Player Matchup

Cupid
Cupid
Isom
Cupid
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,763 Elo+
Party 2
Ares
Ares
The Player05
Ares
Level 127
God Stats
13W - 8L
1,664 SR
Queue Stats
190W - 196L
1,543 Elo+
Party 2
Nox
Nox
XxDEMONxXID
Nox
Level 103
God Stats
2W - 8L
1,126 SR
Queue Stats
186W - 246L
1,509 Elo+
Solo
Team Averages
Level 130
1,430 SR
1,605 Elo+

VS

Team Averages
Level 71
1,462 SR
1,533 Elo+
Tiamat
Tiamat
Anthony-iR
Tiamat
Level 44
God Stats
6W - 10L
1,422 SR
Queue Stats
49W - 52L
1,522 Elo+
Party 1
Ymir
Ymir
batpower2001
Ymir
Level 106
God Stats
5W - 6L
1,348 SR
Queue Stats
146W - 188L
1,524 Elo+
Solo
Set
Set
lBrazy-
Set
Level 64
God Stats
8W - 5L
1,617 SR
Queue Stats
69W - 74L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Isom
Cupid
14
7 / 4 / 4
10,692
764
11,649
15,843
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 9
9,556
683
4,869
12,727
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 2 / 6
9,897
707
7,852
8,386
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anthony-iR
Tiamat
11
0 / 3 / 2
8,432
602
5,778
5,597
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 3 / 2
8,194
585
4,016
12,961
15,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
13
5 / 6 / 1
10,050
718
10,888
13,110
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
6
7
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anthony-iR
Tiamat
0
3
2
0.33
W
Cupid
Isom
Cupid
7
4
4
2.25
W
1
1
9
5.5
W
4
2
6
3.5
L
1
3
2
0.67
L
Set
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
20,682
36,956
Taken
31,668
19,907
Mitigated
24,811
12,010
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anthony-iR
Tiamat
5,778
58
0
1,146
5,597
2,767
0
1,928
3,669
32,648
0
W
Cupid
Isom
Cupid
11,649
6,740
366
6,330
15,843
5,754
1,487
3,369
12,264
0
61,034
W
4,869
577
993
1,910
12,727
10,222
230
2,945
9,376
20,273
0
W
7,852
1,298
0
2,411
8,386
3,931
782
2,690
5,458
33,192
0
L
4,016
836
300
462
12,961
15,254
0
5,701
7,260
15,823
0
L
Set
10,888
3,634
0
2,646
13,110
6,790
0
5,140
7,970
0
43,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
26,676
145
Minions Killed
145
0
Camps Cleared
0
761,100
Distance Traveled
737,993
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,432
602
68
5
0
235,847
1
W
Cupid
10,692
764
75
5
0
249,660
0
W
Ares
9,556
683
28
2
0
264,453
4
W
Nox
9,897
707
42
3
0
246,987
2
L
Ymir
8,194
585
23
2
0
243,794
2
L
Set
10,050
718
54
4
0
258,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role