Player Matchup

Danzaburou
Danzaburou
B4ronS4medi
Danzaburou
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 28L
1,723 Elo+
Party 1
Sobek
Sobek
NeilPratt
Sobek
Level 128
God Stats
1W - 1L
1,817 SR
Queue Stats
103W - 60L
1,625 Elo+
Party 1
Eset
Eset
chbq72
Eset
Level 146
God Stats
4W - 0L
1,892 SR
Queue Stats
149W - 100L
1,603 Elo+
Party 1
Team Averages
Level 134
1,808 SR
1,650 Elo+

VS

Team Averages
Level 44
1,500 SR
1,372 Elo+
Yemoja
Yemoja
Hrodryk
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,372 Elo+
Party 2
Artemis
Artemis
KARoT B
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,372 Elo+
Party 2
Ra
Ra
USCintra
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B4ronS4medi
Danzaburou
11
4 / 0 / 7
7,696
770
7,400
7,659
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
NeilPratt
Sobek
10
3 / 1 / 7
7,773
777
2,605
7,718
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
chbq72
Eset
12
5 / 0 / 6
8,335
834
6,727
4,655
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hrodryk
Yemoja
9
0 / 2 / 1
6,393
639
2,447
6,834
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
KARoT B
Artemis
8
1 / 4 / 0
6,094
609
3,728
6,632
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 1
5,829
583
1,280
6,451
2,892
Breastplate

Breastplate

+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B4ronS4medi
Danzaburou
4
0
7
7.5
L
Yemoja
Hrodryk
Yemoja
0
2
1
0.25
L
Artemis
KARoT B
Artemis
1
4
0
0.25
W
Sobek
NeilPratt
Sobek
3
1
7
6.5
L
0
6
1
0.08
W
Eset
chbq72
Eset
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,732
Damage
7,455
20,032
Taken
19,917
9,210
Mitigated
8,455
9,562
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B4ronS4medi
Danzaburou
7,400
3,415
0
4,553
7,659
3,233
833
1,240
6,419
0
38,762
L
Yemoja
Hrodryk
Yemoja
2,447
285
1,229
1,208
6,834
3,428
0
2,899
3,699
11,007
0
L
Artemis
KARoT B
Artemis
3,728
920
0
0
6,632
2,135
0
3,490
3,000
0
16,151
W
Sobek
NeilPratt
Sobek
2,605
37
0
2,758
7,718
4,393
0
1,529
6,189
11,030
0
L
1,280
313
74
37
6,451
2,892
0
2,391
3,886
7,419
0
W
Eset
chbq72
Eset
6,727
603
411
1,840
4,655
1,584
875
1,073
3,582
37,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
18,316
138
Minions Killed
53
0
Camps Cleared
0
513,929
Distance Traveled
426,546
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,696
770
56
6
0
164,459
1
L
Yemoja
6,393
639
14
1
0
170,783
1
L
Artemis
6,094
609
27
3
0
132,811
0
W
Sobek
7,773
777
7
1
0
168,432
0
L
Ra
5,829
583
12
1
0
122,952
2
W
Eset
8,335
834
75
8
0
181,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role