Player Matchup

Zeus
Zeus
D313thizle83
Zeus
Level 8
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
joeyerino
Ne Zha
Level 17
God Stats
75W - 49L
1,898 SR
Queue Stats
94W - 70L
1,733 Elo+
Solo
Merlin
Merlin
petey_swaggy
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,624 Elo+
Solo
Khepri
Khepri
somexweeb
Khepri
Level 9
God Stats
9W - 3L
1,814 SR
Queue Stats
26W - 15L
1,610 Elo+
Solo
Danzaburou
Danzaburou
xXJumpSicklyX
Danzaburou
Level 19
God Stats
16W - 12L
1,555 SR
Queue Stats
23W - 16L
1,517 Elo+
Solo
Team Averages
Level 12
1,698 SR
1,597 Elo+

VS

Team Averages
Level 29
1,528 SR
1,636 Elo+
Thor
Thor
AvoidSlaxher_
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,613 Elo+
Party 1
Merlin
Merlin
MikeOcksmall69
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Solo
Chaac
Chaac
SuperChef_Clean
Chaac
Level 11
God Stats
13W - 7L
1,656 SR
Queue Stats
60W - 35L
1,684 Elo+
Party 1
Kuzenbo
Kuzenbo
WilddreLilDaddy
Kuzenbo
Level 108
God Stats
2W - 4L
1,453 SR
Queue Stats
82W - 59L
1,619 Elo+
Party 1
Medusa
Medusa
XTurboMonkeyX8
Medusa
Level 15
God Stats
9W - 5L
1,530 SR
Queue Stats
11W - 10L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 3
11,673
730
2,281
6,706
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
joeyerino
Ne Zha
20
17 / 13 / 14
18,410
1,151
41,347
36,877
16,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
7 / 4 / 15
16,385
1,024
36,885
18,743
7,904
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
somexweeb
Khepri
20
2 / 4 / 24
15,320
958
13,227
18,156
26,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
xXJumpSicklyX
Danzaburou
20
9 / 3 / 12
16,581
1,036
34,739
18,751
8,738
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 16
13,644
853
2,435
20,437
10,367
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 15 / 14
15,927
995
27,256
26,961
10,745
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 17
17,150
1,072
22,199
24,214
19,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 4 / 20
14,818
926
21,535
35,845
55,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 7 / 15
16,598
1,037
21,295
27,497
11,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
113
35
Kills
31
31
Deaths
35
68
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
8
16
1.13
W
0
7
3
0.21
L
8
15
14
1
L
9
1
17
17.5
L
3
4
20
3.25
L
10
7
15
2.5
W
Ne Zha
joeyerino
Ne Zha
17
13
14
1.85
W
Merlin
7
4
15
3.63
W
Khepri
somexweeb
Khepri
2
4
24
3.5
W
Danzaburou
xXJumpSicklyX
Danzaburou
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,479
Damage
94,720
99,233
Taken
134,954
61,905
Mitigated
106,585
10,718
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,435
757
0
630
20,437
10,367
0
6,911
13,284
0
8,598
W
2,281
523
0
0
6,706
2,133
0
4,865
1,841
9,723
0
L
27,256
950
1,206
1,663
26,961
10,745
0
8,684
18,005
57,005
0
L
22,199
6,570
611
10,386
24,214
19,110
0
12,093
11,673
0
65,253
L
21,535
4,937
1,020
1,761
35,845
55,303
0
14,318
21,145
38,615
0
L
21,295
12,228
2,016
7,171
27,497
11,060
0
8,793
18,454
0
56,066
W
Ne Zha
joeyerino
Ne Zha
41,347
18,505
0
7,096
36,877
16,910
0
17,163
19,714
0
74,525
W
Merlin
36,885
1,203
0
0
18,743
7,904
0
8,945
9,798
86,112
0
W
Khepri
somexweeb
Khepri
13,227
1,542
0
0
18,156
26,220
0
7,191
10,965
27,214
0
W
Danzaburou
xXJumpSicklyX
Danzaburou
34,739
23,348
0
3,622
18,751
8,738
0
10,627
8,124
0
77,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,369
Gold Earned
78,137
339
Minions Killed
307
8
Camps Cleared
11
1,219,244
Distance Traveled
1,415,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,644
853
4
0
1
277,613
1
W
Zeus
11,673
730
24
2
0
70,512
2
L
Merlin
15,927
995
67
4
1
237,507
0
L
Chaac
17,150
1,072
113
7
2
322,449
0
L
Kuzenbo
14,818
926
37
2
5
305,064
2
L
Medusa
16,598
1,037
86
5
2
272,731
0
W
Ne Zha
18,410
1,151
72
5
5
295,256
0
W
Merlin
16,385
1,024
123
8
2
290,095
0
W
Khepri
15,320
958
30
2
0
289,086
0
W
Danzaburou
16,581
1,036
90
6
1
274,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role