Player Matchup

Nemesis
Nemesis
GoRelax
Nemesis
Level 29
God Stats
2W - 2L
1,364 SR
Queue Stats
157W - 132L
1,584 Elo+
Party 1
Izanami
Izanami
GreatGad
Izanami
Level 18
God Stats
17W - 15L
1,393 SR
Queue Stats
67W - 93L
1,252 Elo+
Party 2
Vamana
Vamana
MadjeOG
Vamana
Level 29
God Stats
8W - 6L
1,669 SR
Queue Stats
65W - 80L
1,553 Elo+
Party 1
Hel
Hel
Moshonkaaa
Hel
Level 29
God Stats
7W - 6L
1,603 SR
Queue Stats
158W - 225L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
stoopzillitch
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,486 Elo+
Party 2
Team Averages
Level 26
1,506 SR
1,446 Elo+

VS

Team Averages
Level 14
1,508 SR
1,409 Elo+
Skadi
Skadi
Ankopat01
Skadi
Level 27
God Stats
42W - 30L
1,644 SR
Queue Stats
50W - 57L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
FakeZinhox
Baron Samedi
Level 26
God Stats
2W - 1L
1,616 SR
Queue Stats
41W - 34L
1,515 Elo+
Solo
Ares
Ares
Hitmenbg2
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo
Hachiman
Hachiman
Ricos02
Hachiman
Level 8
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 6L
1,022 Elo+
Solo
Guan Yu
Guan Yu
qastec
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoRelax
Nemesis
20
9 / 3 / 7
12,923
646
12,145
12,530
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
GreatGad
Izanami
17
6 / 2 / 10
12,107
605
10,464
15,716
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
MadjeOG
Vamana
17
4 / 2 / 6
11,513
576
4,562
12,021
11,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 15
12,498
625
14,180
9,797
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
stoopzillitch
Kukulkan
17
11 / 2 / 9
12,181
609
18,441
10,018
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ankopat01
Skadi
12
0 / 5 / 3
7,759
388
4,115
10,836
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
FakeZinhox
Baron Samedi
17
5 / 5 / 1
10,598
530
10,273
14,731
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
1 / 11 / 3
7,262
363
1,598
18,023
12,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Ricos02
Hachiman
15
3 / 8 / 4
9,464
473
3,446
11,628
3,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
qastec
Guan Yu
12
2 / 9 / 5
8,294
415
8,119
16,941
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
38
Kills
11
11
Deaths
38
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ankopat01
Skadi
0
5
3
0.3
L
Baron Samedi
FakeZinhox
Baron Samedi
5
5
1
1.1
W
Nemesis
GoRelax
Nemesis
9
3
7
4.17
W
Izanami
GreatGad
Izanami
6
2
10
5.5
L
Ares
1
11
3
0.23
W
Vamana
MadjeOG
Vamana
4
2
6
3.5
W
8
2
15
7.75
L
Hachiman
Ricos02
Hachiman
3
8
4
0.63
L
Guan Yu
qastec
Guan Yu
2
9
5
0.5
W
Kukulkan
stoopzillitch
Kukulkan
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,792
Damage
27,551
60,082
Taken
72,159
31,818
Mitigated
39,896
18,845
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ankopat01
Skadi
4,115
2,089
207
1,361
10,836
3,522
390
5,656
5,052
0
39,521
L
Baron Samedi
FakeZinhox
Baron Samedi
10,273
351
525
2,647
14,731
5,281
0
7,045
7,366
58,456
0
W
Nemesis
GoRelax
Nemesis
12,145
6,520
0
2,627
12,530
5,767
2,914
2,046
10,332
0
100,942
W
Izanami
GreatGad
Izanami
10,464
5,601
0
3,104
15,716
7,353
8,041
3,957
11,585
0
100,878
L
Ares
1,598
454
0
0
18,023
12,909
0
9,225
8,538
11,211
0
W
Vamana
MadjeOG
Vamana
4,562
1,678
0
3,138
12,021
11,392
1,242
1,694
10,142
0
59,566
W
14,180
1,213
2,304
6,097
9,797
3,736
1,646
1,747
7,829
55,231
0
L
Hachiman
Ricos02
Hachiman
3,446
1,724
0
39
11,628
3,024
0
3,396
8,142
0
29,670
L
Guan Yu
qastec
Guan Yu
8,119
1,447
240
2,264
16,941
15,160
0
6,357
10,440
0
32,941
W
Kukulkan
stoopzillitch
Kukulkan
18,441
2,827
0
1,575
10,018
3,570
1,111
3,936
5,831
72,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
43,377
637
Minions Killed
312
0
Camps Cleared
0
1,871,029
Distance Traveled
1,601,609
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,759
388
77
4
0
333,191
2
L
Baron Samedi
10,598
530
126
6
0
343,650
5
W
Nemesis
12,923
646
152
8
0
418,221
2
W
Izanami
12,107
605
143
7
0
339,924
2
L
Ares
7,262
363
8
0
0
246,292
3
W
Vamana
11,513
576
118
6
0
354,093
2
W
Hel
12,498
625
97
5
0
402,925
0
L
Hachiman
9,464
473
62
3
0
302,609
0
L
Guan Yu
8,294
415
39
2
0
375,867
5
W
Kukulkan
12,181
609
127
6
0
355,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role