Player Matchup

Heimdallr
Heimdallr
Cheemkin
Heimdallr
Level 26
God Stats
7W - 4L
1,894 SR
Queue Stats
100W - 58L
1,564 Elo+
Party 1
Bacchus
Bacchus
LocaPrincess331
Bacchus
Level 88
God Stats
6W - 8L
1,391 SR
Queue Stats
430W - 489L
1,473 Elo+
Party 1
Set
Set
Pukeen
Set
Level 32
God Stats
3W - 2L
1,293 SR
Queue Stats
22W - 19L
1,456 Elo+
Solo
Thoth
Thoth
SoulKarasu73
Thoth
Level 29
God Stats
7W - 4L
1,926 SR
Queue Stats
138W - 117L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWuKing5158
Sun Wukong
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
12W - 7L
1,653 Elo+
Party 1
Team Averages
Level 41
1,653 SR
1,538 Elo+

VS

Team Averages
Level 75
1,525 SR
1,469 Elo+
Cerberus
Cerberus
Mail-Man-2004
Cerberus
Level 64
God Stats
14W - 31L
1,376 SR
Queue Stats
110W - 169L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
evlipton04
Aphrodite
Level 69
God Stats
22W - 19L
1,453 SR
Queue Stats
193W - 265L
1,371 Elo+
Party 2
Izanami
Izanami
jose_bbt2015
Izanami
Level 17
God Stats
6W - 5L
1,680 SR
Queue Stats
9W - 9L
1,609 Elo+
Party 3
Bakasura
Bakasura
lusubarbate
Bakasura
Level 82
God Stats
2W - 4L
1,617 SR
Queue Stats
130W - 133L
1,548 Elo+
Party 3
Vamana
Vamana
oXx-MK_ULTRA-xXo
Vamana
Level 142
God Stats
37W - 35L
1,502 SR
Queue Stats
740W - 759L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cheemkin
Heimdallr
20
16 / 0 / 7
15,339
614
35,719
22,346
12,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 1 / 18
12,884
515
9,074
17,116
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
Pukeen
Set
17
0 / 10 / 8
10,941
438
7,058
22,743
9,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 6
13,189
528
16,724
10,514
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SunWuKing5158
Sun Wukong
20
4 / 4 / 9
12,941
518
20,448
25,251
20,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mail-Man-2004
Cerberus
16
3 / 5 / 3
10,732
429
9,800
27,490
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
evlipton04
Aphrodite
17
0 / 3 / 6
11,292
452
10,070
19,486
7,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jose_bbt2015
Izanami
15
0 / 8 / 2
10,215
409
3,665
19,791
5,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
lusubarbate
Bakasura
20
7 / 8 / 4
12,729
509
15,588
25,346
12,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 5 / 4
13,242
530
17,322
28,474
35,656
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
29
Kills
17
18
Deaths
29
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cheemkin
Heimdallr
16
0
7
19.5
W
3
1
18
12
L
Cerberus
Mail-Man-2004
Cerberus
3
5
3
0.9
W
Set
Pukeen
Set
0
10
8
0.4
W
6
3
6
3
W
Sun Wukong
SunWuKing5158
Sun Wukong
4
4
9
2.13
L
Aphrodite
evlipton04
Aphrodite
0
3
6
1
L
Izanami
jose_bbt2015
Izanami
0
8
2
0.13
L
Bakasura
lusubarbate
Bakasura
7
8
4
1.13
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,023
Damage
56,445
97,970
Taken
120,587
69,379
Mitigated
73,374
34,606
Healing
47,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cheemkin
Heimdallr
35,719
15,298
0
14,889
22,346
12,103
6,698
4,006
18,001
0
158,848
W
9,074
510
924
5,404
17,116
22,838
648
5,777
10,758
33,333
0
L
Cerberus
Mail-Man-2004
Cerberus
9,800
239
673
8,648
27,490
11,512
372
8,923
18,562
47,567
0
W
Set
Pukeen
Set
7,058
3,240
0
6,597
22,743
9,911
0
6,467
15,287
0
69,178
W
16,724
337
0
273
10,514
4,271
1,443
2,520
7,810
86,052
0
W
Sun Wukong
SunWuKing5158
Sun Wukong
20,448
4,226
0
6,519
25,251
20,256
1,308
6,099
15,850
0
98,301
L
Aphrodite
evlipton04
Aphrodite
10,070
137
6,648
13,278
19,486
7,952
444
7,454
12,032
70,123
0
L
Izanami
jose_bbt2015
Izanami
3,665
2,142
0
3,765
19,791
5,907
2,469
2,908
16,880
0
72,533
L
Bakasura
lusubarbate
Bakasura
15,588
11,292
0
3,104
25,346
12,347
0
3,577
21,769
0
85,355
L
17,322
9,157
0
11,504
28,474
35,656
136
2,936
25,538
0
79,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,294
Gold Earned
58,210
652
Minions Killed
672
0
Camps Cleared
0
2,190,608
Distance Traveled
2,393,804
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,339
614
196
8
0
445,027
3
W
Bacchus
12,884
515
34
1
0
474,077
1
L
Cerberus
10,732
429
91
4
0
431,758
2
W
Set
10,941
438
92
4
0
403,420
0
W
Thoth
13,189
528
159
6
0
408,473
1
W
Sun Wukong
12,941
518
171
7
0
459,611
3
L
Aphrodite
11,292
452
155
6
0
482,498
5
L
Izanami
10,215
409
117
5
0
473,465
1
L
Bakasura
12,729
509
158
6
0
551,492
4
L
Vamana
13,242
530
151
6
0
454,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role