Player Matchup

Ares
Ares
Platinum II
BenoTheGreat
Ares
Platinum II
Level 151
God Stats
6W - 0L
1,966 SR
Queue Stats
54W - 26L
2,109 MMR
Party 2
Ullr
Ullr
Diamond IV
Crunchy1
Ullr
Diamond IV
Level 152
God Stats
36W - 30L
1,733 SR
Queue Stats
669W - 640L
2,131 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
FishTheBigg
Tsukuyomi
Platinum III
Level 153
God Stats
4W - 2L
1,806 SR
Queue Stats
52W - 25L
2,031 MMR
Party 2
Janus
Janus
Diamond III
SKT1SKT1SKT1SKT1
Janus
Diamond III
Level 126
God Stats
4W - 4L
1,596 SR
Queue Stats
118W - 108L
2,166 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
xAshMartin
Sun Wukong
Platinum I
Level 126
God Stats
1W - 0L
1,294 SR
Queue Stats
59W - 45L
1,978 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,679 SR
2,083 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,691 SR
2,080 MMR
Jing Wei
Jing Wei
Platinum IV
CombatWombat414
Jing Wei
Platinum IV
Level 149
God Stats
12W - 10L
1,645 SR
Queue Stats
84W - 74L
1,939 MMR
Solo
Chaac
Chaac
Diamond IV
Kirα
Chaac
Diamond IV
Level 65
God Stats
3W - 6L
1,849 SR
Queue Stats
315W - 315L
1,913 MMR
Solo
Guan Yu
Guan Yu
Masters
MarcosSeoane7
Guan Yu
Masters
Level 154
God Stats
10W - 9L
1,694 SR
Queue Stats
377W - 380L
2,275 MMR
Solo
Terra
Terra
Diamond IV
Morrigan op
Terra
Diamond IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 75L
2,123 MMR
Solo
Scylla
Scylla
Diamond V
Ore-wa-okotta-zo
Scylla
Diamond V
Level 160
God Stats
20W - 20L
1,765 SR
Queue Stats
338W - 346L
2,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 14
13,043
502
22,308
27,534
27,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
12 / 8 / 10
15,399
592
28,750
21,313
9,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tsukuyomi
FishTheBigg
Tsukuyomi
20
15 / 2 / 10
16,924
651
31,116
22,221
16,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 8 / 11
14,109
543
11,013
16,182
5,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
xAshMartin
Sun Wukong
20
1 / 3 / 8
13,539
521
12,955
25,478
24,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
DanzaburouTiamatPersephoneApolloNemesis

VS

Bans
SetCu ChulainnSobekTyrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
2 / 10 / 5
12,587
484
11,413
28,456
12,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Kirα
Chaac
20
12 / 7 / 4
13,986
538
23,859
33,750
25,181
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
18
2 / 8 / 5
12,677
488
16,192
32,516
44,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 6 / 13
12,252
471
10,352
29,600
37,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 4 / 7
13,013
501
18,035
16,888
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
35
Kills
26
26
Deaths
35
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
Jing Wei
2
10
5
0.45
W
Ullr
12
8
10
2.13
W
Tsukuyomi
FishTheBigg
Tsukuyomi
15
2
10
10
L
Chaac
Kirα
Chaac
12
7
4
2
L
Guan Yu
2
8
5
0.56
L
3
6
13
1.58
L
7
4
7
2.63
W
3
8
11
1.06
W
Sun Wukong
xAshMartin
Sun Wukong
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,142
Damage
79,851
112,728
Taken
141,210
82,371
Mitigated
127,351
27,211
Healing
50,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,308
1,233
0
3,710
27,534
27,401
405
11,998
15,536
47,551
0
L
Jing Wei
11,413
9,087
0
8,396
28,456
12,119
2,449
5,585
22,467
0
103,236
W
Ullr
28,750
12,548
0
4,887
21,313
9,209
3,526
3,852
17,461
0
109,033
W
Tsukuyomi
FishTheBigg
Tsukuyomi
31,116
8,263
0
8,333
22,221
16,050
1,184
6,546
15,675
0
146,753
L
Chaac
Kirα
Chaac
23,859
8,500
0
10,136
33,750
25,181
2,423
8,100
24,979
0
118,381
L
Guan Yu
16,192
3,853
5,354
13,494
32,516
44,991
258
6,267
25,316
0
72,980
L
10,352
2,316
5,402
7,338
29,600
37,412
316
10,424
18,728
42,894
0
L
18,035
1,468
0
826
16,888
7,648
1,175
8,321
8,441
97,490
0
W
11,013
530
0
2,561
16,182
5,522
980
3,843
12,339
103,002
0
W
Sun Wukong
xAshMartin
Sun Wukong
12,955
1,825
0
7,720
25,478
24,189
758
6,446
19,032
11,676
73,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,014
Gold Earned
64,515
720
Minions Killed
654
0
Camps Cleared
0
2,474,120
Distance Traveled
2,346,604
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,043
502
34
1
0
475,868
3
L
Jing Wei
12,587
484
160
6
0
437,879
6
W
Ullr
15,399
592
145
6
0
442,483
6
W
Tsukuyomi
16,924
651
184
7
0
592,719
5
L
Chaac
13,986
538
147
6
0
476,593
1
L
Guan Yu
12,677
488
135
5
0
474,320
6
L
Terra
12,252
471
63
2
0
494,227
6
L
Scylla
13,013
501
149
6
0
463,585
5
W
Janus
14,109
543
184
7
0
467,466
5
W
Sun Wukong
13,539
521
173
7
0
495,584
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role