Player Matchup

Ravana
Ravana
CaptainCreebeard
Ravana
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
23W - 18L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Lucariofeik
Hou Yi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 31L
1,648 Elo+
Solo
Cthulhu
Cthulhu
ShikamaruNara420
Cthulhu
Level 25
God Stats
2W - 1L
1,851 SR
Queue Stats
65W - 64L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
Uubermench
Erlang Shen
Level 29
God Stats
6W - 6L
1,600 SR
Queue Stats
66W - 56L
1,570 Elo+
Party 2
Scylla
Scylla
vanessa_pau
Scylla
Level 25
God Stats
14W - 7L
1,569 SR
Queue Stats
156W - 160L
1,576 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,576 Elo+

VS

Team Averages
Level 23
1,508 SR
1,386 Elo+
Danzaburou
Danzaburou
TheOriginalHD
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Zenoltt
Merlin
Level 10
God Stats
3W - 3L
1,636 SR
Queue Stats
11W - 14L
1,371 Elo+
Party 1
Set
Set
bighippo7
Set
Level 33
God Stats
3W - 1L
1,472 SR
Queue Stats
11W - 15L
1,301 Elo+
Party 1
Ah Puch
Ah Puch
oopsfury
Ah Puch
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
11W - 14L
1,318 Elo+
Party 1
Bacchus
Bacchus
xxlightmanxx
Bacchus
Level 17
God Stats
7W - 3L
1,518 SR
Queue Stats
10W - 9L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,066
551
1,372
3,617
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
10
3 / 1 / 2
5,998
545
5,753
3,562
1,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 1
6,032
548
3,662
7,134
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
Uubermench
Erlang Shen
13
11 / 1 / 1
8,034
730
8,325
7,582
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
10
1 / 1 / 0
6,045
550
2,295
3,843
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheOriginalHD
Danzaburou
9
1 / 5 / 1
5,130
466
2,573
6,391
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Zenoltt
Merlin
11
2 / 3 / 1
6,129
557
5,016
5,241
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 2
5,698
518
3,130
6,666
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
oopsfury
Ah Puch
7
0 / 7 / 0
4,718
429
1,983
5,891
1,335
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
xxlightmanxx
Bacchus
7
0 / 0 / 1
4,246
386
935
6,573
3,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
18
Kills
4
5
Deaths
18
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Hou Yi
3
1
2
4
W
2
2
1
1.25
L
Danzaburou
TheOriginalHD
Danzaburou
1
5
1
0.3
W
Erlang Shen
Uubermench
Erlang Shen
11
1
1
11.5
L
Merlin
Zenoltt
Merlin
2
3
1
0.83
L
1
3
2
0.67
L
Ah Puch
oopsfury
Ah Puch
0
7
0
0
W
Scylla
1
1
0
1
L
Bacchus
xxlightmanxx
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
13,637
25,738
Taken
30,762
9,855
Mitigated
10,245
9,894
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,372
129
0
2,796
3,617
1,123
0
785
2,802
0
29,382
W
Hou Yi
5,753
2,810
0
1,180
3,562
1,055
992
1,256
2,222
0
28,338
W
3,662
168
243
1,633
7,134
3,111
0
1,090
5,996
26,428
0
L
Danzaburou
TheOriginalHD
Danzaburou
2,573
783
0
778
6,391
1,851
0
1,537
4,842
0
21,620
W
Erlang Shen
Uubermench
Erlang Shen
8,325
4,652
0
3,238
7,582
3,447
1,058
2,790
4,732
0
36,510
L
Merlin
Zenoltt
Merlin
5,016
109
0
1,286
5,241
1,545
0
1,500
3,553
27,291
0
L
3,130
1,433
0
2,735
6,666
2,116
0
177
6,489
0
16,845
L
Ah Puch
oopsfury
Ah Puch
1,983
271
0
336
5,891
1,335
0
0
5,891
14,817
0
W
Scylla
2,295
149
0
804
3,843
1,119
690
1,475
2,052
27,154
0
L
Bacchus
xxlightmanxx
Bacchus
935
62
0
1,887
6,573
3,398
0
2,503
4,030
10,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
25,921
318
Minions Killed
187
0
Camps Cleared
0
1,033,676
Distance Traveled
994,570
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,066
551
75
7
0
217,717
0
W
Hou Yi
5,998
545
61
6
0
181,277
1
W
Cthulhu
6,032
548
33
3
0
208,597
3
L
Danzaburou
5,130
466
34
3
0
191,670
2
W
Erlang Shen
8,034
730
80
7
0
225,278
3
L
Merlin
6,129
557
56
5
0
187,868
0
L
Set
5,698
518
30
3
0
235,691
1
L
Ah Puch
4,718
429
44
4
0
156,265
0
W
Scylla
6,045
550
69
6
0
200,807
2
L
Bacchus
4,246
386
23
2
0
223,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role