Player Matchup

Thanatos
Thanatos
BaconWarrior750
Thanatos
Level 23
God Stats
48W - 63L
1,395 SR
Queue Stats
193W - 266L
1,366 Elo+
Party 1
Geb
Geb
Conflictt
Geb
Level 23
God Stats
26W - 35L
1,387 SR
Queue Stats
52W - 85L
1,335 Elo+
Party 1
Osiris
Osiris
Lordwinterduck
Osiris
Level 29
God Stats
15W - 16L
1,359 SR
Queue Stats
200W - 251L
1,431 Elo+
Party 1
Hades
Hades
MisterSandman09
Hades
Level 39
God Stats
17W - 18L
1,451 SR
Queue Stats
371W - 471L
1,370 Elo+
Party 1
Izanami
Izanami
TheClinicalTrial
Izanami
Level 18
God Stats
5W - 2L
1,730 SR
Queue Stats
229W - 223L
1,518 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,404 Elo+

VS

Team Averages
Level 16
1,392 SR
1,381 Elo+
Ares
Ares
Marijuawna
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Merlin
Merlin
MoleyTheGod
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Necromancer56
Medusa
Level 22
God Stats
32W - 29L
1,285 SR
Queue Stats
103W - 73L
1,193 Elo+
Solo
Mulan
Mulan
SilvrSlayr96
Mulan
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Arachne
Arachne
avendbs
Arachne
Level 29
God Stats
17W - 13L
1,382 SR
Queue Stats
137W - 152L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
5 / 2 / 5
6,358
578
4,782
6,230
2,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 5
5,028
457
2,212
5,878
3,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
9 / 0 / 2
7,430
675
6,292
6,739
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 7
6,882
626
6,364
7,199
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 1 / 1
6,170
561
4,335
3,748
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,600
418
2,054
6,848
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
5
0 / 9 / 0
4,279
389
2,247
6,132
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 0
5,858
533
4,128
4,524
1,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 0
4,862
442
2,597
7,667
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
avendbs
Arachne
10
2 / 6 / 1
5,861
533
3,515
9,299
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
25
Kills
4
4
Deaths
26
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
2
5
3.75
W
1
1
5
3.5
W
9
0
2
10
L
0
4
2
0.25
W
5
0
7
8.5
L
Merlin
0
9
0
0
L
2
1
0
2
L
0
6
0
0
W
5
1
1
5.5
L
Arachne
avendbs
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
14,541
29,794
Taken
34,470
15,364
Mitigated
14,008
14,862
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,782
2,008
0
4,036
6,230
2,077
0
569
5,651
0
23,138
W
2,212
529
0
1,550
5,878
3,312
406
637
5,201
10,159
0
W
6,292
2,131
0
2,095
6,739
5,217
612
0
6,739
0
32,282
L
2,054
118
0
342
6,848
3,523
0
2,125
4,723
5,751
0
W
6,364
1,177
0
5,077
7,199
3,712
776
2,396
4,594
38,946
0
L
Merlin
2,247
300
0
0
6,132
1,810
593
3,702
2,430
8,837
0
L
4,128
1,714
0
980
4,524
1,381
250
912
3,612
0
35,123
L
2,597
935
0
820
7,667
3,772
81
322
7,345
0
20,378
W
4,335
3,003
0
2,104
3,748
1,046
508
438
3,308
0
32,414
L
Arachne
avendbs
Arachne
3,515
2,519
0
1,733
9,299
3,522
0
1,515
7,784
0
30,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
25,460
263
Minions Killed
221
0
Camps Cleared
0
1,028,181
Distance Traveled
959,209
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,358
578
46
4
0
220,258
1
W
Geb
5,028
457
7
1
0
213,147
2
W
Osiris
7,430
675
65
6
0
230,345
3
L
Ares
4,600
418
7
1
0
166,500
1
W
Hades
6,882
626
78
7
0
197,633
5
L
Merlin
4,279
389
17
2
0
167,026
3
L
Medusa
5,858
533
81
7
0
226,970
3
L
Mulan
4,862
442
50
5
0
191,859
0
W
Izanami
6,170
561
67
6
0
166,798
1
L
Arachne
5,861
533
66
6
0
206,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role