Player Matchup

Merlin
Merlin
Divine_beastmen
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,492 Elo+
Party 1
Rama
Rama
DrewBoy216
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,375 Elo+
Party 1
Ratatoskr
Ratatoskr
Marco604YT
Ratatoskr
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
109W - 121L
1,476 Elo+
Party 1
Geb
Geb
Xertrexian
Geb
Level 17
God Stats
22W - 18L
1,511 SR
Queue Stats
39W - 36L
1,436 Elo+
Party 1
Olorun
Olorun
cocorito2
Olorun
Level 6
God Stats
0W - 1L
1,324 SR
Queue Stats
4W - 11L
1,414 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,439 Elo+

VS

Team Averages
Level 22
1,441 SR
1,581 Elo+
Bakasura
Bakasura
AsaJack
Bakasura
Level 28
God Stats
35W - 37L
1,479 SR
Queue Stats
201W - 220L
1,480 Elo+
Solo
Ares
Ares
Asuma3400
Ares
Level 28
God Stats
2W - 3L
1,354 SR
Queue Stats
27W - 16L
1,614 Elo+
Solo
Ra
Ra
UnbornSpeed
Ra
Level 28
God Stats
12W - 14L
1,425 SR
Queue Stats
95W - 96L
1,543 Elo+
Solo
Achilles
Achilles
YuNg_JeLly_GaNg
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,755 Elo+
Party 2
Set
Set
xDTheFaces
Set
Level 19
God Stats
3W - 1L
1,445 SR
Queue Stats
4W - 2L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
4,972
497
4,239
4,070
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 3 / 2
4,458
446
927
5,067
1,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Marco604YT
Ratatoskr
8
3 / 3 / 1
5,123
512
4,028
6,306
1,696
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 2
4,874
487
2,755
7,064
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
cocorito2
Olorun
4
1 / 8 / 2
4,029
403
1,453
6,857
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsaJack
Bakasura
10
8 / 0 / 2
6,255
626
5,201
5,408
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
8
3 / 4 / 10
5,539
554
3,952
5,499
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 4
5,786
579
5,098
4,410
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
7
1 / 5 / 1
4,680
468
1,925
6,422
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 0
5,452
545
767
4,489
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
18
20
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AsaJack
Bakasura
8
0
2
9
W
Ares
3
4
10
2
L
2
2
2
1.5
L
1
3
2
0.67
L
Ratatoskr
Marco604YT
Ratatoskr
3
3
1
1.17
W
4
0
4
6
L
2
4
2
0.75
W
Achilles
1
5
1
0.3
L
Olorun
cocorito2
Olorun
1
8
2
0.25
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
16,943
29,364
Taken
26,228
9,218
Mitigated
12,085
5,546
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AsaJack
Bakasura
5,201
4,021
0
759
5,408
1,630
1,225
939
4,315
0
21,336
W
Ares
3,952
749
0
354
5,499
2,593
308
2,667
2,832
9,547
0
L
4,239
484
0
1,213
4,070
1,204
583
1,511
2,509
21,549
0
L
927
838
0
1,733
5,067
1,234
786
970
4,057
0
15,305
L
Ratatoskr
Marco604YT
Ratatoskr
4,028
1,310
0
1,195
6,306
1,696
0
1,156
4,865
0
19,458
W
5,098
1,027
323
2,233
4,410
1,407
127
2,062
2,190
26,934
0
L
2,755
782
0
652
7,064
3,308
470
3,066
3,813
12,045
0
W
Achilles
1,925
557
0
232
6,422
4,699
512
1,346
4,957
0
13,367
L
Olorun
cocorito2
Olorun
1,453
717
74
679
6,857
1,776
81
2,347
4,465
5,490
0
W
767
444
0
135
4,489
1,756
1,890
950
3,487
0
19,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
27,712
140
Minions Killed
165
0
Camps Cleared
0
904,743
Distance Traveled
947,352
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,255
626
46
5
0
223,667
1
W
Ares
5,539
554
5
1
0
184,065
0
L
Merlin
4,972
497
37
4
0
157,372
1
L
Rama
4,458
446
38
4
0
177,515
2
L
Ratatoskr
5,123
512
43
4
0
202,130
0
W
Ra
5,786
579
45
5
0
184,684
0
L
Geb
4,874
487
14
1
0
185,489
4
W
Achilles
4,680
468
28
3
0
184,549
0
L
Olorun
4,029
403
8
1
0
182,237
0
W
Set
5,452
545
41
4
0
170,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role