Player Matchup

Ymir
Ymir
BigBaller95
Ymir
Level 17
God Stats
10W - 8L
1,423 SR
Queue Stats
109W - 107L
1,452 Elo+
Solo
Cthulhu
Cthulhu
EMG UwU r
Cthulhu
Level 2
God Stats
3W - 1L
1,665 SR
Queue Stats
17W - 9L
1,633 Elo+
Party 1
Chaac
Chaac
Matt162
Chaac
Level 15
God Stats
29W - 30L
1,254 SR
Queue Stats
142W - 122L
1,596 Elo+
Solo
Danzaburou
Danzaburou
killedmyvibes
Danzaburou
Level 8
God Stats
11W - 9L
1,752 SR
Queue Stats
15W - 18L
1,463 Elo+
Solo
Chang'e
Chang'e
sayoUwU
Chang'e
Level 17
God Stats
10W - 16L
1,145 SR
Queue Stats
121W - 150L
1,491 Elo+
Party 1
Team Averages
Level 12
1,448 SR
1,527 Elo+

VS

Team Averages
Level 15
1,475 SR
1,495 Elo+
Olorun
Olorun
BigMaick068
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Solo
Chaac
Chaac
Drunk_N_Ape
Chaac
Level 7
God Stats
1W - 2L
1,527 SR
Queue Stats
5W - 8L
1,599 Elo+
Solo
Zeus
Zeus
EliteWav3
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,597 Elo+
Solo
Loki
Loki
behm is loco
Loki
Level 24
God Stats
2W - 4L
1,346 SR
Queue Stats
115W - 134L
1,392 Elo+
Party 2
Merlin
Merlin
bonecloud01
Merlin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 16
13,209
1,016
12,018
20,104
27,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
EMG UwU r
Cthulhu
19
2 / 4 / 19
12,581
968
8,625
14,056
14,356
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Matt162
Chaac
20
11 / 2 / 16
14,681
1,129
21,880
24,726
26,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
killedmyvibes
Danzaburou
20
13 / 4 / 12
14,785
1,137
28,377
14,242
6,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
sayoUwU
Chang'e
20
4 / 3 / 21
13,057
1,004
11,980
13,954
5,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 8 / 7
10,725
825
1,577
14,470
5,979
Shoes

Shoes

+6%
Movement Speed

19
0 / 9 / 9
12,148
934
9,603
27,109
35,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
11 / 5 / 5
14,329
1,102
35,167
16,065
6,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 7 / 9
13,170
1,013
15,892
17,431
7,362
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
0 / 3 / 12
11,483
883
16,454
12,229
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
32
Kills
17
18
Deaths
32
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
L
Olorun
1
8
7
0.56
L
0
9
9
0.5
W
Cthulhu
EMG UwU r
Cthulhu
2
4
19
2.88
L
Zeus
11
5
5
2.7
W
Chaac
Matt162
Chaac
11
2
16
9.5
L
5
7
9
1.36
L
Merlin
0
3
12
2
W
Danzaburou
killedmyvibes
Danzaburou
13
4
12
4.75
W
Chang'e
sayoUwU
Chang'e
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,880
Damage
78,693
87,082
Taken
87,304
80,136
Mitigated
60,410
25,991
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,018
3,968
0
1,204
20,104
27,526
0
13,065
7,039
30,406
0
L
Olorun
1,577
712
548
573
14,470
5,979
0
5,970
8,500
4,149
0
L
9,603
1,968
0
3,726
27,109
35,115
0
10,411
16,698
189
47,571
W
Cthulhu
EMG UwU r
Cthulhu
8,625
1,280
0
0
14,056
14,356
0
9,014
5,042
29,816
0
L
Zeus
35,167
2,869
0
938
16,065
6,656
0
5,913
10,152
59,818
0
W
Chaac
Matt162
Chaac
21,880
6,564
1,191
10,004
24,726
26,581
0
14,362
10,364
0
54,010
L
15,892
4,675
0
110
17,431
7,362
0
6,211
11,220
0
26,469
L
Merlin
16,454
579
0
0
12,229
5,298
0
4,118
8,111
33,397
0
W
Danzaburou
killedmyvibes
Danzaburou
28,377
16,342
0
1,456
14,242
6,285
0
7,765
6,477
0
43,215
W
Chang'e
sayoUwU
Chang'e
11,980
2,034
8,009
4,127
13,954
5,388
0
9,124
4,830
29,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,313
Gold Earned
61,855
247
Minions Killed
206
8
Camps Cleared
5
1,148,977
Distance Traveled
1,016,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,209
1,016
40
3
2
193,777
0
L
Olorun
10,725
825
1
0
0
169,482
0
L
Chaac
12,148
934
87
7
2
245,980
0
W
Cthulhu
12,581
968
55
4
3
251,641
0
L
Zeus
14,329
1,102
55
4
3
178,512
0
W
Chaac
14,681
1,129
80
6
3
262,851
0
L
Loki
13,170
1,013
24
2
0
215,496
0
L
Merlin
11,483
883
39
3
0
207,005
0
W
Danzaburou
14,785
1,137
26
2
0
220,805
0
W
Chang'e
13,057
1,004
46
4
0
219,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role