Player Matchup

Chaac
Chaac
Mister MadBro
Chaac
Level 143
God Stats
1W - 0L
1,653 SR
Queue Stats
24W - 15L
1,745 Elo+
Party 2
Sobek
Sobek
OsborneJack
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,555 Elo+
Party 2
Anubis
Anubis
TheHolySimp7320
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,551 SR
1,600 Elo+

VS

Team Averages
Level 76
1,564 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
Level 27
God Stats
4W - 4L
1,506 SR
Queue Stats
117W - 134L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
TwoPiece3232
Sun Wukong
Level 95
God Stats
2W - 4L
1,503 SR
Queue Stats
178W - 213L
1,314 Elo+
Party 1
Cerberus
Cerberus
Yay100
Cerberus
Level 106
God Stats
4W - 3L
1,683 SR
Queue Stats
151W - 174L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 8
14,293
893
23,243
21,114
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 3 / 14
12,477
780
10,726
17,221
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 7 / 12
10,282
643
7,272
10,345
4,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
14
3 / 9 / 7
10,993
687
11,090
17,285
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TwoPiece3232
Sun Wukong
12
1 / 7 / 6
9,706
607
8,210
16,223
6,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Yay100
Cerberus
15
7 / 8 / 4
12,436
777
8,996
16,844
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
24
Kills
11
12
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
16
2
8
10
W
6
3
14
4.33
W
2
7
12
1.14
L
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
3
9
7
0.72
L
Sun Wukong
TwoPiece3232
Sun Wukong
1
7
6
0.57
L
Cerberus
Yay100
Cerberus
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,241
Damage
28,296
48,680
Taken
50,352
38,870
Mitigated
19,539
19,222
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,243
4,647
0
13,440
21,114
15,516
2,005
3,537
17,577
0
83,529
W
10,726
744
0
4,917
17,221
19,220
372
4,108
12,075
25,545
0
W
7,272
794
0
865
10,345
4,134
680
1,386
8,959
29,454
0
L
Tsukuyomi
Tipsy_Jokerr
Tsukuyomi
11,090
2,606
351
3,136
17,285
5,721
0
7,016
10,026
0
45,458
L
Sun Wukong
TwoPiece3232
Sun Wukong
8,210
2,605
0
591
16,223
6,835
0
3,846
12,102
0
32,736
L
Cerberus
Yay100
Cerberus
8,996
641
0
4,370
16,844
6,983
0
7,236
9,358
32,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
33,135
165
Minions Killed
179
0
Camps Cleared
0
806,629
Distance Traveled
795,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,293
893
101
6
0
311,064
3
W
Sobek
12,477
780
25
2
0
275,581
0
W
Anubis
10,282
643
39
2
0
219,984
0
L
Tsukuyomi
10,993
687
46
3
0
277,935
2
L
Sun Wukong
9,706
607
39
2
0
282,826
1
L
Cerberus
12,436
777
94
6
0
235,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role