Player Matchup

Nemesis
Nemesis
Broekn
Nemesis
Level 29
God Stats
27W - 22L
1,438 SR
Queue Stats
191W - 224L
1,340 Elo+
Solo
Bellona
Bellona
HiHowsyourday
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
Necromancer56
Artio
Level 21
God Stats
10W - 2L
1,500 SR
Queue Stats
103W - 73L
1,272 Elo+
Solo
Pele
Pele
eversonzoin
Pele
Level 4
God Stats
4W - 5L
1,257 SR
Queue Stats
9W - 17L
995 Elo+
Solo
Neith
Neith
natefa11
Neith
Level 16
God Stats
21W - 20L
1,566 SR
Queue Stats
58W - 52L
1,373 Elo+
Solo
Team Averages
Level 14
1,452 SR
1,296 Elo+

VS

Team Averages
Level 22
1,545 SR
1,495 Elo+
Chaac
Chaac
BigMommyMilker
Chaac
Level 27
God Stats
1W - 0L
1,309 SR
Queue Stats
88W - 76L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
FriarFax
Danzaburou
Level 26
God Stats
13W - 5L
1,746 SR
Queue Stats
85W - 77L
1,526 Elo+
Party 1
Raijin
Raijin
J0NAE
Raijin
Level 15
God Stats
5W - 5L
1,498 SR
Queue Stats
19W - 17L
1,509 Elo+
Party 1
Osiris
Osiris
ManMi1ker
Osiris
Level 19
God Stats
2W - 1L
1,673 SR
Queue Stats
61W - 73L
1,512 Elo+
Party 1
Bakasura
Bakasura
XxJeanxX2542
Bakasura
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broekn
Nemesis
7
0 / 3 / 1
4,123
458
1,594
5,195
1,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
7
1 / 3 / 0
4,386
487
2,476
5,120
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 2
4,628
514
1,955
6,346
2,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 1
4,163
463
1,334
5,433
1,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
natefa11
Neith
7
2 / 4 / 0
4,586
510
4,427
5,010
1,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,014
668
3,582
5,756
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
FriarFax
Danzaburou
8
6 / 0 / 2
5,753
639
5,692
5,478
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
J0NAE
Raijin
9
1 / 0 / 1
5,276
586
2,646
2,054
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ManMi1ker
Osiris
8
2 / 2 / 5
5,030
559
3,002
5,393
2,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
XxJeanxX2542
Bakasura
10
2 / 1 / 3
5,315
591
1,740
4,859
1,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
17
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Nemesis
Broekn
Nemesis
0
3
1
0.17
W
Danzaburou
FriarFax
Danzaburou
6
0
2
7
L
Bellona
1
3
0
0.33
W
Raijin
J0NAE
Raijin
1
0
1
1.5
W
Osiris
ManMi1ker
Osiris
2
2
5
2.25
L
0
2
2
0.5
W
Bakasura
XxJeanxX2542
Bakasura
2
1
3
3.5
L
0
5
1
0.1
L
Neith
natefa11
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,786
Damage
16,662
27,104
Taken
23,540
9,620
Mitigated
8,004
4,953
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,582
1,393
0
3,386
5,756
2,184
306
0
5,756
0
27,497
L
Nemesis
Broekn
Nemesis
1,594
596
0
184
5,195
1,398
0
1,715
3,302
0
11,829
W
Danzaburou
FriarFax
Danzaburou
5,692
3,744
0
2,183
5,478
1,463
0
739
4,739
0
20,098
L
Bellona
2,476
863
0
1,558
5,120
3,113
0
0
5,120
0
14,577
W
Raijin
J0NAE
Raijin
2,646
384
0
789
2,054
572
889
0
2,054
24,969
0
W
Osiris
ManMi1ker
Osiris
3,002
1,222
0
350
5,393
2,277
0
1,153
4,240
0
11,122
L
1,955
499
234
1,441
6,346
2,857
0
0
6,346
8,869
0
W
Bakasura
XxJeanxX2542
Bakasura
1,740
1,095
0
1,342
4,859
1,508
238
63
4,796
0
18,308
L
1,334
460
0
399
5,433
1,201
656
631
4,669
0
14,557
L
Neith
natefa11
Neith
4,427
2,299
0
1,137
5,010
1,051
54
0
5,010
0
19,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,886
Gold Earned
27,388
121
Minions Killed
200
0
Camps Cleared
0
794,872
Distance Traveled
887,446
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,014
668
58
6
0
178,425
2
L
Nemesis
4,123
458
24
3
0
176,960
0
W
Danzaburou
5,753
639
25
3
0
161,536
0
L
Bellona
4,386
487
30
3
0
124,124
0
W
Raijin
5,276
586
45
5
0
164,111
2
W
Osiris
5,030
559
23
3
0
175,526
2
L
Artio
4,628
514
18
2
0
194,551
2
W
Bakasura
5,315
591
49
5
0
207,848
0
L
Pele
4,163
463
18
2
0
155,619
0
L
Neith
4,586
510
31
3
0
143,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role