0
328,748
4
W
Sylvanus
7,183
449
36
2
0
262,633
7
L
Kuzenbo
7,146
447
24
2
0
302,198
1
L
Geb
8,034
502
118
7
0
266,771
1
L
Tiamat
8,503
531
117
7
0
278,289
3
W
Danzaburou
8,978
561
86
5
0
244,895
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role