Player Matchup

Ymir
Ymir
GioLovesFood
Ymir
Level 24
God Stats
1W - 4L
1,614 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 2
Osiris
Osiris
Moisty-0
Osiris
Level 104
God Stats
0W - 2L
1,175 SR
Queue Stats
10W - 10L
1,470 Elo+
Party 2
Janus
Janus
PlayboiSerg-
Janus
Level 101
God Stats
2W - 1L
1,658 SR
Queue Stats
22W - 24L
1,533 Elo+
Party 2
Ra
Ra
SergRequiem
Ra
Level 20
God Stats
0W - 1L
1,865 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 2
Team Averages
Level 62
1,578 SR
1,370 Elo+

VS

Team Averages
Level 101
1,474 SR
1,380 Elo+
Xing Tian
Xing Tian
El_Rosario9
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,354 Elo+
Party 1
Chiron
Chiron
KingChrriss
Chiron
Level 103
God Stats
18W - 19L
1,635 SR
Queue Stats
24W - 35L
1,448 Elo+
Party 1
Poseidon
Poseidon
LoiroEscuro
Poseidon
Level 88
God Stats
52W - 76L
1,487 SR
Queue Stats
65W - 95L
1,447 Elo+
Solo
Medusa
Medusa
TameTheUniverse
Medusa
Level 128
God Stats
6W - 8L
1,273 SR
Queue Stats
76W - 102L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,012
644
6,504
14,078
6,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Moisty-0
Osiris
17
3 / 5 / 4
10,357
740
7,345
13,975
11,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 3
10,526
752
12,655
10,455
3,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 4
9,337
667
3,421
11,549
4,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
El_Rosario9
Xing Tian
16
2 / 2 / 11
10,878
777
6,141
11,140
11,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
19
10 / 3 / 5
12,605
900
14,770
11,778
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
LoiroEscuro
Poseidon
17
1 / 3 / 4
11,289
806
8,075
6,499
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 2 / 2
11,885
849
9,494
12,942
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
21
21
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
El_Rosario9
Xing Tian
2
2
11
3.75
L
0
5
4
0.4
W
Chiron
10
3
5
4.17
W
Poseidon
LoiroEscuro
Poseidon
1
3
4
1
L
Osiris
Moisty-0
Osiris
3
5
4
1
L
6
4
3
1.88
L
1
7
4
0.43
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,925
Damage
38,480
50,057
Taken
42,359
25,137
Mitigated
23,022
3,898
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
El_Rosario9
Xing Tian
6,141
613
657
450
11,140
11,524
576
5,686
5,454
16,705
0
L
6,504
337
0
0
14,078
6,335
219
4,463
9,615
28,040
0
W
Chiron
14,770
6,431
1,098
3,472
11,778
4,265
2,924
8,023
3,755
0
54,534
W
Poseidon
LoiroEscuro
Poseidon
8,075
528
390
1,151
6,499
2,371
1,583
3,822
2,677
45,075
0
L
Osiris
Moisty-0
Osiris
7,345
2,507
0
1,942
13,975
11,341
134
4,187
9,788
0
36,471
L
12,655
154
198
1,091
10,455
3,453
200
1,918
8,537
32,249
0
L
3,421
456
0
667
11,549
4,008
216
4,132
7,417
30,867
0
W
9,494
4,024
27
2,458
12,942
4,862
3,548
5,594
7,348
0
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
46,657
207
Minions Killed
245
8
Camps Cleared
10
957,216
Distance Traveled
1,014,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,878
777
24
2
1
259,597
0
L
Ymir
9,012
644
52
4
2
225,532
2
W
Chiron
12,605
900
78
6
4
233,512
3
W
Poseidon
11,289
806
94
7
2
254,268
1
L
Osiris
10,357
740
41
3
4
265,865
0
L
Janus
10,526
752
44
3
1
261,602
1
L
Ra
9,337
667
70
5
1
204,217
0
W
Medusa
11,885
849
49
4
3
267,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role