Player Matchup

Sun Wukong
Sun Wukong
BENJAC04
Sun Wukong
Level 27
God Stats
8W - 8L
1,475 SR
Queue Stats
423W - 458L
1,335 Elo+
Solo
Kali
Kali
FernetConManaos
Kali
Level 17
God Stats
14W - 2L
1,738 SR
Queue Stats
198W - 100L
1,553 Elo+
Solo
Cerberus
Cerberus
Neey_Silva
Cerberus
Level 18
God Stats
27W - 27L
1,424 SR
Queue Stats
53W - 76L
1,327 Elo+
Party 2
Raijin
Raijin
joaoweduca
Raijin
Level 7
God Stats
4W - 8L
1,492 SR
Queue Stats
5W - 13L
1,288 Elo+
Party 2
Kukulkan
Kukulkan
tiro_radical5
Kukulkan
Level 4
God Stats
11W - 11L
1,302 SR
Queue Stats
55W - 55L
1,162 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,333 Elo+

VS

Team Averages
Level 16
1,451 SR
1,326 Elo+
Tiamat
Tiamat
MarkBelmont1
Tiamat
Level 14
God Stats
0W - 2L
1,314 SR
Queue Stats
19W - 19L
1,437 Elo+
Solo
Fenrir
Fenrir
MlkCrisposo
Fenrir
Level 24
God Stats
4W - 9L
1,322 SR
Queue Stats
98W - 126L
1,357 Elo+
Party 1
Poseidon
Poseidon
caveira_maldita0
Poseidon
Level 18
God Stats
4W - 13L
1,534 SR
Queue Stats
70W - 110L
1,327 Elo+
Solo
Guan Yu
Guan Yu
cyberpan
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,133 Elo+
Solo
Athena
Athena
kroverson
Athena
Level 19
God Stats
4W - 4L
1,583 SR
Queue Stats
70W - 88L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BENJAC04
Sun Wukong
20
8 / 1 / 5
14,949
554
7,714
15,329
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
15 / 4 / 11
16,548
613
26,645
30,821
18,155
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Neey_Silva
Cerberus
19
4 / 1 / 12
13,631
505
4,275
14,672
15,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Raijin
joaoweduca
Raijin
18
1 / 3 / 7
11,641
431
5,683
6,398
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
tiro_radical5
Kukulkan
20
12 / 2 / 7
16,104
596
23,545
10,816
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 12 / 4
10,387
385
9,305
17,720
8,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
2 / 9 / 1
10,048
372
6,308
22,552
13,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 2 / 3
11,386
422
6,339
4,442
1,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
cyberpan
Guan Yu
15
5 / 10 / 3
11,175
414
6,098
20,901
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
kroverson
Athena
14
1 / 7 / 3
9,664
358
8,796
24,013
16,850
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
40
Kills
9
11
Deaths
40
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BENJAC04
Sun Wukong
8
1
5
10.5
W
15
4
11
5.13
L
Tiamat
0
12
4
0.17
L
Fenrir
2
9
1
0.28
W
Cerberus
Neey_Silva
Cerberus
4
1
12
10
L
1
2
3
1.25
L
Guan Yu
cyberpan
Guan Yu
5
10
3
0.65
W
Raijin
joaoweduca
Raijin
1
3
7
1.5
L
Athena
kroverson
Athena
1
7
3
0.36
W
Kukulkan
tiro_radical5
Kukulkan
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,862
Damage
36,846
78,036
Taken
89,628
56,375
Mitigated
59,766
23,213
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BENJAC04
Sun Wukong
7,714
373
0
4,564
15,329
15,279
2,407
3,915
11,124
0
85,230
W
26,645
15,876
0
13,233
30,821
18,155
613
10,772
19,913
0
163,429
L
Tiamat
9,305
1,287
0
2,490
17,720
8,917
346
7,277
9,999
57,198
0
L
Fenrir
6,308
1,553
0
5,304
22,552
13,418
0
5,858
16,475
0
43,357
W
Cerberus
Neey_Silva
Cerberus
4,275
414
0
3,516
14,672
15,802
1,922
4,333
10,289
62,963
0
L
6,339
1,083
0
0
4,442
1,016
416
200
4,206
55,426
0
L
Guan Yu
cyberpan
Guan Yu
6,098
1,204
1,317
2,304
20,901
19,565
177
9,577
10,707
0
32,010
W
Raijin
joaoweduca
Raijin
5,683
1,009
0
566
6,398
2,296
1,563
1,921
4,402
54,156
0
L
Athena
kroverson
Athena
8,796
2,510
0
696
24,013
16,850
0
9,121
14,363
40,026
0
W
Kukulkan
tiro_radical5
Kukulkan
23,545
3,066
0
1,334
10,816
4,843
2,937
5,456
5,245
106,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,873
Gold Earned
52,660
778
Minions Killed
388
0
Camps Cleared
0
2,558,251
Distance Traveled
2,274,640
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,949
554
155
6
0
473,652
0
W
Kali
16,548
613
155
6
0
538,876
0
L
Tiamat
10,387
385
99
4
0
405,951
1
L
Fenrir
10,048
372
54
2
0
410,976
1
W
Cerberus
13,631
505
138
5
0
530,439
1
L
Poseidon
11,386
422
123
5
0
485,412
2
L
Guan Yu
11,175
414
47
2
0
525,001
2
W
Raijin
11,641
431
86
3
0
501,725
0
L
Athena
9,664
358
65
2
0
447,300
9
W
Kukulkan
16,104
596
244
9
0
513,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role