Player Matchup

Discordia
Discordia
Moonlightlina
Discordia
Level 29
God Stats
3W - 5L
1,504 SR
Queue Stats
61W - 54L
1,521 Elo+
Solo
Janus
Janus
SSJDREAD
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,334 Elo+
Solo
Rama
Rama
SelfMade7076849
Rama
Level 27
God Stats
11W - 16L
1,604 SR
Queue Stats
160W - 164L
1,525 Elo+
Solo
Sobek
Sobek
boredundead
Sobek
Level 29
God Stats
2W - 5L
1,636 SR
Queue Stats
96W - 85L
1,604 Elo+
Solo
Fenrir
Fenrir
zDemonBlackz
Fenrir
Level 5
God Stats
1W - 3L
1,183 SR
Queue Stats
6W - 16L
1,046 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,406 Elo+

VS

Team Averages
Level 21
1,524 SR
1,490 Elo+
Odin
Odin
GobbleNobbler
Odin
Level 30
God Stats
60W - 41L
1,596 SR
Queue Stats
76W - 50L
1,636 Elo+
Solo
Kukulkan
Kukulkan
KingCarter187
Kukulkan
Level 28
God Stats
4W - 5L
1,238 SR
Queue Stats
31W - 63L
1,260 Elo+
Solo
Ne Zha
Ne Zha
XxTitanDCxX
Ne Zha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
ZER4US
Bakasura
Level 15
God Stats
4W - 2L
1,724 SR
Queue Stats
70W - 66L
1,488 Elo+
Party 1
Hachiman
Hachiman
julinho179
Hachiman
Level 14
God Stats
5W - 5L
1,562 SR
Queue Stats
48W - 33L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Moonlightlina
Discordia
20
11 / 2 / 6
16,485
1,178
32,557
10,605
4,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
SSJDREAD
Janus
17
0 / 10 / 3
11,229
802
7,680
13,128
3,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 11 / 11
14,938
1,067
18,847
28,710
9,623
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 11 / 13
14,936
1,067
17,858
34,249
48,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
16
0 / 10 / 2
10,921
780
2,635
12,941
4,253
Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 27
17,487
1,249
29,728
22,514
25,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
KingCarter187
Kukulkan
18
3 / 4 / 14
12,098
864
5,842
8,838
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
20
1 / 1 / 24
13,630
974
9,975
19,097
9,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
ZER4US
Bakasura
20
12 / 6 / 20
14,882
1,063
19,305
19,611
8,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
julinho179
Hachiman
20
13 / 5 / 13
15,438
1,103
27,842
18,629
6,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
142
20
Kills
44
44
Deaths
20
35
Assists
98
Player
Kills
Deaths
Assists
KDA
W
15
4
27
7.13
W
Kukulkan
KingCarter187
Kukulkan
3
4
14
2.5
L
Discordia
Moonlightlina
Discordia
11
2
6
7
L
Janus
SSJDREAD
Janus
0
10
3
0.15
L
5
11
11
0.95
W
Ne Zha
1
1
24
13
W
Bakasura
ZER4US
Bakasura
12
6
20
3.67
L
4
11
13
0.95
W
Hachiman
julinho179
Hachiman
13
5
13
3.9
L
Fenrir
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,577
Damage
92,692
99,633
Taken
88,689
70,763
Mitigated
54,001
7,646
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,728
5,248
315
1,729
22,514
25,723
0
15,807
6,707
0
57,001
W
Kukulkan
KingCarter187
Kukulkan
5,842
753
0
1,775
8,838
3,340
0
5,805
3,033
18,477
0
L
Discordia
Moonlightlina
Discordia
32,557
1,391
186
2,204
10,605
4,447
0
689
9,866
68,910
0
L
Janus
SSJDREAD
Janus
7,680
375
0
851
13,128
3,516
0
1,216
11,571
27,679
0
L
18,847
13,831
0
1,706
28,710
9,623
0
419
26,304
0
41,929
W
Ne Zha
9,975
2,380
0
1,477
19,097
9,172
0
12,722
6,375
0
31,463
W
Bakasura
ZER4US
Bakasura
19,305
12,194
0
499
19,611
8,790
0
11,272
8,339
0
25,028
L
17,858
1,670
0
2,535
34,249
48,924
0
2,753
29,594
31,850
0
W
Hachiman
julinho179
Hachiman
27,842
21,176
0
5,230
18,629
6,976
0
12,489
6,140
0
63,171
L
Fenrir
2,635
260
0
164
12,941
4,253
0
765
11,215
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,509
Gold Earned
73,535
231
Minions Killed
247
4
Camps Cleared
14
1,115,463
Distance Traveled
1,229,940
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,487
1,249
76
5
0
305,572
0
W
Kukulkan
12,098
864
23
2
0
127,864
0
L
Discordia
16,485
1,178
92
7
0
290,874
1
L
Janus
11,229
802
43
3
0
164,724
0
L
Rama
14,938
1,067
45
3
0
237,439
0
W
Ne Zha
13,630
974
47
3
3
289,829
3
W
Bakasura
14,882
1,063
28
2
2
271,552
0
L
Sobek
14,936
1,067
38
3
1
288,346
4
W
Hachiman
15,438
1,103
73
5
9
235,123
0
L
Fenrir
10,921
780
13
1
3
134,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role