Player Matchup

Sun Wukong
Sun Wukong
Aridrake99
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,287 Elo+
Party 3
Ymir
Ymir
Fusebomb09
Ymir
Level 29
God Stats
9W - 13L
1,400 SR
Queue Stats
154W - 188L
1,389 Elo+
Party 2
Nox
Nox
Monsumune
Nox
Level 47
God Stats
19W - 35L
1,282 SR
Queue Stats
389W - 501L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheEsquettl
Tsukuyomi
Level 18
God Stats
0W - 1L
1,480 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 3
Izanami
Izanami
saintbre
Izanami
Level 26
God Stats
30W - 70L
1,309 SR
Queue Stats
137W - 245L
1,269 Elo+
Party 2
Team Averages
Level 45
1,394 SR
1,373 Elo+

VS

Team Averages
Level 40
1,401 SR
1,349 Elo+
Sobek
Sobek
Destroy11S
Sobek
Level 40
God Stats
6W - 9L
1,443 SR
Queue Stats
331W - 408L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Fbritty
Danzaburou
Level 49
God Stats
31W - 54L
1,368 SR
Queue Stats
246W - 343L
1,342 Elo+
Party 1
Nemesis
Nemesis
Stevenot3
Nemesis
Level 37
God Stats
3W - 1L
1,336 SR
Queue Stats
97W - 116L
1,389 Elo+
Party 1
Anubis
Anubis
XxSniperLife111
Anubis
Level 26
God Stats
11W - 13L
1,445 SR
Queue Stats
114W - 151L
1,307 Elo+
Party 1
Tyr
Tyr
xYersiniax
Tyr
Level 47
God Stats
20W - 26L
1,411 SR
Queue Stats
238W - 327L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aridrake99
Sun Wukong
13
0 / 2 / 0
7,627
508
7,922
11,261
10,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 5 / 1
7,074
472
7,918
13,193
6,998
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 3 / 1
6,811
454
3,545
6,378
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheEsquettl
Tsukuyomi
9
1 / 7 / 1
6,117
408
3,926
10,345
2,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
saintbre
Izanami
11
1 / 3 / 0
6,497
433
5,389
6,942
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 2 / 6
7,319
488
3,507
12,537
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Fbritty
Danzaburou
14
6 / 0 / 2
8,464
564
10,301
6,824
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Stevenot3
Nemesis
14
0 / 0 / 8
8,128
542
3,229
10,280
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 2 / 0
9,086
606
9,443
8,886
4,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 0
8,777
585
8,100
11,273
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aridrake99
Sun Wukong
0
2
0
0
W
Sobek
2
2
6
2.5
W
Danzaburou
Fbritty
Danzaburou
6
0
2
7
L
1
5
1
0.3
L
1
3
1
0.5
W
Nemesis
Stevenot3
Nemesis
0
0
8
4
L
Tsukuyomi
TheEsquettl
Tsukuyomi
1
7
1
0.21
W
9
2
0
4.5
L
Izanami
saintbre
Izanami
1
3
0
0.33
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,700
Damage
34,580
48,119
Taken
49,800
24,459
Mitigated
27,971
7,951
Healing
24,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aridrake99
Sun Wukong
7,922
2,341
0
2,152
11,261
10,915
0
0
10,661
0
48,065
W
Sobek
3,507
216
0
4,736
12,537
7,544
30
3,981
8,556
11,593
0
W
Danzaburou
Fbritty
Danzaburou
10,301
4,796
0
3,411
6,824
2,080
168
1,844
4,980
0
57,959
L
7,918
1,467
426
2,485
13,193
6,998
0
3,188
10,005
21,931
0
L
3,545
556
0
1,491
6,378
1,734
0
4,293
2,085
39,321
0
W
Nemesis
Stevenot3
Nemesis
3,229
1,457
0
2,916
10,280
4,267
0
1,385
8,895
0
58,804
L
Tsukuyomi
TheEsquettl
Tsukuyomi
3,926
1,607
0
297
10,345
2,818
157
4,334
5,986
0
25,163
W
9,443
1,076
72
5,480
8,886
4,596
746
4,253
4,633
59,383
0
L
Izanami
saintbre
Izanami
5,389
3,456
0
1,100
6,942
1,994
0
1,135
5,807
0
41,965
W
8,100
2,395
0
7,757
11,273
9,484
0
0
11,273
0
47,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
41,774
334
Minions Killed
427
0
Camps Cleared
0
1,333,960
Distance Traveled
1,392,572
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,627
508
98
7
0
271,600
0
W
Sobek
7,319
488
18
1
0
315,572
8
W
Danzaburou
8,464
564
102
7
0
262,850
5
L
Ymir
7,074
472
31
2
0
280,648
6
L
Nox
6,811
454
71
5
0
251,498
2
W
Nemesis
8,128
542
97
6
0
271,728
0
L
Tsukuyomi
6,117
408
39
3
0
281,044
0
W
Anubis
9,086
606
108
7
0
249,387
5
L
Izanami
6,497
433
95
6
0
249,170
1
W
Tyr
8,777
585
102
7
0
293,035
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role