Player Matchup

Awilix
Awilix
BellonasJugs
Awilix
Level 5
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 2
Heimdallr
Heimdallr
Beresford
Heimdallr
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 166L
1,488 Elo+
Party 2
Discordia
Discordia
HokageBrock
Discordia
Level 29
God Stats
34W - 23L
1,647 SR
Queue Stats
728W - 693L
1,585 Elo+
Party 2
Chaac
Chaac
MiesterJonesz
Chaac
Level 29
God Stats
58W - 59L
1,520 SR
Queue Stats
247W - 255L
1,459 Elo+
Party 2
Ares
Ares
Mossyboi97
Ares
Level 7
God Stats
3W - 1L
1,898 SR
Queue Stats
3W - 3L
1,783 Elo+
Party 2
Team Averages
Level 40
1,656 SR
1,605 Elo+

VS

Team Averages
Level 24
1,477 SR
1,454 Elo+
Horus
Horus
LHTerra
Horus
Level 26
God Stats
0W - 3L
1,309 SR
Queue Stats
505W - 490L
1,514 Elo+
Party 1
Izanami
Izanami
Snowrider1
Izanami
Level 18
God Stats
14W - 12L
1,577 SR
Queue Stats
33W - 28L
1,512 Elo+
Party 1
Vamana
Vamana
Wisephant0m
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,355 Elo+
Solo
Kukulkan
Kukulkan
ginnyasif
Kukulkan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 276L
1,412 Elo+
Party 1
Bastet
Bastet
thundercatld
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
16 / 4 / 8
14,495
604
18,482
18,411
9,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Beresford
Heimdallr
15
3 / 6 / 11
10,922
455
14,742
18,393
8,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
HokageBrock
Discordia
18
13 / 3 / 8
13,055
544
25,146
12,577
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 12
13,262
553
17,391
24,206
36,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 8
10,196
425
4,958
20,945
20,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LHTerra
Horus
17
1 / 3 / 19
11,630
485
6,506
22,517
23,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Snowrider1
Izanami
20
17 / 6 / 3
14,036
585
33,092
19,057
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
10
0 / 19 / 4
7,827
326
4,680
23,393
15,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ginnyasif
Kukulkan
15
2 / 8 / 9
9,952
415
10,174
14,158
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
20
3 / 7 / 3
12,651
527
9,184
23,521
10,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
41
Kills
23
23
Deaths
43
47
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Awilix
16
4
8
5
W
Heimdallr
Beresford
Heimdallr
3
6
11
1.42
W
Discordia
HokageBrock
Discordia
13
3
8
5.67
L
Horus
LHTerra
Horus
1
3
19
3.5
W
8
3
12
4.67
W
1
7
8
0.71
L
Izanami
Snowrider1
Izanami
17
6
3
3.08
L
Vamana
0
19
4
0.11
L
Kukulkan
ginnyasif
Kukulkan
2
8
9
0.81
L
Bastet
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,719
Damage
63,636
94,532
Taken
102,646
79,153
Mitigated
63,800
25,441
Healing
23,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
18,482
8,021
0
5,268
18,411
9,002
3,702
965
17,394
0
107,989
W
Heimdallr
Beresford
Heimdallr
14,742
4,754
0
3,008
18,393
8,253
3,768
1,673
16,648
0
62,440
W
Discordia
HokageBrock
Discordia
25,146
2,639
0
4,357
12,577
5,332
1,635
2,558
9,789
71,855
0
L
Horus
LHTerra
Horus
6,506
3,098
4,900
9,117
22,517
23,097
301
5,892
16,189
0
17,738
W
17,391
5,262
0
11,612
24,206
36,026
3,344
2,470
21,436
0
86,018
W
4,958
444
0
1,196
20,945
20,540
160
1,676
19,091
11,818
0
L
Izanami
Snowrider1
Izanami
33,092
20,609
0
2,379
19,057
8,353
3,297
5,338
13,374
0
109,178
L
Vamana
4,680
1,795
0
1,481
23,393
15,884
1,082
9,094
13,787
0
16,742
L
Kukulkan
ginnyasif
Kukulkan
10,174
1,567
0
1,250
14,158
5,731
1,421
4,788
8,963
40,504
0
L
Bastet
9,184
3,862
0
3,994
23,521
10,735
1,253
3,650
19,529
0
71,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
56,096
467
Minions Killed
415
0
Camps Cleared
0
2,077,250
Distance Traveled
2,215,897
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,495
604
157
7
0
499,858
3
W
Heimdallr
10,922
455
90
4
0
385,299
0
W
Discordia
13,055
544
100
4
0
361,237
0
L
Horus
11,630
485
12
1
0
477,679
6
W
Chaac
13,262
553
108
5
0
406,021
2
W
Ares
10,196
425
12
1
0
424,835
0
L
Izanami
14,036
585
168
7
0
437,060
0
L
Vamana
7,827
326
17
1
0
429,188
1
L
Kukulkan
9,952
415
84
4
0
391,387
0
L
Bastet
12,651
527
134
6
0
480,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role