Player Matchup

Hachiman
Hachiman
Diamond IV
Crunchy1
Hachiman
Diamond IV
Level 152
God Stats
1W - 3L
1,338 SR
Queue Stats
669W - 640L
2,176 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
Ore-wa-okotta-zo
Tsukuyomi
Diamond V
Level 160
God Stats
12W - 19L
1,724 SR
Queue Stats
338W - 346L
2,106 MMR
Solo
Camazotz
Camazotz
Diamond III
PlateMan91
Camazotz
Diamond III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond IV
RoyalTeeJ
Sobek
Diamond IV
Level 99
God Stats
11W - 11L
1,965 SR
Queue Stats
366W - 348L
2,084 MMR
Party 2
Nu Wa
Nu Wa
Diamond III
SKT1SKT1SKT1SKT1
Nu Wa
Diamond III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 108L
2,212 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,605 SR
2,016 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,594 SR
2,002 MMR
Zhong Kui
Zhong Kui
Platinum II
BenoTheGreat
Zhong Kui
Platinum II
Level 151
God Stats
2W - 1L
1,846 SR
Queue Stats
54W - 26L
2,154 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum III
FishTheBigg
Erlang Shen
Platinum III
Level 153
God Stats
2W - 0L
1,726 SR
Queue Stats
52W - 25L
2,076 MMR
Party 3
Athena
Athena
Diamond I
Paells
Athena
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Guan Yu
Guan Yu
Masters
RoxasArashi
Guan Yu
Masters
Level 157
God Stats
12W - 11L
1,709 SR
Queue Stats
268W - 242L
2,257 MMR
Party 4
Xbalanque
Xbalanque
Platinum I
xAshMartin
Xbalanque
Platinum I
Level 126
God Stats
2W - 1L
1,189 SR
Queue Stats
59W - 45L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crunchy1
Hachiman
16
3 / 6 / 2
10,453
498
10,441
19,269
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
17
3 / 8 / 3
11,047
526
17,086
19,086
14,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
PlateMan91
Camazotz
18
6 / 4 / 5
11,386
542
11,245
20,813
9,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sobek
RoyalTeeJ
Sobek
13
3 / 9 / 3
9,109
434
8,490
22,229
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 7 / 7
9,655
460
14,330
13,481
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangTiamatApolloSetDanzaburou

VS

Bans
ScyllaCupidFenrirTyrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenoTheGreat
Zhong Kui
20
9 / 4 / 11
12,925
615
19,327
16,466
13,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
FishTheBigg
Erlang Shen
20
13 / 1 / 7
13,592
647
15,557
17,198
14,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Paells
Athena
17
2 / 3 / 19
11,708
558
10,243
20,859
23,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
RoxasArashi
Guan Yu
19
6 / 3 / 11
12,684
604
15,399
28,116
36,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
xAshMartin
Xbalanque
19
4 / 4 / 5
12,178
580
10,783
16,142
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
15
Kills
34
34
Deaths
15
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BenoTheGreat
Zhong Kui
9
4
11
3.63
L
Hachiman
Crunchy1
Hachiman
3
6
2
0.67
W
Erlang Shen
FishTheBigg
Erlang Shen
13
1
7
16.5
L
Tsukuyomi
3
8
3
0.56
W
Athena
Paells
Athena
2
3
19
3.83
L
Camazotz
PlateMan91
Camazotz
6
4
5
2.13
W
Guan Yu
RoxasArashi
Guan Yu
6
3
11
3.83
L
Sobek
RoyalTeeJ
Sobek
3
9
3
0.5
L
0
7
7
0.5
W
Xbalanque
xAshMartin
Xbalanque
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,592
Damage
71,309
94,878
Taken
98,781
53,720
Mitigated
94,507
27,427
Healing
50,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BenoTheGreat
Zhong Kui
19,327
2,224
259
8,336
16,466
13,614
3,206
7,342
9,124
94,806
0
L
Hachiman
Crunchy1
Hachiman
10,441
5,341
0
5,691
19,269
5,959
0
6,331
12,697
0
73,820
W
Erlang Shen
FishTheBigg
Erlang Shen
15,557
9,171
0
11,145
17,198
14,721
4,444
4,048
13,150
0
108,586
L
Tsukuyomi
17,086
4,654
0
3,304
19,086
14,218
0
3,587
15,416
0
72,095
W
Athena
Paells
Athena
10,243
1,702
0
5,702
20,859
23,109
1,194
6,302
14,557
36,118
0
L
Camazotz
PlateMan91
Camazotz
11,245
5,339
0
11,510
20,813
9,133
0
3,104
17,579
0
87,402
W
Guan Yu
RoxasArashi
Guan Yu
15,399
1,503
3,853
14,912
28,116
36,907
1,388
3,857
24,259
0
75,878
L
Sobek
RoyalTeeJ
Sobek
8,490
455
0
4,973
22,229
19,365
0
9,352
12,244
29,208
0
L
14,330
3,084
0
1,949
13,481
5,045
0
5,847
7,372
75,067
0
W
Xbalanque
xAshMartin
Xbalanque
10,783
5,468
0
6,342
16,142
6,156
1,086
1,770
14,372
0
97,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
63,087
572
Minions Killed
626
0
Camps Cleared
0
1,913,836
Distance Traveled
2,157,921
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,925
615
171
8
0
385,940
4
L
Hachiman
10,453
498
127
6
0
340,637
8
W
Erlang Shen
13,592
647
158
8
0
485,666
5
L
Tsukuyomi
11,047
526
122
6
0
391,427
4
W
Athena
11,708
558
36
2
0
454,924
5
L
Camazotz
11,386
542
142
7
0
427,742
7
W
Guan Yu
12,684
604
126
6
0
467,127
4
L
Sobek
9,109
434
40
2
0
394,141
2
L
Nu Wa
9,655
460
141
7
0
359,889
4
W
Xbalanque
12,178
580
135
6
0
364,264
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role