Player Matchup

Pele
Pele
Añañiiiiin
Pele
Level 21
God Stats
4W - 2L
1,772 SR
Queue Stats
34W - 25L
1,708 Elo+
Party 1
Rama
Rama
Kote2374
Rama
Level 18
God Stats
1W - 1L
1,738 SR
Queue Stats
28W - 20L
1,741 Elo+
Party 1
Set
Set
Masutanamakemodo
Set
Level 13
God Stats
12W - 14L
1,511 SR
Queue Stats
13W - 16L
1,507 Elo+
Solo
Vulcan
Vulcan
ProVulcanXXL
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,563 Elo+
Party 1
Ymir
Ymir
TheNewfieSniper
Ymir
Level 27
God Stats
0W - 2L
1,459 SR
Queue Stats
157W - 127L
1,643 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,632 Elo+

VS

Team Averages
Level 24
1,521 SR
1,643 Elo+
Cu Chulainn
Cu Chulainn
Chupatrusa72
Cu Chulainn
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 83L
1,570 Elo+
Solo
Susano
Susano
Hаwaii
Susano
Level 19
God Stats
3W - 1L
1,378 SR
Queue Stats
139W - 54L
1,712 Elo+
Party 2
Merlin
Merlin
IamToki3
Merlin
Level 27
God Stats
21W - 14L
1,700 SR
Queue Stats
190W - 170L
1,692 Elo+
Solo
Aphrodite
Aphrodite
Nasradin
Aphrodite
Level 29
God Stats
46W - 32L
1,683 SR
Queue Stats
146W - 114L
1,562 Elo+
Solo
Rama
Rama
STEVENADC
Rama
Level 17
God Stats
1W - 1L
1,345 SR
Queue Stats
23W - 12L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,473
534
5,745
12,364
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
10
0 / 5 / 1
5,751
411
3,991
10,098
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 1
5,807
415
2,983
10,153
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
11
0 / 4 / 2
6,303
450
4,151
5,883
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 6 / 1
7,224
516
5,200
10,554
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chupatrusa72
Cu Chulainn
13
2 / 2 / 2
7,669
548
4,753
9,414
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Hаwaii
Susano
15
12 / 2 / 2
9,145
653
11,117
9,993
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
IamToki3
Merlin
13
3 / 2 / 1
8,310
594
4,679
6,336
2,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Nasradin
Aphrodite
13
3 / 1 / 9
7,907
565
4,734
7,338
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
15
5 / 1 / 8
8,606
615
9,980
12,348
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
25
25
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Cu Chulainn
Chupatrusa72
Cu Chulainn
2
2
2
1.5
W
Susano
Hаwaii
Susano
12
2
2
6.5
W
Merlin
IamToki3
Merlin
3
2
1
1.75
L
Rama
0
5
1
0.1
L
1
7
1
0.21
W
Aphrodite
Nasradin
Aphrodite
3
1
9
7.5
L
Vulcan
0
4
2
0.25
W
Rama
5
1
8
9
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
35,263
49,052
Taken
45,429
23,717
Mitigated
17,396
10,792
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,745
1,367
0
3,020
12,364
7,742
0
1,810
10,554
0
42,179
W
Cu Chulainn
Chupatrusa72
Cu Chulainn
4,753
736
0
2,956
9,414
3,767
648
725
8,689
0
40,022
W
Susano
Hаwaii
Susano
11,117
3,926
0
3,894
9,993
4,094
0
1,584
8,307
0
56,322
W
Merlin
IamToki3
Merlin
4,679
69
0
2,027
6,336
2,549
877
2,844
3,270
56,075
0
L
Rama
3,991
3,640
0
3,597
10,098
2,547
0
1,082
9,016
0
37,174
L
2,983
1,634
0
2,049
10,153
3,637
0
1,526
8,627
0
22,962
W
Aphrodite
Nasradin
Aphrodite
4,734
690
3,708
5,274
7,338
2,925
378
1,315
6,023
32,456
0
L
Vulcan
4,151
1,277
0
964
5,883
2,082
0
1,871
4,012
29,006
0
W
Rama
9,980
7,560
0
5,738
12,348
4,061
1,521
2,519
9,789
0
60,135
L
5,200
988
0
1,162
10,554
7,709
0
3,124
7,430
10,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
41,637
255
Minions Killed
477
0
Camps Cleared
0
1,228,435
Distance Traveled
1,296,020
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,473
534
75
5
0
269,435
5
W
Cu Chulainn
7,669
548
85
6
0
269,633
2
W
Susano
9,145
653
103
7
0
305,408
1
W
Merlin
8,310
594
110
8
0
238,117
0
L
Rama
5,751
411
68
5
0
222,893
4
L
Set
5,807
415
48
3
0
212,693
2
W
Aphrodite
7,907
565
67
5
0
250,702
4
L
Vulcan
6,303
450
59
4
0
269,397
3
W
Rama
8,606
615
112
8
0
232,160
4
L
Ymir
7,224
516
5
0
0
254,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role