Player Matchup

Anhur
Anhur
EssentialFrenzy
Anhur
Level 144
God Stats
2W - 3L
1,424 SR
Queue Stats
39W - 43L
1,461 Elo+
Party 3
Chaac
Chaac
OttoVahn
Chaac
Level 83
God Stats
9W - 4L
1,891 SR
Queue Stats
30W - 25L
1,502 Elo+
Party 3
Horus
Horus
TimeBandit6
Horus
Level 82
God Stats
7W - 4L
1,296 SR
Queue Stats
240W - 263L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
matman1337
Ao Kuang
Level 88
God Stats
1W - 2L
1,234 SR
Queue Stats
292W - 299L
1,447 Elo+
Party 1
Eset
Eset
warfidenblack
Eset
Level 53
God Stats
12W - 10L
1,500 SR
Queue Stats
243W - 214L
1,438 Elo+
Solo
Team Averages
Level 90
1,469 SR
1,478 Elo+

VS

Team Averages
Level 115
1,513 SR
1,494 Elo+
Danzaburou
Danzaburou
ENRAGED VEGETA
Danzaburou
Level 159
God Stats
5W - 2L
1,767 SR
Queue Stats
104W - 115L
1,476 Elo+
Solo
Odin
Odin
Elohimzari
Odin
Level 103
God Stats
19W - 23L
1,132 SR
Queue Stats
643W - 603L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Pontiff17
Erlang Shen
Level 83
God Stats
27W - 25L
1,543 SR
Queue Stats
192W - 185L
1,501 Elo+
Party 2
Vamana
Vamana
TnT1629
Vamana
Level 144
God Stats
58W - 56L
1,607 SR
Queue Stats
129W - 131L
1,485 Elo+
Solo
Anubis
Anubis
batmansbff_8012
Anubis
Level 85
God Stats
51W - 43L
1,517 SR
Queue Stats
200W - 195L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 10
12,834
558
15,718
14,937
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
OttoVahn
Chaac
19
1 / 3 / 6
12,671
551
14,891
28,076
23,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 1 / 17
12,155
528
8,071
18,900
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
matman1337
Ao Kuang
20
17 / 3 / 10
14,608
635
25,717
28,538
13,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 1 / 12
13,438
584
16,495
10,862
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENRAGED VEGETA
Danzaburou
19
2 / 6 / 2
11,794
513
13,584
18,770
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 8 / 2
8,642
376
8,704
20,798
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
Pontiff17
Erlang Shen
16
3 / 8 / 4
11,256
489
9,655
20,623
13,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
TnT1629
Vamana
17
3 / 4 / 2
11,144
485
20,429
26,840
24,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 9 / 1
10,340
450
12,489
15,940
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
35
Kills
11
11
Deaths
35
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ENRAGED VEGETA
Danzaburou
2
6
2
0.5
L
2
8
2
0.38
W
4
3
10
3
W
Chaac
OttoVahn
Chaac
1
3
6
1.33
L
Erlang Shen
Pontiff17
Erlang Shen
3
8
4
0.63
W
3
1
17
11.5
L
Vamana
TnT1629
Vamana
3
4
2
1
L
1
9
1
0.17
W
Ao Kuang
matman1337
Ao Kuang
17
3
10
7.33
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,892
Damage
64,861
101,313
Taken
102,971
65,690
Mitigated
62,463
51,358
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ENRAGED VEGETA
Danzaburou
13,584
5,154
0
8,214
18,770
7,868
0
3,902
14,868
0
103,847
L
8,704
1,413
0
1,745
20,798
9,468
0
7,737
12,887
770
32,861
W
15,718
9,628
0
4,945
14,937
5,750
7,851
382
14,489
0
97,466
W
Chaac
OttoVahn
Chaac
14,891
4,398
0
12,998
28,076
23,446
2,819
1,833
25,383
0
84,623
L
Erlang Shen
Pontiff17
Erlang Shen
9,655
4,896
0
2,866
20,623
13,478
287
10,923
9,483
0
64,938
W
8,071
3,262
4,358
8,454
18,900
19,469
537
1,538
17,094
0
37,665
L
Vamana
TnT1629
Vamana
20,429
11,028
0
9,949
26,840
24,648
423
6,307
20,433
0
77,457
L
12,489
680
0
4,247
15,940
7,001
0
12,304
3,088
66,261
0
W
Ao Kuang
matman1337
Ao Kuang
25,717
7,088
0
15,632
28,538
13,319
2,403
5,246
23,013
105,261
0
W
16,495
937
2,719
2,252
10,862
3,706
1,770
3,413
7,120
77,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,706
Gold Earned
53,176
643
Minions Killed
566
0
Camps Cleared
0
2,217,287
Distance Traveled
1,888,533
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,794
513
160
7
0
337,439
0
L
Odin
8,642
376
52
2
0
400,367
5
W
Anhur
12,834
558
161
7
0
414,326
3
W
Chaac
12,671
551
157
7
0
450,318
3
L
Erlang Shen
11,256
489
100
4
0
408,989
3
W
Horus
12,155
528
43
2
0
483,418
1
L
Vamana
11,144
485
125
5
0
384,013
0
L
Anubis
10,340
450
129
6
0
357,725
4
W
Ao Kuang
14,608
635
130
6
0
449,075
0
W
Eset
13,438
584
152
7
0
420,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role