Player Matchup

Thor
Thor
GabrielSMLK
Thor
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
MICHELnakmuay
Cabrakan
Level 36
God Stats
6W - 5L
1,426 SR
Queue Stats
425W - 448L
1,450 Elo+
Party 1
He Bo
He Bo
MrLenda
He Bo
Level 16
God Stats
1W - 4L
1,300 SR
Queue Stats
42W - 49L
1,317 Elo+
Party 1
Agni
Agni
RUBSV4LDO
Agni
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 304L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
TEMAMO
Danzaburou
Level 16
God Stats
5W - 5L
1,814 SR
Queue Stats
136W - 151L
1,504 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,391 Elo+

VS

Team Averages
Level 44
1,648 SR
1,597 Elo+
Heimdallr
Heimdallr
CabezaDeTermo
Heimdallr
Level 156
God Stats
12W - 11L
1,589 SR
Queue Stats
121W - 99L
1,398 Elo+
Party 2
King Arthur
King Arthur
Gronomeg
King Arthur
Level 20
God Stats
32W - 11L
1,832 SR
Queue Stats
59W - 23L
1,673 Elo+
Solo
Yemoja
Yemoja
JarlLokhtar
Yemoja
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 57L
1,733 Elo+
Solo
Hel
Hel
PsychotexAwakens
Hel
Level 10
God Stats
4W - 1L
1,569 SR
Queue Stats
71W - 58L
1,742 Elo+
Party 2
Erlang Shen
Erlang Shen
tomasteddyg
Erlang Shen
Level 26
God Stats
6W - 4L
1,750 SR
Queue Stats
106W - 87L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,275
440
1,698
8,183
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
MICHELnakmuay
Cabrakan
9
2 / 3 / 1
5,902
492
3,284
8,978
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
MrLenda
He Bo
9
1 / 5 / 0
5,383
449
3,063
5,811
1,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
9
0 / 4 / 1
4,743
395
1,878
3,605
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TEMAMO
Danzaburou
9
0 / 4 / 2
5,284
440
3,044
6,464
1,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CabezaDeTermo
Heimdallr
9
3 / 4 / 2
5,744
479
6,668
8,599
3,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Gronomeg
King Arthur
14
12 / 0 / 1
8,384
699
6,942
6,140
3,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
0 / 0 / 6
6,293
524
3,051
3,528
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 1
6,403
534
2,606
3,234
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
tomasteddyg
Erlang Shen
10
1 / 0 / 6
6,296
525
3,077
8,287
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
19
19
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CabezaDeTermo
Heimdallr
3
4
2
1
L
1
3
0
0.33
W
King Arthur
Gronomeg
King Arthur
12
0
1
12.5
W
Yemoja
0
0
6
3
L
Cabrakan
MICHELnakmuay
Cabrakan
2
3
1
0.83
L
He Bo
MrLenda
He Bo
1
5
0
0.2
W
3
0
1
3.5
L
Agni
0
4
1
0.13
L
Danzaburou
TEMAMO
Danzaburou
0
4
2
0.25
W
Erlang Shen
tomasteddyg
Erlang Shen
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
22,344
33,041
Taken
29,788
11,546
Mitigated
14,011
6,613
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CabezaDeTermo
Heimdallr
6,668
2,994
0
1,761
8,599
3,915
354
2,570
5,929
0
28,880
L
1,698
169
99
2,762
8,183
2,105
0
473
7,650
0
19,920
W
King Arthur
Gronomeg
King Arthur
6,942
855
0
1,872
6,140
3,448
6
841
4,944
0
45,513
W
Yemoja
3,051
740
605
933
3,528
2,095
756
1,448
2,040
16,129
0
L
Cabrakan
MICHELnakmuay
Cabrakan
3,284
529
0
1,736
8,978
5,050
264
1,094
7,881
14,032
0
L
He Bo
MrLenda
He Bo
3,063
171
246
715
5,811
1,519
105
2,269
3,306
18,109
0
W
2,606
477
456
1,485
3,234
1,006
1,461
1,625
1,569
22,738
0
L
Agni
1,878
380
0
0
3,605
944
0
645
2,920
12,114
0
L
Danzaburou
TEMAMO
Danzaburou
3,044
1,531
0
1,055
6,464
1,928
562
840
5,486
0
28,642
W
Erlang Shen
tomasteddyg
Erlang Shen
3,077
1,964
0
2,282
8,287
3,547
1,013
1,206
7,081
0
35,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
33,120
178
Minions Killed
290
0
Camps Cleared
0
1,141,859
Distance Traveled
1,112,126
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,744
479
42
4
0
196,409
1
L
Thor
5,275
440
44
4
0
216,941
4
W
King Arthur
8,384
699
102
9
0
252,061
2
W
Yemoja
6,293
524
26
2
0
221,626
2
L
Cabrakan
5,902
492
18
2
0
303,974
3
L
He Bo
5,383
449
28
2
0
211,221
0
W
Hel
6,403
534
56
5
0
188,015
0
L
Agni
4,743
395
28
2
0
226,897
0
L
Danzaburou
5,284
440
60
5
0
182,826
1
W
Erlang Shen
6,296
525
64
5
0
254,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role