Player Matchup

Guan Yu
Guan Yu
Akavius
Guan Yu
Level 149
God Stats
4W - 2L
1,813 SR
Queue Stats
49W - 37L
1,679 Elo+
Party 1
Nemesis
Nemesis
Blesid
Nemesis
Level 5
God Stats
7W - 2L
1,423 SR
Queue Stats
18W - 5L
1,412 Elo+
Party 1
Anubis
Anubis
sShibui
Anubis
Level 124
God Stats
11W - 1L
1,500 SR
Queue Stats
102W - 49L
1,536 Elo+
Party 1
Team Averages
Level 93
1,579 SR
1,542 Elo+

VS

Team Averages
Level 41
1,597 SR
1,570 Elo+
Geb
Geb
B1mbattledroid
Geb
Level 7
God Stats
4W - 2L
1,829 SR
Queue Stats
9W - 7L
1,737 Elo+
Party 2
Tiamat
Tiamat
Refrigegator
Tiamat
Level 15
God Stats
1W - 5L
1,462 SR
Queue Stats
9W - 15L
1,436 Elo+
Party 2
Thanatos
Thanatos
TheSporeLord36
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akavius
Guan Yu
15
11 / 4 / 10
13,504
750
12,862
17,840
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Blesid
Nemesis
13
1 / 6 / 14
11,314
629
3,753
11,125
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
sShibui
Anubis
16
10 / 6 / 11
13,681
760
20,033
14,273
5,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 12
12,186
677
8,186
21,205
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
16
6 / 5 / 8
12,350
686
14,219
10,012
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
7 / 9 / 8
12,958
720
10,779
14,517
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
22
Kills
16
16
Deaths
22
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Akavius
Guan Yu
11
4
10
4
L
3
8
12
1.13
W
Nemesis
Blesid
Nemesis
1
6
14
1.33
L
Tiamat
6
5
8
2
L
Thanatos
7
9
8
1.22
W
Anubis
sShibui
Anubis
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
33,184
43,238
Taken
45,734
24,796
Mitigated
27,456
10,519
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Akavius
Guan Yu
12,862
2,966
1,881
4,120
17,840
15,371
1,875
7,511
9,935
0
49,347
L
8,186
983
0
1,004
21,205
18,215
0
8,598
12,380
22,942
0
W
Nemesis
Blesid
Nemesis
3,753
1,719
0
0
11,125
3,436
336
5,262
5,573
0
16,022
L
Tiamat
14,219
718
0
1,332
10,012
5,625
106
3,330
6,585
50,571
0
L
Thanatos
10,779
2,088
0
6,708
14,517
3,616
0
8,198
6,174
0
38,313
W
Anubis
sShibui
Anubis
20,033
1,715
0
4,518
14,273
5,989
1,282
8,670
5,216
72,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
37,494
167
Minions Killed
129
0
Camps Cleared
0
890,481
Distance Traveled
866,083
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,504
750
48
3
0
330,479
1
L
Geb
12,186
677
12
1
0
329,581
2
W
Nemesis
11,314
629
33
2
0
310,305
1
L
Tiamat
12,350
686
75
4
0
257,120
0
L
Thanatos
12,958
720
42
2
0
279,382
4
W
Anubis
13,681
760
86
5
0
249,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role